Well, there's a post right here on MMO-Champion forum on the shaman testing where people post their WWS reports. i was actually surprised to see that i'm doing about the same damage as most of those top DPS shamans are with the perfect gear and my gear shouldn't do as much damage because of the excessive hit. By the way... i would like to make 2 things clear :P i meant absolutly no offense to the ones behind DPS sims. Also i don't think i said getting the best in slot gear pre ulduar is an achievement :\
Oh and another thing (big one) and if it's out of context for this thread i'll be happy to make new one and discuss this in a constructive way. I considerer my self an average player (maybe not in gear choices it seems) but i mean in terms of skill. And my question is, since my gear choices are so bad? how come i'm doing about the same DPS or close to the same DPS as the top DPSers in the post mentioned above? i don't raid that much as enhancement since my main spec is resto but i do enjoy doing it when i get the chance. and i don't think i have a WWS report right now that confirms it specially because i got the expertise trinket from malygos after the last time i raided as enhancement which i belive gave me a good DPS boost since i was lacking some expertise and also the use ability if used on the right time can be a nice DPS boost (i kind of lost myself here in the middle) my question is, how come i'm doing about 6k DPS give or take on an average tank and spank boss that has no debuffs that increase their damage taken if i'm losing that much DPS with the excessive hit?
I mean i think it's about the same because although i lose some other stats which make my melee swings not as strong but I hit with much more frequently, same goes for my spells, i don't have as much spellpower since it comes mostly from AP but since i hit more, i get more maelstrom weapon procs and therefore i cast more often, also i pottentially don't have as much crit but since i cast more, i crit about as frequently or more frequently with spells which gives me about the same uptime for elemental devastation which consecutivly gives me a big uptime on flurry, also my guess is, in a raid your AP scales a lot due to buffs though your hit stays the same so although unbuffed it truely deals a lot less DPS, raid buffed you actually lose a lot of damage on each attack you miss. My other guess is also that since i hit more and since Berzerking and static shock don't seem to have a PPM i get more procs that also make up for the lack of AP/crit, etc.
I mean... i know DPS sims are supposed to take this into account, but do they really manage to create the same randomness on all those aspects such as berzerking procs, static shock procs, even the randomness of crits and etc?
I would really like a good justification because my goal just like everyone else's is to maximize my DPS and although i'm doing good DPS if i can boost it even more... then it's just GREAT!
EDIT: About frozen power... i clearly stated that i used it when i was testing on dummies on PTR, i never said i used it on bosses or raids or on live servers.