Originally Posted by
Grakos
1.) yea i always use all hots on tanks, lifebloom alone is too weak to use as the only move for a tank, but they are giving it a 100% increase in mana cost, so you wont be able to focus a 3 stack on any target no matter what unless you wanna go oom. AND when you say expensive lifebloom mana does not = direct healing, do you honestly believe rejuv and regrowth hots will be as effective as lifebloom stack? rejuv is basically a 3 sec slower version of 3 stack lifebloom, we can use that but if you have healers in a raid that can heal faster than a rejuv tick, thats sad. So if our last hot is rejuv, all we can od is direct heal now, and WG but thats for aoe healing, too short for 1 tank being dmged healing.
2.) Healing for druids atm is too easy? We have to keep 3 hots, regrowth lifebloom and rejuv on tanks, use WG at right times so it hits 5 ppl and we dont waste the move, decide when to use nourish over a hot in a quick healing situation, plus our direct heals already have to be 2 times faster than any other healers because they are weaker, PLUS while we do this, have to choose right times when we have to stop healing to let our mp5 go back up, or else we have to use innervate. While what do shamans and holy paladins do? take a guess....they spam 1 move and come back 2 min later to see whats going on. And i did put it dramatically that we will be forced to use nourish-regrowth, but i didnt mean to say those would be the only 2 spells we have, but rejuv and regrowth hots are no where as effective as lifebloom is. And even tho lifebloom is very effective, its only 30% of our healing, alone with wg and regrowth,.....so why nerf us? And lifebloom being expensive will make it barely usable, it will cost so much to keep up there will be no good situation than to just use 1 and wait till it fades off to get the mana back.