Thread: Post Your UI

  1. #9761
    Mechagnome MayronEU's Avatar
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    Quote Originally Posted by Icycoldd View Post
    Any recommendations for my UI, there's lots of room for improvement I beleive? Like to keep things simple so I'm just using mainly blizz ui elements for now..

    I'd like to add/refine things like
    -Good square minimap
    -Smooth unit frames
    -"elegant" raid frames such as elvui raid frames. But without using elvui.

    Here it is now: http://i.imgur.com/6bO2jaB.jpg

    Taking all recommendations!
    I would recommend Shadowed Unit Frames as they are easy to use once you've been messing with the settings for a while. I've been using them for years. I tried getting into Pitbull but didn't like them as it felt much more confusing to get use to and they did not have some features such as being able to put the indicators exactly where you want them... not sure if they have been changed since then though. Any other UF addon just didn't feel as good. I know oUF is good but only if your prepared to edit them in the lua files they come with.

    The only other thing I would say is to get a chat addon such as chatter or the much more light weight and simple "BasicChatMods" which I am currently using. Chatter seems very big for what I need it for. I also use nibChatTabs to stylize up the chat tabs a bit better and remove the background etc. BasicChatMods comes with nice features such as removing the buttons on the left, making it possible to click on website links and copy the URL when linked in the chat box, and many more small but nice things. I just like the fact that it lets you move it lower than the blizzard default chat box lets you so you can put it right in the corner rather than slightly hard up. But I am a very picky person lol.

    For minimaps I would say either SexyMap or qMinimap. SexyMap has a built in GUI and I'm mostly sure that qMinimap has to be edited in the .lua file but its easy and there isn't much that needs changing. I made my own Minimap addon so I don't use either though.

    You have done a nice job making your bars look nicer but I recommend keeping the style consistent with your buffs. I use PhanxBuffs to do this with Masque.
    I know I ramble on a lot so I will end it here lol.

  2. #9762
    Quote Originally Posted by bOOURNS View Post
    I'm only giving reasons why things are the way they are. I have no problems with feedback when any of it makes sense. Saying things like there's too much text in the unit frames after I JUST removed text from them (when the previous frames that had MORE text were never brought up) is just plain silly and sounds more like trolling.

    But you're right I will stop posting screenshots as the UI gods in here apparently are never pleased.
    Dont try to slam the door because you're just making yourself look like even more of an idiot here. At least act maturely when you're being told down, rather than making a snarky retort. You really need to grow up good sir, you're acting like a 15 year old ego-maniac and it's quite frankly annoying quite a few people. You've been told why it's annoying people and you need to go away and think about what you're doing which has peeved quite a few people off in these forums, rather than sulking.

  3. #9763
    Quote Originally Posted by Cark View Post
    Quote Originally Posted by bOOURNS View Post
    I'm only giving reasons why things are the way they are. I have no problems with feedback when any of it makes sense. Saying things like there's too much text in the unit frames after I JUST removed text from them (when the previous frames that had MORE text were never brought up) is just plain silly and sounds more like trolling.

    But you're right I will stop posting screenshots as the UI gods in here apparently are never pleased.
    Dont try to slam the door because you're just making yourself look like even more of an idiot here. At least act maturely when you're being told down, rather than making a snarky retort. You really need to grow up good sir, you're acting like a 15 year old ego-maniac and it's quite frankly annoying quite a few people. You've been told why it's annoying people and you need to go away and think about what you're doing which has peeved quite a few people off in these forums, rather than sulking.
    Since this is going offtopic very fast and I don't see this coming to an end I'd like to say something as well. The quality of an UI is almost always personal preferences, with a few guidelines and a few design choices that almost everybody agrees on.

    I wanna give bOOURNS some credit since he's been very helpful the last couple of days (probably longer, but that's how long I've been around) and I also want to say that if you don't like the feedback people give to your UI, you can simply respond with "I personally prefer it this way".


    Now, I hope we can just move on and not get any more off-topic

  4. #9764
    For the last time. Disagreement over whether another person's UI is cluttered, lacking information, badly colored or whatever is not a reason to insult others.
    UI & AddOns expert | Interface & Macros moderator - My work

  5. #9765
    The "are you on glue" was meant as a joke, because i had written in the description of the changes I made that text was removed and then the comment of there being too much just struck me as funny. Not everything gets translated in writing as they are intended I guess.

    My intentions aren't to be closed off from feedback but to mearly give reasons backing up choices made. I have numerous times even added or found a middle ground from feedback everyone seems to think I'm just being so negative on.

    Anyways,

    @Icycoldd

    To touch on what Pharrax said about your icons. If you want to keep with less addons you can add an icon pack CleanIcons Thin and they will skin the default buff/debuff and I believe actionbar icons without adding an addon.
    Last edited by bOOURNS; 2013-01-21 at 07:24 PM.

  6. #9766
    Quote Originally Posted by bOOURNS View Post
    Update on a couple changes I've made recently.

    After seeing Jeremypwnz screenshots I really liked the "shadows" on some of his frames, so I've taken that idea and added them into my UI.

    Other change has been that I cleaned up the tags in my unit frames.
    -Health percent and Power percents are on each side instead of side by side.
    -Health current / max was changed to just current and moved to the middle.

    and

    -split up my buff groups (top right) into short(less than 2min) and long (more than 2min) as it used to be all one large group for all. (this change was due to how i had to add the shadows on my buff/debuff frames)

    What border are you using for almost everything (the grey one)? And is it Kgpanels around the chat/minimap etc?
    If so, did you simply make 2 borders for each? The grey one and the shadow?
    Also, what statusbar are you using for the unitframes and skada?

  7. #9767
    Quote Originally Posted by Rusk View Post
    What border are you using for almost everything (the grey one)? And is it Kgpanels around the chat/minimap etc?
    If so, did you simply make 2 borders for each? The grey one and the shadow?
    Also, what statusbar are you using for the unitframes and skada?
    Map grey border is standard ElvUI border when PixelMode is turned off in the general options. The chat and Skada borders were added with kgpanels. Yeah the kgpanel borders are multiple panels. Black edges, grey inner and shadows (in the case of the map it's just one panel for the shadow)

  8. #9768
    Thanks for all the helpful replies everyone. Anyone have a suggestion for mimicing the elvui raid frames? The closest I got to mimicing them was playing A LOT with Vuhdo but even then; vuhdo doesn't support smooth health bars on their raid frames.

  9. #9769
    Quote Originally Posted by Pharrax View Post
    By adding slight transparency to the black frame holding the Player/Target Name/Level/Race underneath your Unit Frames, you could lift the UI in appearance.

    Also, having a light grey border around your Chatbox, Minimap and Recount makes the UI look inconsistent.

    Consider reducing the space between the left and right Action Bars to the centre.

    And add a proper frame to (what I assume is) your Target of Target frame.

  10. #9770
    Quote Originally Posted by bOOURNS View Post
    Map grey border is standard ElvUI border when PixelMode is turned off in the general options. The chat and Skada borders were added with kgpanels. Yeah the kgpanel borders are multiple panels. Black edges, grey inner and shadows (in the case of the map it's just one panel for the shadow)
    Ah so you're using elvui?
    Last edited by Rusk; 2013-01-21 at 08:40 PM.

  11. #9771
    Hehe the previous page got rather heated!

    Here we go again...

    General shizzle.


    Power Auras (Should probably switch to Weak Auras. But effort.)


    As always; open to suggestions regarding what I can improve!
    Last edited by Pixil; 2013-01-22 at 01:03 AM. Reason: Format

  12. #9772
    Quote Originally Posted by Pixil View Post
    Power Auras (Should probably switch to Weak Auras. But effort.)
    abload.de/thumb/2013-01-22_0036ajux0.png

    As always; open to suggestions regarding what I can improve!

    Do the power auras do all you want them too? If so, why 'fix' what is not broken?


    OT: I'm getting very jealous of everyone with such high resolutions. To the point I think someone should send me their monitor.

  13. #9773
    Quote Originally Posted by Xanafriel View Post
    Do the power auras do all you want them too? If so, why 'fix' what is not broken?


    OT: I'm getting very jealous of everyone with such high resolutions. To the point I think someone should send me their monitor.
    Well yeah if it does everything you want it to, there is no reason to switch. Unless you're bored and you just wanna experiment. I mean there's a good chance you'll discover something about weakauras that you really like.. lol.

    Also, if you want a new monitor (if you're in the US) I'd suggest subscribing to the newegg weekly newsletter and check out their sales. They often have monitors on sale that are pretty good. That's where I got my last one. Just make sure you go to camelegg or some other pricehistory checker to see if it's actually a sale...

  14. #9774
    Field Marshal Mersynd's Avatar
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    My UI

  15. #9775
    Quote Originally Posted by Quse View Post
    /resume lurk
    No. No more lurk for you, UPDATE YOUR UI! :P

    Serious note however, where have you been?

  16. #9776
    Quote Originally Posted by Xanafriel View Post
    Do the power auras do all you want them too? If so, why 'fix' what is not broken?
    Quote Originally Posted by psychoholic123 View Post
    Well yeah if it does everything you want it to, there is no reason to switch. Unless you're bored and you just wanna experiment. I mean there's a good chance you'll discover something about weakauras that you really like.. lol.
    Xanafriel, you make an excellent point! I also feel the same way. However psychoholic123 has answered fairly well. There are a few things I'd like from Power Auras that I do not have, and I imagine that Weak Auras would. I may just experiment with Weak Auras for now, as psychoholic123 says, and see how it goes. :P

  17. #9777
    Mechagnome MayronEU's Avatar
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    Quote Originally Posted by Cowt View Post
    By adding slight transparency to the black frame holding the Player/Target Name/Level/Race underneath your Unit Frames, you could lift the UI in appearance.

    Also, having a light grey border around your Chatbox, Minimap and Recount makes the UI look inconsistent.

    Consider reducing the space between the left and right Action Bars to the centre.

    And add a proper frame to (what I assume is) your Target of Target frame.
    Thank you for the feedback. I will alter the light grey border and reduce the spacing between bars but I cannot increase the transparency for the black bar underneath the health and mana bars because that would reduce the background as a whole since it shares that black colour with the background near the mana and health which I think looks bad. And I don't know how I would give the target of target frame its own frames without it looking very odd and inconsistent which the player and target frame. I like that how it is But thanks again for the feedback!

  18. #9778
    Quote Originally Posted by Xanafriel View Post
    Do the power auras do all you want them too? If so, why 'fix' what is not broken?


    OT: I'm getting very jealous of everyone with such high resolutions. To the point I think someone should send me their monitor.
    Yeah, I share your jealousy, playing at 1440x900 atm, all the UI's on here are MASSIVExMASSIVE

  19. #9779
    Tweaked around a little.Would love some feedback if folks would be so kind.


  20. #9780
    Pit Lord Odina's Avatar
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    I have done allot of changes to the UI in the past 3 weeks and I think I finaly have it how I want. I'm now just looking to improove on the visuals as the functionality is how I want it so just looking for any feed back (good or bad) on what looks good or should be changed!

    No decent screen shots atm but I do have it in action here : http://www.youtube.com/watch?v=4Zgin-yjCLQ

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