Although english is not my nativ language, I think I should translate this bluepost.Warlock changes
Bevelton, the reason you're not seeing changes yet is for exactly the reason you suggest. We don't want to tweak a few numbers here and there. We are taking a comprehensive look at all three trees of warlocks and then we plan to unleash all of the changes at once. The downside of this approach is that the work takes longer to complete.
I know there are a dozen threads swearing that THE PROBLEMS ARE OBVIOUS and THE SOLUTIONS ARE OBVIOUS and DEMAND CHANGE NOW!1!!. What should be obvious is that we don't think the situation is that cut and dried. I did post fairly recently (within a month or two perhaps) on what we thought the major warlock issues were. Players seem to have a hard time finding it or perhaps they are just impatient.
We don't consdier things like tweaking glyphs and changing Ritual of Summoning as major changes to the class. We don't expect to see a huge difference in how you play the game. They are just small quality of life issues. The Felhunter glyph was just a bad glyph -- a trivial amount of dps. It was a relatively easy thing to fix.
Bevelton, the reason you're not seeing changes yet is for exactly the reason you suggest. We don't want to tweak a few numbers here and there. We are taking a comprehensive look at all three trees of warlocks and then we plan to unleash all of the changes at once. The downside of this approach is that the work takes longer to complete.
Translated:
We don´t have any idea what to with warlocks. Once again we only focused on PvE. This PvE focus made some other classes superior in PvP. Now we are coming up with cheap excuses for not changing anything until we have an Idea on what to do.
I know there are a dozen threads swearing that THE PROBLEMS ARE OBVIOUS and THE SOLUTIONS ARE OBVIOUS and DEMAND CHANGE NOW!1!!. What should be obvious is that we don't think the situation is that cut and dried. I did post fairly recently (within a month or two perhaps) on what we thought the major warlock issues were. Players seem to have a hard time finding it or perhaps they are just impatient.
Tranlated:
Bla bla blup.
or
Now I´m using sensless phrases to make you think, we are acctually doing something.
We don't consdier things like tweaking glyphs and changing Ritual of Summoning as major changes to the class. We don't expect to see a huge difference in how you play the game. They are just small quality of life issues. The Felhunter glyph was just a bad glyph -- a trivial amount of dps. It was a relatively easy thing to fix.
Translated:
What are you complaining about anyway? We gave you 2 imba buffs. No one can port other players into instances like a warlock. No one of you wanted this bullshit buffs but at least you got something. Due to this buffs, you have enough shards for PvP left, wich will maybe help you in PvP, too. But the only reason why we gave you this stupid buffs was the fact that we have no fucking idea how we should make a WL viable in PvP without nerfing any meele class. But at least we wanted to make you fell, we care. Although it´s obvious that we don´t care at all.
Yes, this is WL QQing. So you don´t need to tell me. You shouldn´t do it anyway if you play a Pala that was QQing from WoW start until patch 3.something or play a Rogue, Druid or DK.