Thread: Post Your UI

  1. #10561
    Quote Originally Posted by zorker View Post
    Looks like a dps layout to me. Healers should use the same frames for 5man as for raids. Why make a difference? Additionally healers need to keep the health bars in a way that they are still able to watch stuff under their feet without to much eye-juggling. Not sure about player and target frame too. You only need them when soloing. And no-one does solo in a heal-spec. Actually as a healer I would use the same layout for solo, party and raid.
    Don't know if i'm getting your words right, but as for healer layout i just reused the party/raid frames (with different layout ofc). i don't see an issue in using different frames for party/raid, given the point the things are placed correctly (so the place where the party shows is the same as the raid).

    Don't know how to explain without an image, but i cannot access to the UI right now.
    Non ti fidar di me se il cuor ti manca.

  2. #10562
    Deleted
    Quote Originally Posted by Speedtrax View Post
    After I saw Tordenflesk's UI the other day, I was inspired! So that night when I went to bed, I started planning how I could re-create it for myself and get it as close as I could. Obviously I can't get his data/broker texts (?) So I had to just use SLDT, felt that was as close as I could get :P

    So here I am looking for some C&C on this project, personally I think it's gone pretty well, but feel I could use some feedback, just to make it just a little bit better
    Anyway, enough talk!

    Could you please tell me the minimap addon your using?

  3. #10563
    Personally I don't like breaking the 6button rule. Any bar should have atleast 6 buttons imo. Makes it way easier to fit in 12/24/36 buttons aswell. Plus that FPS and mail info should be moved to the minimap. Having it in the center is pointless.
    Thanks for the feedback Zork. I can see your point with the 6 button rule, but the action bars that are displayed don't really have any other function that displaying my most key abilities
    And yeah, I can see the point with the SLDT text in the center, I just didn't really have anything else usefull to put there.. think I might just get rid of that panel all together really.

    Appreciate the feedback <3


    Could you please tell me the minimap addon your using?
    That would be Qusemap

  4. #10564
    Because images (again).


    Added a damage meter and made some small tweaks here and there. I like a lot the boss frames and party frames (party frames are just mirrored boss frames + portraits).
    Non ti fidar di me se il cuor ti manca.

  5. #10565
    Deleted
    Quote Originally Posted by Coldkil View Post
    Because images (again).
    <snip>

    Added a damage meter and made some small tweaks here and there. I like a lot the boss frames and party frames (party frames are just mirrored boss frames + portraits).
    Very Nice, however first thing(s) I notice, "DPS" meter is a little "taller" than your minimap and the Giant Text in the middle looks horrible :'(
    Last edited by mmocba105e19de; 2013-04-08 at 04:16 PM.

  6. #10566
    eh, the damage meter is a little tricky, i need to find the right size and number to make it perfectly equal - but it ends every time woth too thick bars or too much spacing. Will work more on it anyway since it's just a matter of numbers.

    The big font is the DBM warning - really, i don't know why i didn't fix it already XD

    EDIT: now i know why i didn't fix it - it simply isn't DBM, it's the blizzard raid emote thing. Need to look which string i need to edit.
    Last edited by Coldkil; 2013-04-08 at 02:19 PM.
    Non ti fidar di me se il cuor ti manca.

  7. #10567
    Deleted
    Quote Originally Posted by Coldkil View Post
    Because images (again).
    <snip>

    Added a damage meter and made some small tweaks here and there. I like a lot the boss frames and party frames (party frames are just mirrored boss frames + portraits).
    I love it! In my UI I don't use pixel for everything like chat etc because I think it overwhelms. But each to his own

    Really Nice work. Love the UFs.
    Last edited by mmocba105e19de; 2013-04-08 at 04:17 PM.

  8. #10568

    Arrow

    Quote Originally Posted by Speedtrax View Post
    Obviously I can't get his data/broker texts (?)
    You could have asked. Quick overview of how it is currently.
    They consist of 4-5 DockingStation bars:
    Chat:
    Left: Broker: XPBar(with it's bar anchored to the background)
    Right: GearGrinder(Tracking VPcap/TotalVP)
    Minimap_Overlay(A QuseMap-like bar):
    Left: zz_Money, look at my fortune, and be a socialist to my other characters(send money to those below a certain threshold and any surplus back to me :P)
    Right: iGuild
    Minimap_Bottom:
    Left: zz_InfoClock(a clock.... with info)
    Right: Volumizer(Volume Control)
    Group(Shows when grouped):
    Left: RaidCheckList(What buffs are missing, and who can provide which etc.)
    Right: Whistle(for when PetSelector doesn't quite give me the optimal Hunter pet for my situation)
    Combat(below my actionbars):
    Left: CombatTime(length of combat)
    Center: Skada Personal DPS
    Right: "Time To Die" ("Are we gonna make the berserk?" "Do I Pop my CD's now?")

  9. #10569
    Deleted
    Quote Originally Posted by Xintic View Post
    Normal Rage


    Shield Barrier


    Shield Block


    UI consists of various addons along with WeakAuras stripped from Clampy's Protection Aura Group as well as some made by myself, adapted to my liking.

    Proper raidshot due to come tonight.
    Nice Untiframes SUF/Pitbull?

  10. #10570
    Deleted
    Quote Originally Posted by Coldkil View Post
    Because images (again).


    Added a damage meter and made some small tweaks here and there. I like a lot the boss frames and party frames (party frames are just mirrored boss frames + portraits).
    Cold its Ozzey from wowi,
    anychance you can pm me that damage meter for ermm.. Beta testing :-)
    doesnt matter that it dont fit. il play around with it.
    its sexy
    still loving the ui been using for a while on my rogue.

  11. #10571
    Quote Originally Posted by Coldkil View Post
    eh, the damage meter is a little tricky, i need to find the right size and number to make it perfectly equal - but it ends every time woth too thick bars or too much spacing. Will work more on it anyway since it's just a matter of numbers.
    If you're using Skada, make this change in bardisplay.lua
    Code:
    			barheight = {
    				type="range",
    				name=L["Bar height"],
    				desc=L["The height of the bars."],
    				min=10,
    				max=40,
    				step=0.01,
    				get=function() return db.barheight end,
    				set=function(win, height)
    							db.barheight = height
    		         			Skada:ApplySettings()
    						end,
    				order=14,
    			},

  12. #10572
    High Overlord KiwiFails's Avatar
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    Quote Originally Posted by Coldkil View Post
    Because images (again).
    -snip-

    Added a damage meter and made some small tweaks here and there. I like a lot the boss frames and party frames (party frames are just mirrored boss frames + portraits).
    dem dbm bars. I like it ^^

    . The Artist also known as Epiphany .

  13. #10573
    High Overlord lydude's Avatar
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    Quote Originally Posted by carebear View Post
    Playing with the idea of having a cooldown bar with specific cooldowns for each spec as well as three 'main' cooldowns for each spec instead of having coolLine.

    They're not aligned or spaced out properly it's just the initial position I thought about placing it. C&C welcome!



    Higher Quality
    What font is being used in this screenshot?

  14. #10574
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    Quote Originally Posted by Led ++ View Post
    Oh and wouldn't class colored missing health on party frames benefit you more?
    I was looking at trying it but I couldn't figure out how to do it. I don't think I will bother though it's something I've always disliked personally.

    Quote Originally Posted by zorker View Post
    Looks like a dps layout to me.
    It is a DPS layout screenshot was taken on my druid whilst healing for faster queues and easy testing of the cooldown buttons.

    Quote Originally Posted by lydude View Post
    What font is being used in this screenshot?
    Expressway Free

  15. #10575
    Quote Originally Posted by tordenflesk View Post
    If you're using Skada, make this change in bardisplay.lua
    Code:
    			barheight = {
    				type="range",
    				name=L["Bar height"],
    				desc=L["The height of the bars."],
    				min=10,
    				max=40,
    				step=0.01,
    				get=function() return db.barheight end,
    				set=function(win, height)
    							db.barheight = height
    		         			Skada:ApplySettings()
    						end,
    				order=14,
    			},
    I was using alDamageMeter, but i found that the numbers are pretty off from other damage meters liek Skada or Recount. If i don't find another minimalist damage meter, Skada will be my option (Recount is too much a pain to reskin :P)
    Non ti fidar di me se il cuor ti manca.

  16. #10576
    Quote Originally Posted by Coldkil View Post
    I was using alDamageMeter, but i found that the numbers are pretty off from other damage meters liek Skada or Recount. If i don't find another minimalist damage meter, Skada will be my option (Recount is too much a pain to reskin :P)
    Cold I PM'ed you aboot your UI. I think i speak for this entire page of posters that you need to post an updated Interface/WTF to WoWinterface before kittens rain from the sky.


  17. #10577
    Quote Originally Posted by Coldkil View Post
    Because images (again).
    <snip>

    Added a damage meter and made some small tweaks here and there. I like a lot the boss frames and party frames (party frames are just mirrored boss frames + portraits).
    A pet peeve of mine - especially with minimalistic UIs like yours - are those overcrowded stat bars. Sure, it's handy to see on a quick glance when it's time to ask for a repairbot/mount or to see that you're having a lagspike, but why not just have them on a hover-over tooltip (I'll boldly assume that mouseovering that box does already pop up a detailed description of addon memory usage, and as such you could add a few lines to that tooltip to include latency, fps, total memory usage, etc)? :]

    18.11.2006-31.5.2012

  18. #10578
    Quote Originally Posted by lydude View Post
    What font is being used in this screenshot?
    It looks like Expressway Free

    my ui:

    out of combat
    http://i.imgur.com/Z8kBlgm.jpg

    raid combat
    http://i.imgur.com/n2dfqiU.jpg
    Jsz
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    d u m b c a s u a l s l u t

  19. #10579
    High Overlord frantik's Avatar
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    Quote Originally Posted by Xintic View Post
    They're SUF, currently somewhat remaking my UI, after just one day, trying to remove some "clutter", to fix some redundencies and some things I was missing, and I was also a major derp cause I forgot to change the UI scale which makes it a fuckton easier to edit pixel things...

    About my unitframes, I haven't really put much editing in to them, I just made some small text changes and change the size basically, other than that they're pretty much just stock SUF.

    Edit: I am also looking for some help with Chatter. All the font settings are set to use the one I use in my UI, I haven't really decided 100% on the font yet but something I noticed which drives me up the wall is the fact that the part where is says who I am whispering or what channel I am talking in, seems to be in a separate font other than the rest of my UI.



    Anyone know how to change that?

    Edit 2: Could it be Aurora conflicting with it? I noticed it has changed some other fonts in the interface as well, I guess I am bound to found out later tonight after my raid..
    It is Aurora, there's an option that replaces your full UI with the bundled Myriad Pro font. For some reason, turning that off doesn't stop it from changing the fonts on chat bubbles etc. But it'll fix your problem.


  20. #10580

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