So I've ben playing around with the Doomguard post 3.0.8 and beeen seriously impressed. It is basically just a bif DPS increase for an affliction lock on the big damage fights (Patchwerk blah blah).
But then my guild moved on to 4HM in the Military wing and I had an idea. There were 2 locks in the raid and usually we act as the "Back runners" switching between the holy and shadow bosses to soak up the hits. That was easiest when we were Soul LInked with fail hybrid specs, but now we have both gone down the "pure" specs (him Destro me Afflic) and so we can't soak up as much damage as before. Now I know that it is not NEEDED and we could have survived just fine (with a bit more heal than before) but I had an idea of us both getting out our Doomguards to run with us and take the Holy and Shadowbolts from the bosses.
It worked better than I could imagine! Both Doomguards had over 45k HP, and so the bosses could hardly scratch them - the healers we had assigned to them could just watch redtube on a different monitor . This also freed us up to play alot less defensively and actually open up on the bosses whilst the raid killed the Physical damage ones at the other side of the room.
So yeah I was just wondering if anyone else has found any raid environments where the doomguard can be used nice and effectively, especially in a role you wouldn't normally have thought of.
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