And you MOST LIKELY don't know what you're talking about.Originally Posted by KrinKer
No doubt Ensidia will have one of these fellas soon and we'll all find out just how the proc works.
I'm a little torn about it -one the one hand I'd like the bubbles to be based off total healing not effective healing because that would be stronger, on the other hand that would virtually give pallies dibs on the damn thing.
Not everyone uses the Ensidia guides as the bible.Originally Posted by Evil_neo
Grow your own brain.
Also,
Well, to answer your question as simply as put - I gem for spellpower because thats my play style, alot of druids if you check now because of the spirit gayness they are stacking haste, alot of haste. Some still stack spirit, however its totally based on your playstyle what you decide to stack. My reccomendation is have a set for everything, because your playstyle might need to adapt to a certain encounter.
In raids I usually MT heal and due to hots always ticking I help raid healing, because of the nerfs, druids really are not strong raid healers, in my personal opinion that is.
Hope I helped a little,
Shaam
I think a lot of people are still missing the awesomeness of the proc on Val'Anyr. I think people are looking at the proc saying "Divine aegis". Its not. Its more awesome.Originally Posted by Xavi
The proc has a 10% chance, and lets just assume 1 proc per minute. That means that 1/4 of the time you are healing, this will be up. It may be more (probably somewhere along each 40 seconds) which just increases the benefit from this mace.
Now, look on the description. It doesn't say "chance to put 15% shield on target", but in fact, what the proc sais it does it give you a 15 second buff that causes *all* of your heals to make a shield. This will most likely stack to 10.000 just as divine aegis does, which means that every class can benefit greatly from this. Even if you're just rolling hots on the MT, every millisecond that he doesn't take damage, the shield just builds up. How much can a fully hot'ed tank gain in two seconds between a boss, in addition to the heals the hots are doing themself. Once you get this proc, you simply load up hots on the tank, and start spamming nourish to add a bit of juice, or just forget about the tank, because your hots will be so much stronger.
Or, we could be creative - how about AOE healing? Lets say you're doing Hodir, and everybody is taking lots of damage. When he gets frozen blows, its just a matter of popping a wild growth and not only are 5 people healed up, they are probably also shielded from the next hit (provided you have the buff on you).
I think, perhaps, it may be even more beneficial for druids, since we can keep hots up on the tank and when we get the proc, the hots will start adding the shield from the getgo (provided you dont have to reapply the hots with the buff on).
I see no reason why this should go to any healer class in particular over the other.
Even then, do you want your guild to give it to your druid where it gives a shitty ~1500 * 0.15 = ~225 damage absorption shield OR give it to Pallies/Shammies instead for ~15000 * 0.15 = 2250 damage shields?Originally Posted by procne
My thoughts exactly.
I'd be damned if my guild chose to give this to me (being a Resto Druid myself (!)) rather than our Holydins / Resto Shamans. And yes, I agree with Good Druid > Bad Paladin, but we don't have bad players in our guild.
Note the "best healer" part. I wouldn't give this to my third best paladin over my best druid.Originally Posted by enigmaran
You got one at least.Originally Posted by SquadHero
3-4 rolling hots + nourish spam = Many but smaller procs.
Slow big heals = Not so many but bigger procs.
Both help tremendously in various situations.
I agree. Why should Blizzard also make a healer mace, that was only made for 2 healers class'? That is just stupid :POriginally Posted by Qieth
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Ouch , 1500 is the most healing You can do per second. That being said I agree with the bolded partOriginally Posted by SquadHero
I would give the mace to druids , only so the paladins die in front of Org and cry 6 months after on forums 8)
Why is it that in every debate about this even Druids say it's not a good weapon for them? I'm surprised about the level of self-neglect and ignorance coming in one package in this matter. Tank-healing isn't everything that matters, there's normally alot more raid damage going on and that damage isn't going to be reduced by much. From what I've understood when it procs it buffs you and for 15s every heal from you will shield the target for 15% of the amount healed. I doubt there will be an internal cooldown on the proc, as a legendary weapon it will most likely just be limited by its proc chance. That's my educated guess about why Ghostcrawler was hinting with the "even for druids" remark. If you honestly think that for a 2.3k ticking Rejuv providing an average of a 115 damage reduction per second isn't much then indeed you shouldn't be the one getting your hands on such a fine weapon anyway.
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This is very nice mace for druids, shamans, paladins and priests. The shield will surely stack. It all comes down to who is the best healer ( not overhealer) and whether your guild needs a MT healer buff or a raid healer buff.
probably most stupid thing to do but We gave the legendary via DKP Thank God our best healer also had the most dkp.
( by ''gave'' i mean giving the fragments to him 3 so far )
as long as you continue to give them all to him that's ok.Originally Posted by jarelie