Thread: Post Your UI

  1. #9401
    Epic!
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    The difference resolution makes!

    Can't get pixel perfect at 2560x1440 still which is annoying but ah well. Changed some things around, got rid of portraits, lightened up the healthbars and backdrops slightly. Added some panels!

    2560x1440, non-pixel perfect.



    Higher Quality

    Change the resolution to 1920x1200, pixel perfection!



    Higher Quality
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  2. #9402
    Quote Originally Posted by carebear View Post
    Can't get pixel perfect at 2560x1440 still which is annoying but ah well.
    UIParent:SetScale(768 / 1440) should get it pixel perfect.

  3. #9403
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    Quote Originally Posted by Nibelheim View Post
    UIParent:SetScale(768 / 1440) should get it pixel perfect.
    I actually just found this, which works! I'll have to move things around and re-size but it gets me pixel perfect borders, thanks though!

    Code:
    local f = CreateFrame("Frame", nil, UIParent)
    f:RegisterEvent("PLAYER_ENTERING_WORLD")
    f:SetScript("OnEvent", function(self, event)
        UIParent:SetScale(0.5333333333333333)  -- change the size and reload your ui (/reloadui) or restart the game
        f:UnregisterAllEvents()
    end)
    This now gives me:



    higher quality

    apologies for the spam! I now need to re-size some elements and make the font size bigger
    Last edited by carebear; 2013-04-28 at 06:46 PM.
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  4. #9404
    Well, I'll put this here for anyone else interested in solving Blizzard's UI Scale limitations

    Code:
    local scaleChanging
    local function UpdateUIScale()
    	if scaleChanging then return end
    	scaleChanging = true
    	local scale = 768 / string.match(({GetScreenResolutions()})[GetCurrentResolution()], "%d+x(%d+)")
    	if scale < .64 then
    		UIParent:SetScale(scale)
    	else
    		SetCVar("uiScale", scale)
    	end
    	scaleChanging = false
    end
    
    local scaleChanger = CreateFrame("Frame")
    scaleChanger:RegisterEvent("VARIABLES_LOADED")
    scaleChanger:RegisterEvent("UI_SCALE_CHANGED")
    scaleChanger:SetScript("OnEvent", UpdateUIScale)

  5. #9405
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    Quote Originally Posted by carebear View Post
    -cut-
    really awesome, but the nonskinned castbar icon on the nameplates is disturbing :P

    P.S. what addon is the one displaying the quest objectives on the bottomright? it's much more compact than the oversized standard one (mainly because of all those useless "go complete the quest now" objectives) and graphically appealing :P
    Last edited by S7orm; 2013-04-28 at 09:14 PM.
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  6. #9406
    Brewmaster Well's Avatar
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    http://i.imgur.com/0oFfA7a.jpg

    I want some help. Is there any way for me to background with 1 or 2 panels my raid frames and most importantly my bars on the right? What addon should I use, and how do I do it?

    Thanks in advance.
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  7. #9407
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    Quote Originally Posted by Destard View Post
    really awesome, but the nonskinned castbar icon on the nameplates is disturbing :P

    P.S. what addon is the one displaying the quest objectives on the bottomright? it's much more compact than the oversized standard one (mainly because of all those useless "go complete the quest now" objectives) and graphically appealing :P
    Yeah just after I took that screenshot I said to Khallie that I need to re-skin the nameplate castbar icon or remove it completely.

    The quest thing I use is Zygor, but you have to buy it
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  8. #9408
    Brewmaster Well's Avatar
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    http://i.imgur.com/0oFfA7a.jpg

    I want some help. Is there any way for me to background with 1 or 2 panels my raid frames and most importantly my bars on the right? What addon should I use, and how do I do it?

    Thanks in advance.
    Pokemon X FC: 1435-4739-8696 Trainer Name: Evershade
    WoW Main

  9. #9409
    Got sick of trying to build something that worked, so taking bits of other peoples work that I liked I've come up with;

    Raid Combat


    No idea where to put those boss timer bars tho.
    Last edited by Drayarr; 2013-04-29 at 12:07 AM.

  10. #9410
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    Quote Originally Posted by Drayarr View Post
    Got sick of trying to build something that worked

    Raid Combat
    picture

    No idea where to put those boss timer bars tho.
    That's the fun of building a UI though!

    As for the boss timers they seem a bit wide, could make them smaller and keep them where they are, or inbetween the player and target frames
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  11. #9411
    Elemental Lord Duilliath's Avatar
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    Thought you quit playing, care.

  12. #9412
    High Overlord KiwiFails's Avatar
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    Quote Originally Posted by Duilliath View Post
    Thought you quit playing, care.
    He couldn't stay away :P

    . The Artist also known as Epiphany .

  13. #9413
    Quote Originally Posted by Bellabella View Post
    He couldn't stay away :P
    People like us pestering the crap out of him with UI stuff keeps him here :P

  14. #9414
    Stood in the Fire Funky's Avatar
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    http://i.imgur.com/ssqEYtK.jpg

    My UI is so pretteh.

    Just to clarify all the raid frames and the boss bars on the right are test bars.

    When someone is out of range they fade out.
    Last edited by Funky; 2013-04-29 at 03:05 PM.

  15. #9415
    Changed some things, and still working on some others, obv need to handle the nameplates, but still wanna get a nice color scheme for buff bars above player frame.



    <3
    Ish

  16. #9416
    Quote Originally Posted by Ishtara View Post
    Changed some things, and still working on some others, obv need to handle the nameplates, but still wanna get a nice color scheme for buff bars above player frame.



    <3
    Ish
    Like it. It feel very... Ishtara:ish. Though the aura bars seems a bit out of place even though they aren't.



    Tell me what you think.
    It's a quite busy shot. Could have been better. I'm thinking of getting rid of the raid frames. There is no need for them when tanking.
    Last edited by saami; 2013-04-30 at 06:24 AM.

  17. #9417
    Field Marshal Malcanthet's Avatar
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    Been tinkering for a while and finally settled on this. Tried to move away from pixel fonts, although, no success, as you can tell

    Would appreciate comments and critique. I've been staring at it for so long I might have gone blind to the tiny things.



    Edit:
    Base is ElvUI with SLE
    Last edited by Treeston; 2013-04-30 at 06:46 AM.

  18. #9418
    Blademaster Reclusion's Avatar
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    Looking very nice! Would love to see it in action
    reclusion ilariy jelen jellen jelez - dor
    <Cherubim> 10m Outland-EU - 1/13 HC

  19. #9419
    Quote Originally Posted by Malcanthet View Post
    Been tinkering for a while and finally settled on this. Tried to move away from pixel fonts, although, no success, as you can tell

    Would appreciate comments and critique. I've been staring at it for so long I might have gone blind to the tiny things.



    Edit:
    Base is ElvUI with SLE
    Looks great, any chance of uploading?
    And what is that font?

    Thanks.
    Last edited by Manu9; 2013-04-30 at 10:17 AM.

  20. #9420
    Quote Originally Posted by Ishtara View Post
    *Snip*
    Installed your UI to see how you did the borders and stuff. Now its broke my UI need to do it all over agian xD all my buff timers are gone and stuff lol, Np tho Was tempted to Redo it anyway ;>


    EDIT - Ok.. spent allday trying to get my buff timers back, Cant find anywere in the default WoW options to turn them on. i add this line into my config "SET buffDurations = "1"" but the game just cancels it out as i cant edit it in admin (wont let me pick it as an option) i need help
    Last edited by Shyzhi; 2013-04-30 at 02:43 PM.

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