Thread: Post Your UI

  1. #9401

  2. #9402
    Grunt
    Join Date
    Mar 2013
    Location
    Thessaloniki, Greece
    Posts
    19

    ElvUI
    Weakauras
    Bigwigs
    xct
    Vuhdo
    Skada


    piefayth's UI gave me the general idea actually

  3. #9403
    Quote Originally Posted by Prag View Post
    Trigger Type: Status
    Status Type: Cooldown Progress (Item)
    Not CD progress, i want to know that its Available

  4. #9404
    Quote Originally Posted by Drayarr View Post
    Not CD progress, i want to know that its Available
    Same as Prag said, almost.

    Type: Status
    Status: Cooldown Progress (Item)
    And then check the little box that says "invert" and your aura will only show when your potion is off cooldown, and is available.

    This is a code for a aura I used a while back that are doing it:

    Code:
    dKcGbaGli12GK5QImBj(MuStH2lA3KSFvsJsuL)kWVjAOQedwf1Wf0Pev1XuvoNuAHQslNspufQNcESQ45eMQunzkmDQUSY1L0Mvb2Uk10OiFxf0OvHCBsDsrLpdXPH68uuhwKHjkptv18JDcyc5u(ShKE2PCpsL4KBtglivEoAAZbHshlvgMiii8H2e6g0Te0emiyWoHQYTyeKzzNGiCLsmPhJnOYA)jG9PJj9ySbvw7pDc2HGLQU5Wra)iveClgbzw2jG9PJj9ySbvw7pbr4kLyspgBqL1(tOkwawDpRy8LqvSaSpDmPhFjuflOQWoFjuflqeUsjM0JVeQQDpLtivDjHDpLt4yPSyipuD98fReXoH4658Y5tNpb3C4ii8Kxf0jOQ6UfJGmRGXpcydcxKowQiuKjd2jyLLXobDT4y2PtNoDc3m(zklJoja
    Edit: After reading MMO Champ for like 3 years I finally decided to join!

  5. #9405
    Quote Originally Posted by Drayarr View Post
    Not CD progress, i want to know that its Available
    Invert CD.

    EDIT: Nevermind, see above post.

  6. #9406
    Stood in the Fire Xenlol's Avatar
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    United Kingdom
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    Quote Originally Posted by Quenios View Post
    You've gone to Skullflower's too, Quenios? :P

  7. #9407
    Quote Originally Posted by Sokoo View Post
    Same as Prag said, almost.

    Type: Status
    Status: Cooldown Progress (Item)
    And then check the little box that says "invert" and your aura will only show when your potion is off cooldown, and is available.

    This is a code for a aura I used a while back that are doing it:

    Code:
    dKcGbaGli12GK5QImBj(MuStH2lA3KSFvsJsuL)kWVjAOQedwf1Wf0Pev1XuvoNuAHQslNspufQNcESQ45eMQunzkmDQUSY1L0Mvb2Uk10OiFxf0OvHCBsDsrLpdXPH68uuhwKHjkptv18JDcyc5u(ShKE2PCpsL4KBtglivEoAAZbHshlvgMiii8H2e6g0Te0emiyWoHQYTyeKzzNGiCLsmPhJnOYA)jG9PJj9ySbvw7pDc2HGLQU5Wra)iveClgbzw2jG9PJj9ySbvw7pbr4kLyspgBqL1(tOkwawDpRy8LqvSaSpDmPhFjuflOQWoFjuflqeUsjM0JVeQQDpLtivDjHDpLt4yPSyipuD98fReXoH4658Y5tNpb3C4ii8Kxf0jOQ6UfJGmRGXpcydcxKowQiuKjd2jyLLXobDT4y2PtNoDc3m(zklJoja
    Edit: After reading MMO Champ for like 3 years I finally decided to join!
    Quote Originally Posted by Ariadne View Post
    Invert CD.

    EDIT: Nevermind, see above post.
    Thank you both <3

  8. #9408
    Quote Originally Posted by Xenlol View Post
    You've gone to Skullflower's too, Quenios? :P
    Copied the separate Health and Power bars but that's it

  9. #9409
    I released the first alpha of oUF_Donut.
    http://www.wowinterface.com/download...oUF_Donut.html

    Units from left to right: player, pet, targettarget, target


    (yellow = castring, blue = powerring, green = healthring)

    All the important stuff is in place. What is left is adding all the oUF cream on top.

    Of course all colors/sizes can be changed. Later on oUF attributes will be used for coloring.

    Using fore and background frames and clever overlaying pretty cool stuff can be done. For example it is no problem to overlay a ring with a portrait or spellicon.

    More screenshots
    Last edited by zorker; 2013-04-25 at 12:04 PM.
    | Simple is beautiful.
    | Blog | Roth UI | Roth UI FAQ | GoogleCode | Zork | Guild | zorker.de

    "I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)

  10. #9410
    This is my UI I setup kind of like Lore's but, a bit different to my taste.

    In Combat


    Out of Combat
    Last edited by Treeston; 2013-04-25 at 08:35 AM.

  11. #9411


    My newish ui. Stuf, Grid, Bartender, Chatter, BigWigs, Raven, MSBT and many many many many WeakAuras.
    Gap in the top left is where Skada window usually is, when I show it.

  12. #9412
    I really like the look of your UI Ballong

  13. #9413
    Quote Originally Posted by Quenios View Post
    Really dislike the chat font and skada bars' texture, but it is otherwise truely beautiful. Fact you are using 2560*1440 resolution plays a part in it, I feel like I did a few years ago in front of 1920*1~ screenshots with my 17" monitor. Are you really not displaying target name though?
    Last edited by Dryaan; 2013-04-25 at 12:47 AM.

  14. #9414
    Quote Originally Posted by MamaDee View Post
    I really like the look of your UI Ballong
    thx alot

  15. #9415
    Stood in the Fire maybenotquiteasheavy's Avatar
    Join Date
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    Location
    Boris Lair
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    462
    Quote Originally Posted by Lissa View Post


    My newish ui. Stuf, Grid, Bartender, Chatter, BigWigs, Raven, MSBT and many many many many WeakAuras.
    Gap in the top left is where Skada window usually is, when I show it.
    Love this!


    "Always forgive your enemies; nothing annoys them as much."

  16. #9416
    Moderator Fnx-'s Avatar
    Join Date
    Jul 2011
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    Denmark
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    1,276
    Updated mine again, with link too.

    Idle


    Combat


    DOWNLOAD

    Envy - Kazzak EU (www.envy.si)
    World 4 in SoO (25MAN)
    MY DK

  17. #9417
    Mechagnome MayronEU's Avatar
    Join Date
    Mar 2012
    Location
    England
    Posts
    524
    Hello everyone. I have not updated the grid frames on this DPS mode screenshot of my UI yet but I wanted to show you how it looks like now and see what you think:



    This is also the healing screenshot which I posted on the healing thread to show you what the new grid frames look like. They will be smaller and in the same position as the DPS/Tank screenshot though.


    I have just uploaded a YouTube video about how to install it but the actual footage of it is right near the end. It shows my Setup addon and Bonus Features Window if your interested

    MayronUI Gen2 [Setup Guide]: WoW User Interface Replacement Pack

  18. #9418
    Quote Originally Posted by Draigars View Post
    Really dislike the chat font and skada bars' texture, but it is otherwise truely beautiful. Fact you are using 2560*1440 resolution plays a part in it, I feel like I did a few years ago in front of 1920*1~ screenshots with my 17" monitor. Are you really not displaying target name though?
    The Skada bars uses the same texture as the Unitframes, it just looks shitty for some reason. I'm not displaying target name for now, I've always felt it just looks bad, no matter where I put it.

    For the font, it's just what I used in my previous setup. If you got any suggestions feel free

    Thanks for the input!

    EDIT:

    Changed up a few things, mostly the font and the changed the damage meter look.
    Only need to change a few things now:
    • Setup tooltips, they are currently overlapping the grid
    • Setup focus frame
    • Make all of the dmg meter bars go all the way across

    Apart from that it is pretty much done.
    Really pleased with the look atm.

    Last edited by Quenios; 2013-04-26 at 12:23 AM.

  19. #9419
    Quote Originally Posted by Quenios View Post
    The Skada bars uses the same texture as the Unitframes, it just looks shitty for some reason. I'm not displaying target name for now, I've always felt it just looks bad, no matter where I put it.

    For the font, it's just what I used in my previous setup. If you got any suggestions feel free

    Thanks for the input!

    EDIT:

    Changed up a few things, mostly the font and the changed the damage meter look.
    Only need to change a few things now:
    • Setup tooltips, they are currently overlapping the grid
    • Setup focus frame
    • Make all of the dmg meter bars go all the way across

    Apart from that it is pretty much done.
    Really pleased with the look atm.
    Would love to see a few action shots. I like it a lot as far as I can see in the image though!
    Last edited by Prag; 2013-04-26 at 10:00 PM.

  20. #9420
    Currently using elvui with my own settings, in a raid environment I have dbm bars (like the buff duration bars) on the right side of the screen and grid on upper left corner.

    How does it look, anything missing or standing out? (in a bad way )

    Edit: Im thinking I should hide my actionbars completely, got everything I need to see set up with weak auras, and not clicking almost anything.
    Last edited by Dawgsnstuff; 2013-04-26 at 11:18 AM.

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