40% base on 1 min CD would be evil nerf, and it wouldnt scale with gear anymore. I mean for pveholy.Originally Posted by LeyLey
40% base on 1 min CD would be evil nerf, and it wouldnt scale with gear anymore. I mean for pveholy.Originally Posted by LeyLey
Doesnt matter to me if its 50 60 70 80 90 100% reduce healing i will still use it anyway lol COZ I WANT MORE MANA
Wow I don't understand how some people think this is alright. First off without Divine Plea on long fights we arent going to be the best single target healers because we will have to use smaller heals to conserve mana etc.. therefore why even bring a pally healer besides for kings blessing. We have hardly any real aoe heals are only plus was that we were the best single target healers, yes and right now it seems fine because raids are so easy but when the new instance are released alot of people will be complaining about mana issues. As for arena without Divine Plea we don't have a chance to outlast a druid or priest healer.
Fine for 25-mans where other healers can pick up the slack, on my 3s team this is going to cause trouble though. The MS effect will ensure that I will be unable to use Divine Plea against most competent teams. And no my partners can't just 'not get hit' for the duration unless we're fighting keyboard turners...
Originally Posted by massivenoob
ITS the reason why i SPAM HOLY LIGHT (GLYPHED) in raids COZ i hate druids who try to GET HIGHER THAN ME ON THE METER BY DOING------ CHEAP wild growth ......
NO!!! druids!! you think your crap wild growth is better than my (GLYPHED) HOLY LIGHT? i dont think so!!!!!
i will spam it all day ....
IF A MAGE loses 1 hp BOOM 15K HEAL 2K2K2K2K2K glyphed try and BEAT THAT DRUIDS!!!!
I JUST LOVE BEATING DRUIDS ON THE HEALING METER it turns me on
priests sorry about circle of healing IM REALLY SORRY
its just paladins and druids now FIGHTING to the death
OMG I HATE WILD GROWTH!!!!
bad troll is badOriginally Posted by massivenoob
Not a big deal. I wasn't even aware of any ret mana issues. I think the longest fight i've been in so far was 25 man VoA. I could go all out and not have to worry too much about mana.
Sounds fine. Then again, i play ret and protection but i can't see Holy paladins caring to much.
We are warriors, born from the light
An army for freedom, defenders of life
Warriors, euphoria will rise
Returning from darkness we bury all lies
i dont see a problem with it, im holy and i rarely use it (and i still dont go oom), ill probably just switch back to my mana regen trinket and continue to pop Divine Illumination when i use Divine Plea. 50% reduced holy lights + half the mana cost = still gaining mana and keeping tank alive ;D
if you bring a holy pally just for kings he is a bad paladin, but then again if he is the only pally i could understand. Btw you shouldn't gimp your heals and mana regen for kings.
Right, assuming you're the only paladin in the raid - it's 131 modified int/spellcrit, that's 113.1 int/crit pre-modifiers, which stack additively. Thus, 339.3 int gives 3% crit, which is what you're giving up for BoK. With BoK, you get ~150-200 int, that's ~1.5-1.7% crit alone, along with ~100 spellpower and ofc ~1.5-2k mana, then there's the extra raid utility you bring by getting BoK, and so, if you're the only paladin, BoK is better than 3% crit and 2 loose talents.Originally Posted by perjjxx
Im sorry but gaining 200 int from Kings is an overexaggeration imo. Im not in the most amazing gear (about 1/3 213 lvl, the rest 200 lvl epics) and im barely breaking 1200 int with raid buffs. You'd need 1700 int to get 200 int from kings alone, I'd love you to link a profile that even has 1500 int fully raid buffed.Originally Posted by Draco cracona
Beauty now spawns with only two pups in Heroic difficulty. Not to worry though, the missing pup has been adopted by a wonderful, if not insane family.
I'm glad that Blizzard cares about the little things...
My Paladin
http://www.wowarmory.com/character-s...mmer&n=Amarina
1298 Int
Plus 37 from MOTW
Plus 60 from AB
Plus 10% from BoK
= 1534
When Greatness procs it's pretty insane. I go up to something like 33400 mana.
what about SA?Originally Posted by tjanson
Originally Posted by Pert
CC. use it when your opponents are CCed.
Time your heals better.
and you can always unclick the divine plea spell if you need big heals badly.
Use offensive spells: judgement, HoJ, exorcism (will affect any targets), re-seal
use defensive spells: sacred shield, cleanse.
cleanse spam can easily take out 8 sec.
also, use it when your friend has good HP.
use it when you know you will get hit by CC.
there are so many ways to get full benefit without taking the healing penalty.
# In addition, we are also changing the way Spiritual Attunement works. In situations with a large amount of outgoing raid damage, as well as in PvP, this passive ability was responsible for more mana regeneration than we would like. We want to keep the necessary benefit it grants to tanking Protection paladins, while making it less powerful for Holy paladins in PvP or raid encounters with a lot of group damage.Originally Posted by yiptastic
I figured this was coming. The 20% penalty really didnt do much to begin with. As for Spiritual Attunement, I dont see it affecting holy too much even with the glyph. For some raid fights, such as sapp and other bosses in naxx i just put beacon on myself so i dont have to pay attention to my bars.
i like the change better than a full 100% healing debuff, like it was before live came out.
props to you, I was trying to get say that you couldn't break 1500 without kings, I just typed it out wrong. Nice gearOriginally Posted by Straug
Beauty now spawns with only two pups in Heroic difficulty. Not to worry though, the missing pup has been adopted by a wonderful, if not insane family.
I'm glad that Blizzard cares about the little things...