The two cat DoT bleed effects that can critically hit with the talent Primal Gore are Rip and Rake. They count as Physical bleed damage. Physical damage crits have a 2.0 damage multiplier (untalented). Why on earth then are they critting with with a 1.5 (spell) multiplier?
Tested on the PTR.
(with SR and Mangle up)
Rake: normal = 1.7k crit = 2.8k
Rip: normal 1.7k crit = 2.8k
Shred (as reference): normal = 2.8k crit = 6.2k
Rake/Rip = 1.7 x 1.5 x 1.1 = 2.8
Shred = 2.8 x 2 x 1.1 = 6.2
(The added 1.1 is Predatory Instincts, giving the multipliers values of 1.65 and 2.2)
Anyone else disliking this? I'd rather have the raw damage of the two bleeds decreased than this. It looks and feels bad...
[edit: typo =P]