It's time for a history lesson!
I present to you, the warrior's talent tree, cira 2004.
http://www.war-tools.com/t63412.html
This is the talent tree that was in place at WoW's launch. This is after Indalamar's Black Rock Orc slaying video (
http://www.youtube.com/watch?v=YJFwTcHA7oQ) but before the first "class revisions" and the Gnome warrior sit-in of 2004/2005.
Notes About The Trees/Talents:
Arms:
Hamstring - Reduced movement speed by 40%, talented to 60% speed reduction.
Pummel - Was an Arms ability gained at level 6.
Thunder Clap - Does 56 damage at rank 6 and did natural damage.
Retaliation - 30m cooldown, 30s, no limit on counter-attacks
Fury:
Beserker Stance - Increased melee haste by
Battle Shout - Cost 20 rage
Inner Rage - 5 minute cooldown ability, instantly generates 50 rage.
Intimidating Shout - Damage did not break the fear/cower effect of targets
Protection:
Bloodrage - Generates 20 rage over 10 seconds (2 rage a second for 10 seconds untalented)
Taunt - Worked like EQ taunt; each use applied some threat to target; pound taunt over and over to generate threat.
Points of Interest in Old Tree:
Arms:
Tactical Mastery needed to retain any rage when switching stances.
Rend and Deep Wounds are needed for Impale.
Deep Wounds does 60% weapon damage over 12s.
Axes/Polearms are separate talents
Mortal Strike did 220% weapon damage. (With Worldcarver, top end damage with MS would be 2087 damage before AP or crit)
Fury:
Improved Demoralizing Shout is a pre-req for Piercing Howl
Enrage increases damage by 40%.
Improved Intimating Shout can make up to 4 targets (total) cower.
Improved Cleave allows cleave to hit up to 3 targets.
Bloodthirst does 100% damage on next attack after killing blow (ironically, this is it's nerfed form as it was in beta 100% chance to crit and 100% damage before Indalamar's video)
Protection:
Last Stand had a longer cooldown and had a pre-req
Improved Taunt, improved it's threat generated.
Concussion Blow had a 1s cast.
31 point talent was junk.