Since there seems to be alot of retribution paladin's asking for help, i've decided to make a FAQ for them to make it easier for them to see how they can improve.
A known site where you can look is from elitist jerks. They do the number crunching of talents.
http://elitistjerks.com/f76/t37843-r...d_wrath_3_0_a/
Some points every ret paladin should know.
How much Hit rating do i need to be hit capped?
This is said on EJ site, which is 8% or 265 hit rating instead of the 9% it was in TBC. This is calculated against bosses. the only race that can improve hit rating is draenai. they increase hit rating with 1%. besides them, no one else can increase MELEE hit rating.
From my personal experiences being at 8% hit is nice, but not needed. It will decrease your dps to much because you will have to take gear that has hit or gem for hit.
Horde retribution paladins should aim for 6% or 200 hit. i have played with this for a long time and have nice dps without missing to much.
Alliance Retribution paladins can go even lower. IF they have a draenai in there Group to improve hit rating with 1%.
How much expertise do i need to be capped?
This is 26 expertise or 6.50%. there have been discussions if this should be 6.25%, but those are wrong. these calculations are when you stand behind the target.
Expertise is about the same as Hit. With more expertise, mobs will less likely to dodge your attacks. Being capped is not a target for ret paladins. But having as much as possible by gathering BiS gear is the best option.
Which rotation should i use to do the most dps?
the best rotation that retribution paladins use is FCFS (First Come First Serve). This means the attack which has no cooldown should be used. Ofcourse sometimes cooldown clashes. Thats why you have to prioritise certain attacks.
Against bosses the priority is:
Judgement->CS->DS->concecration->excorsism(against undead)->holy wrath(against undead)
Against trash the priority is:
DS->concecration->Holy wrath(if undead)->judgement->CS->excorcism
if you have the +crit libram, then it might be a good idea to switch priority of CS and DS at boss fights to get that bit of extra crit on the next attacks.
What is the best gear to get?
Ideally, the T7.5 4set bonus is a great thing to have. With it, you get an extra judgement about every 8 seconds(if it's prioritised)
There is a ongoing discussion about the Mirror of Truth and FotFF trinkets. To have fully potential use of the FotFF trinket, you have to hit a mob 2 times. After that, there have to be at least 1 hit every 10 secondes to keep it up. That’s why the trinket is situational in boss fights. In fights where you have to walk away alot. grobbulus if you have injection, sapphiron air-phase, anub’rekan(if you cant kill him before the phase change) and sartarion might not be the best fights to use FotFF. In those fights it might be a better option to use MoT.
Which gems and enchants should i use?
http://www.warcrafter.net/sandbox/126033 can be used again. most of the time ret paladins dont match the socket bonus to get it. +16 strength<a href=http://www.wowhead.com/?item=39996>(bold scarlet ruby)</a> is more valuable then a socket bonus.
boots enchant can be attack power or Icewalker. depends if you have enough hit. with the ideal gear setup you wont have enough hit, so icewalker is recommended.
Weapon enchant is <a href="http://www.wowhead.com/?spell=59621>Beserker</a>. This is THE best enchant for retribution paladins. The enchant gives you 400 Attack power at the cost of 5% of your total armor. There is no internal cooldown on it so it can procc all the time.
The 2nd best is <a href=http://www.wowhead.com/?spell=60691>Massacre</a> if the Beserker enchant is to expensive.
best shoulder enchant is <a href=http://www.wowhead.com/?item=44133>Greater inscription of the axe</a> or if you are a scribe, its <a href=http://www.wowhead.com/?spell=61117>Master's inscription of the axe</a>.
the best option for leg enchant is <a href=http://www.wowhead.com/?item=38374>Icescale leg armor</a>/
The best and only retribution paladin option is <a href=http://www.wowhead.com/?item=44149>Arcanum of Torrent</a>.
Which Glyphs should i use?
The Glyphs paladins can use dont increase dmg, but saves mana mostly.
The Major glyphs viable options are:
<a href=http://www.wowhead.com/?item=41099>Glyph of concecration</a>
<a href=http://www.wowhead.com/?item=41107>Glyph of avenging wrath</a>
<a href=http://www.wowhead.com/?item=41092>Glyph of judgement</a> (This is a MUST)
<a href=http://www.wowhead.com/?item=41097>Glyph of Hammer of wrath</a>
<a href=http://www.wowhead.com/?item=41098>Glyph of Crusader Strike</a>
glyph of judgement is a must for retribution paladins. No discussion possible.
personally for 2nd and 3rd glyphs i would go for HoW and AW glyph. but then you have to time Avenging Wrath. if you have AW and the boss is under 20%, it wil do insane amount of dmg in a short period of time you can use it. if i have it, i prioritise HoW above CS, DS and concecration. not judgement. that dmg is still higher. so it would be judgement->HoW->CS/DS->HoW->CS/DS->HoW->concecration->etc etc. This can be done without the HoW glyph, but will cost ALOT of mana and might cause you getting OOM.
Remember that these glyphs are situational.
Most of the Minor glyphs are optional. none really is needed. Though Glyph of Sense undead is good for naxx to maximise dps. the rest is open for personal idea's
Any tips regarding things i missed or arent clearly, feel free to post.