OnLoad will be same for all the panels
Party OnEventCode:self:RegisterEvent("PLAYER_ENTERING_WORLD") self:RegisterEvent("GROUP_ROSTER_UPDATE")
10man OnEventCode:local rmems = GetNumGroupMembers() if rmems > 1 and rmems < 6 then self:Show() else self:Hide() end
25man OnEventCode:local rmems = GetNumGroupMembers() if rmems > 5 and rmems < 11 then self:Show() else self:Hide() end
40man OnEventCode:local rmems = GetNumGroupMembers() if rmems > 10 and rmems < 26 then self:Show() else self:Hide() end
Code:local rmems = GetNumGroupMembers() if rmems > 25 then self:Show() else self:Hide() end
I wonder what your UI looked like if you moved your minimap to the bottom as well and incorporated it into the frames to make it look symmetrical again. I think that could look very clean and organized. Would be interesting to have everything at the bottom .
Unit frame texture: idk, came with the oUF layout.
Shadows: All I could do was mess with inset/padding, looks like crap unless I left it how it was. So I went to tried to change their edgefiles to the ones my map/dmg meter use, for some reason the Buffs/debuffs worked but the action bar did not.
Border: I messed with trying to change the border of the oUF but the insets would not change at all.
So basically if the insets on the actionbar and the ouf worked, my UI would look decent.
-- How it looks with insets not changing
-- How it looks with what's working
I'm probably overlooking something or just simply not doing it right concerning the action bars and the unit frames.
What you need are the following addons ->
Stuf or Pitbull4 unitframes
Bartender or Dominos
Masque + Masque clean icons or some other skin
AZCastbar or quartz
Skada or recount
Big wigs or DBM
Chatter or prat
Last edited by psychoholic123; 2013-01-20 at 04:48 PM.
I sort of do, but I changed the UF/RF up, I changed them back, though.I like your UI very much. Do you have a infight Screenshot?
I changed the font too, I'll get an SS tonight if I can.
If so, you could disable rage showing on your Unitframes
I prefer those raid frames over the "old" ones
Floating Combat Text still seems a bit...spammy.
Other than that its cleaner and more "readable" for me at least
This is the one I'm using right now
I'll disable the power bar on my player frame, it does seem unnecessary. I disabled the health deficit, it just happened to be everyone was at full health at the time. :x
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