Update 05:00 CET - The PTR testing of Hodir is done, nothing really new about the encounter but more loot was discovered! Post updated with Hodir's 10-Man loot table, also sorted the loot table from Auriaya and Hodir a little.
Hodir Loot
We already had all the 25-Man loot for Hodir listed, but his 10-Man loot table is now active on PTRs.
25-Man Loot
10-Man Loot
Auriaya Loot
25-Man Loot
10-Man Loot
IRC - If you've got any additional info on loot or want to discuss the streams tonight join us on
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Auriaya PTR Testing
Auriaya will be tested on EU PTRs tonight at 19:00 CET. Stay tuned for streams, loot, and boss abilities!
Auriaya
- Health - 16,734M (25-Man) / 3,137M (10-Man)
- Sonic Screech - A Sonic Shockwave that deals 185000 to 215000 Shadow damage to all enemies in it's path. The Shockwave damge is split between all targets in it's path. (2.5 Sec cast time)
- Sentinel Blast - Inflicts 5500 Shadow damage and increases Shadow damage taken by 100% for 5 sec. Stacks up to 5 times.
- Horrifying Screech - The screech strikes fear into the hearts of all nearby enemies, causing them to flee in horror for 5 sec.
- She also spawns a wave of panther adds (~20 adds) with 13k Health in 25-Man and 3k Health in 10-Man every now and then.
Add - Feral Defender
This add spawns about 1 minute after the beginning of the fight, it starts the fight with 9 stacks of Feral Essence.
- Health - ? (25-Man) - 200k (10-Man)
- Feral Essence -- Each essence increases the damage dealt by the Feral Defender by 50%. The Feral Defender can revive himself at the cost of one of his Feral Essences.
- Feral Pounce -- The Feral Defender pounces the target stunning them for 4 sec and inflicting 602 to 698 Shadow damage every 1 sec.
- Seeping Feral Essence -- The Seeping Essence of the Feral Defender Inflicts 9000 Shadow damage every 1 sec. This is a void zone-like effect where the Feral Defender spawns and dies.
Panther Adds - Sanctum Sentry
There are 4 adds roaming around the central room with Auriaya in 25-Man, 2 in 10-Man.
- Health - 557k (25-Man) - 335k (10-Man)
- Strength of the Pack - The presence of other members of the pack increases damage done by 50% to all members of the pack within 20 yards. (Stackable, you have to spread out the panthers to get rid of this buff)