Originally Posted by Chiper
Your DPS has fail written all over them!
Originally Posted by Chiper
Your DPS has fail written all over them!
I think you can USE it when there is a bleed effect on the target, so it will still stay active even if the bleed effect wears off. The point is, that you cannot use it when there is no bleed effect on the target.Originally Posted by gortz
Also now rogues can go 51/18/2 with the new lighthing reflexes. Should be a viable spec if they buff haste as they said.
Power Word: Barrier
Sounds sexy!
Shadow Def needs some more pvp luv-
The rogue buffs seem lackluster by comparison.
finally some priest love...sounds almost too good to be true lol
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Ok.... Stupid.Originally Posted by dakkuuan
Every Rogue is using daggers.
As rogue I understand that blizzard wants to make combat tree more competitive. But this change of Hunger for Blood will make it useless on pve (how many times do you really get under bleed effect on boss fights? ;p) and ofc it will stay useless on pvp (I don’t think any decent rogue will abandon Preparation)... So do they really want to make another useless 51 talent point skill? They must reconsider... But nice changes for combat tree!
These changes won't fix Shadowpriests at all.
Our damage is still too low and Dispersion is broken (on GCD and doesn't reduce damage for the first half second).
Let me guess:
Paladins:
We think they are not balanced enough pn Pvp.We will make holy light instant and costs no mana also.
Crusader strike will make %200 weapon damage.
We think bubble nerf was a mistake.All damage done is normal now.
Paladins can duel wield now.
Dk:
Anti magic shell nerf was a mistake.Now it has a 30 sec duration.
We will also give Last Stand do Dks.
New spell : The arthas within ! You become immune to everything for 20 sec.
Now Dks can use guns bows and Duel wield 2hs.
Dk will be favourite tank for Ulduar
Originally Posted by PowerHacker
If yu play resto drood and you feel you need a buff, go find some skill "D
Epic Fail. You suck as a rogue. Look up Rupture.Originally Posted by savchris
Finally combining totems, took em long enough.
http://www.scionsofdestiny.com/
http://www.scionsofdestiny.com/sodwantsyou.jpg
Buff Warlocks... Oh man, I feel weird saying things like that. :-X
Uh, how is making shadowform applicable to spell damage going to help shadow priests against melee, which eat them alive?
That really is not enough imo, the % needs to be upped on damage reduction for shadow form.
So nerfing assasination to buff combat is smart, when you got rogues OVERALL well below average dps something does not compute here .I do not see a rogue in the top 5 minus 1 fight, a straight DPS class is getting destroyed by basically everyoneOriginally Posted by darkthunder
Dps proof http://www.wowmeteronline.com/rank/classrank/6/0
More shadow buff in pvp...need more survivability. Please give us a chance to do damage ffs.
Obviously your just trolling you must be a dk, and ya if having the best gear for either spec in game is lack of gear sure , reguardless think what you want obviously im "skilled enough " to do 3 drakes and such .Originally Posted by darkthunder
If the melee buff to haste is big enough this might be good... for combat I suppose. Im hoping there will be more buffs to assassination, though Im guessing theyre holding off on those because muteprep does so much burst in pvp
# Hunger for Blood – instead of a self-buff, this ability can only be used when there is a bleed effect on the target. However, it has no stacks and grants a 15% damage bonus.
How I understand that, is that you can use it when your target has a bleed on it, that's what it says anyway, so thus it would be a buff. I also like how they've buffed combat so that you might actually not have to be mutilate if you really don't want to.
I was sad to see some of the Shadow Priest class changes. For weeks i have been reading, "We have some PvP-oriented changes in mind for Shadow. We hope to be able to announce them soon", to discover "Shadow priest PvP survivability has been improved: Shadow Form now reduces magic as well as physical damage. Dispersion now removes snares". While disc is getting a group power word shield? Once again, who needs a Shadow Priest? Shadow Priest tools for Pvp are quite useless at the moment.. Our only viable crowd control spell is Psychic Scream, which is not a powerful spell because it is often resisted, trinketed out of, will of forsaken, breaks on damage, tremor totem'd and targets need to be near the priest. Our level 80 spell Divine Hymn is a horrible horrible Spell, it cant be cast in Shadow Form, has a 6 min cool down and shares the global cooldown of Psychic Scream, and brings that cool down to 30 seconds. This is mind boggling because Divine Hymn is a Holy spell yet shares the cool down of a shadow spell? I do not understand that. Our 51 talent is a silencing mana pot that according to next patch will remove snares? I do not see how this will greatly improve survivability, play style or mechanics.. Shadow Priests Silence is on a ***45*** second cool down and now has diminishing returns! Shadow priests damage relies on DoTs yet we have no DoT protection, unless we spec into the Disc Tree!! That talent to have dot protection(Silent Resolve) also reduces threat of holy and disc spells, once again why would a shadow priest need that.. PvP Shadow Priests run out of mana very fast and our tool to return mana is Shadow Fiend, that will either die, is kited, misses or is absorbed in which our mana return from the spell is not very strong. Hymn of Hope is on a 5 min cool down, is channeled and only returns 8% mana over 8 seconds. Who has the chance in Pvp to use that, by the time its cast, it is interrupted and only gained enough mana for 1 spell.. Before wotlk was released the idea to have Psychic Horror add a flee after the fear affect ended was a great idea.. however shadow priest couldnt even get that.. At that time Dispersion returned HP as well, which would be alot better then what it is now.. However that wasn't implemented either.. Shadow priest is a Broken Class..
To improve Shadow Priest in pvp, they need some work.. Things that I would love to see are any of the following.. A Dot protection that is in the shadow tree, A crowd crontrol spell that would improve survival such as a unbreakable fear,a counterspell, a way to break targeting, turn into a ghost, idk anything!. And Hymns that work and are useful! If disc priests have imp. mana burn, shadow priest should have imp. mind control, especially if a group bubble spell is added to disc.. Any way thats my thoughts, thks for reading .