Originally Posted by
Zimtbock
Plain and simple:
1. 30% damage reduction when stunned.
Should be added to another enh talent like the boring Thundering Strikes. Or Earthen Power also pulsing out of stuns.
2. Talent DEEP into the Enh Tree: Windshock gets its own shock cooldown.
Then you can chain interrupt people, but you can be juked easily. I don't see why Enhancer should be one of the only two melee classes (together with ret) who cannot interrupt spells for 10sec (warrior: interrupt, charge, fear, interrupt; dk: interrupt, gnaw, grip, interrupt, silence; rogues: lolololocked out forever)
Enhancement is really weak in PvP and has virtually no representation at all - why not just give them some stuff and see how it goes?