With the Glyph of Disease being added so you can refresh all of your diseases, including your target, it seems like Blizzards needs to change the Tank Sigil so that the defense bonus procs off pestilence as well.
With the Glyph of Disease being added so you can refresh all of your diseases, including your target, it seems like Blizzards needs to change the Tank Sigil so that the defense bonus procs off pestilence as well.
Nah, they'll leave it to 3.1.1 then just change it to a 20% proc chance so its useless or something
not that I'm cynical
Personally, I'd rather glyph of disease be changed to not be completely useless.
Yea, because saving a Frost and Unholy rune + a GCD every 15s is totally worthless, right?
It is when you're not proccing Unfaltering Knight or Icy Talons.Originally Posted by Arkive
To be fair, Unfaltering Knight is made specifically to work with Icy Touch. Sigils are meant to alter playstyle somewhat, no change needed.
However, they really need to fix Icy Talons and Improved Icy Talons. These abilities are supposed to activate on any application of Frost Fever. Pestilence, Hungering Cold, Howling Blast (glyphed 3.1), all of these should cause Icy Talons to activate according to the tooltips. It'd be nice to see something other than Icy Touch work.
So true, btw dosen't it depend on the spec whether you will or not use that glyph, an Unholy or Frost Dk be it tank or Dps should never use it.
YOU FACE NOT MALCHEZAR ALONE, BUT THE LEGIONS I COMMAND!
There is a new sigil for tanking as well, that works better at higher gear levels anyways. Faltering knight is just for fresh 80s who need the extra defense to hit the cap.
I recognized this issue for frost dps as well.Originally Posted by Arkive
Too bad there won't be much frost dps after 3.1.
There is?Originally Posted by Emcee
If your point is that you won't need to use Icy Touch anymore, all four tank classes have a -20% attack speed skill which—regardless of the reality in game right now—Blizzard probably assumes you're using. For no more reason than that I doubt they'll going to change the Sigil to support not using Icy Touch anymore.Originally Posted by Arkive
My point is that if the spells and Sigil stay the way they are, all you're going to save is 1 GCD every 30s. Unless you think that a major glyph should offer nothing more than that then one or the other needs to change. Otherwise they may as well not even add it.Originally Posted by Parietis
That's what YOU think:POriginally Posted by Offhand
YOU FACE NOT MALCHEZAR ALONE, BUT THE LEGIONS I COMMAND!
http://ptr.wowhead.com/?item=45144Originally Posted by Arkive
there's a list on EJ for the newest tanking pieces.
Same with Chillblains - only works on the person you Icy Touch, doesnt reapply with Frost Fever.Originally Posted by heffroncm
Its not like it would be a difficult change to make either, use the same mechanics as with Crypt Fever/Ebon Plague, since both of them reapply whenever a disease ticks just fine.
That's right. Every time you use pest to refresh diseases you gain:Originally Posted by Arkive
1 ob/ds/ss
You lose:
1 Major Glyph slot
1 Blood Rune
1 Plague Strike
1 Icy Touch
Anyone who thinks that's a valid trade off is bad at maths.
I agree with this. When I first heard about this glyph of disease I was excited.. but thinking about it more it may hurt both TPS and your general rotation... where the req. IT/PS for the refresh helped to maintain threat, we'll now be hitting Pest. instead, which does no damage in 3.1.Originally Posted by Saram
Not to metion all the above messages about losing out on the abilities that proc from IT.
I don't think you guys (Saram and Voidus) are really considering the global cooldown here. Let's evaluate those 3 runes - How you use them now, and how you'd use them after. I'll be approaching this from a Frost Spec, but you could substitute any of the other spec-specific strikes into it...
Now:
Icy Touch ...global cooldown
Plague Strike ...global cooldown
Blood Strike ...global cooldown
After:
Pestilence ...global cooldown
Obliterate ...global cooldown
Frost Strike ...global cooldown
Now, Frost Strike could be substituted for whatever you wanted, maybe another Oblit. Either way, in the same amount of time you did an IT/PS/BS you could have cast an Oblit x2 or Oblit + FS or whatever. If you're going to tell me your damage (and more importantly, your TPS) is higher with a BS/IT/PS than an Oblit x2 or an Oblit/FS than you're crazy. Not only that, you spread your diseases to any enemies that just happen to be in the area.
No one is considering Rime?
YOU FACE NOT MALCHEZAR ALONE, BUT THE LEGIONS I COMMAND!
I think we're not considering the GCD because it's not an issue.Originally Posted by Arkive
PS IT BS = Major glyph slot freed, chance to proc rime, more threat, 15 higher RP (almost half a frost strike)
Ob Pest = 1 less GCD. Which shouldn't be needed.
Pest does that if you don't have the glyph too.Not only that, you spread your diseases to any enemies that just happen to be in the area.
Nobody is argueing the value of pest, we're saying glyph of disease is worthless.
In an aoe situation like you're describing, it's even more so, because if you want to do what the glyph does (refresh diseases on your primary target) all you do is target another mob and pest it instead. Major glyph negated by pressing the tab key.