Originally Posted by
silvytreehug
Okay, i guess first off, i need to say anyone can play any way they damn well please. More power to them.
Also, this is all based on PvE content, arena style is up for debate.
Having said that, making Healing Touch a main spell is flat out retarded. If you wanted to heal by spamming one button over and over again, you should reroll pally.
In order to make HT viable, you need to have a very specialized spec, as well as the glyph. This means you are by default nerfing other skills. The nature of a druid healer is to spread out and master the timing for six skills: Lifebloom, Rejuvenation, Regrowth, Swiftmend, Wild Growth, and Nourish. Wanna know how to beat CoH priests after teh patch? Spread out and balance these skills. They account for about 98% of my total heals.
After those 6 central skills, you have 3 emergency skills: Nature's Swiftness, Tranquility, and Healing Touch. These are so specialized that you often go entire raids only using nature's swiftness.
The overlooked aspect of HT/flash heal equivalents is that you have to stand still to cast them. Stacking hots while moving is KEY. If you're gonna mimic a pally healer, you're gonna get pwned when you have to move. On Malygos, do you just stop healing during the Vortex? What about phase two when youre moving from bubble to bubble?
Basically I think the HT glyph, Naturalist,and Empowered Touch are all wastes of talent points/glyph slots. Lifebloom is your backbone, everything else revolves around it. The only reason anyone should need to cast Healing Touch is if they don't have enough hots on a target. Granted this occurs, but I seriously cant immagine a situation where Regrowth wouldnt be a much better option.
Also, whenever someone says their healing touch spec is beating other druids in the raid, i say maybe you all need to go back to school.