So, the situation is like this. You have a very long match, and finally, they manage to get both of you in CC, with both your trinkets down, and manage to kill one of you. To me, this looks like you simply got outplayed. Furthermore, what if they would not be able to do something like this? It would only be fair if you also would not be able to do something like this. They got you in the best possible situation and used many CDs. If they could not get a kill this way, they would never be able to get one. Fairly, you should not be able to get one to. Since the game already lasted 20 or 30 minutes, one can only assume that none of you would run oom, ever.Originally Posted by taylor307
So, would you really prefer an world where no team can win, and you simply sit in the arena till the end of time? Or the players which fall asleep first lose? The case described by you is actually NOT burst which is to high, but exactly an appropriate amount. There is nothing wrong with dieing in controlled burst by two players, which was set up over a pretty long time by stealing your trinkets, and then bringing you in a situation where none of your team could react. Actually, it would be wrong if you would NOT die, having been outplayed so badly.
On an unrelated note, i would be glad if you would not involve me in the grammar wars. Being a non-native english speaker, i hope i have a larger margin of error in my grammar, so, simply let me stay out of it.