Long time lurker here, thought it was time to share my (pvp oriented) UI.
Got a lot of inspiration from this tread, also from ElvUI, but decided to make my own.
Solo in combat:
15 man raid example:
The party frames on the left are just enabled for this screenshot, they will only be shown in a 5 man party/raid.
edit: forgot to show my favorite addon arkinventory.
Most people I see just install arkinventory and dont change it at all, but there is so much possible
Last edited by Treeston; 2013-03-24 at 05:27 PM.
https://dl.dropbox.com/u/101168197/W...313_220719.jpg) so replace both.
- Nobody.. I mean nobody puts ketchup on a hotdog
Here's mine, I need to do a few things with bindings as I feel like I can take more advantage of OPie. I believe I need to adjust some placement and texture choices to make everything more uniform as well. Questions and comments are welcome.
Idle - http://i.imgur.com/ZeIGmXi.jpg
Combat - http://i.imgur.com/eG5LnIy.jpg
Last edited by Sagain; 2013-03-25 at 07:33 PM. Reason: minus.com doesn't support thumbnails, apparently; pick a image host that does (http://www.mmo-champion.com/threads/774731)
Are each spell a weakaura? If so, why do you have bartender? Or did i misunderstand you?
And are you using STUF raid aswell?
Sorry for the 1k questions, hope im not to much of a pain;P
Last edited by Rusk; 2013-03-25 at 12:31 PM.
The icon and the bar on the abilities are each one Weakaura-Unit. Fading the icons out is pretty simple, there is an option called "desaturate" under "display" for that.
And no, i don't use Stuf raid, i forgot to mention that, but the raidframes are from vuhdo.
Alternative (Player Frame on the bottom instead with Mana Pool Text only - Health Decay show's a white/yellow color to make it more visually)
I need to figure out a way to indicate target health frame as it decays. Best example I can give is RealUI, in which he has a triangle maker/icon moving as the health drop/decay
Last edited by Emery; 2013-03-26 at 05:01 PM.
Last edited by Pixil; 2013-03-26 at 12:34 PM.
Realy enjoyed Emery's UI idea. Think i will also give a try to develop that idea with huge periferic (top/bottom) target/player frames.
Here is what i use atm. Raidframes are positioned under player UF.
Center: Flameshock timer (orange); number of Lightningshield stacks
Center left: Dinamic group - Proccs and important buffs (potion, trinket etc.)
Center right: Dinamic group - Actions to use (spell prio-Flameshock; LB; EB and Cooldowns when ready)
Under target UF: Dinamic group - Cooldowns
P.S in anyone knows how to get rid of that black background under Platebuffs timer pls share the info. Also the black little bar on top of platebuffs icon annoys me...
Any feedback highly welcome!!!
Last edited by Treeston; 2013-03-26 at 04:38 PM.