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  1. #1

    what does you guild use for loot?

    so right now my current guild uses loot council and most people are retarted (im on of the officers so i see everyones vote) but someone will link something that is there off spec and everyone will vote for that person (ive been voted for things that were my off spec). other times everyone will just ignore the rules and just voet for someone our first rule is that attendence is the bigest thing then performance and the bigest upgrade but people on the council are just looking at the person who wants it and votes for them but dont even loot to see if its even the persons main spec. for the last two or three weeks its been takeing 10 -20 min just to give one person something. so what does your guild use or what can i do to try to help fix this before i get a reply on an applacation to one of the better guild on my server.

  2. #2

    Re: what does you guild use for loot?

    I was never a fan of loot council but your way seems particularly bad. Loot distribution needs to do a few things:

    -it needs to reward people for being good raiders (attendance is a good measure)
    -loot needs to go to who will make good use of it
    -it needs to be fast
    -it needs to be fair to new and old raiders.

    All systems have their good and bad points but your system seems to only have bad ones. It's slow, makes no sense and doesn't sound fair.

    Why don't you just roll for loot? And if someone is greedy or stupid, over-ride their roll. That's the simplest form of loot council their is. Only need 1 person to administer it.

  3. #3
    Deleted

    Re: what does you guild use for loot?

    One epic item (and a class-token) per raid per person. Needroll (mainspec) before anything else. If nobody needs, mainspec may greedroll for the item. If nobody wants the item after that, offspec and anyone else may roll for it. Only applies to epic items, regardless BoP or BoE. Attendance is irrelevant, so is skill or upgrade-factor.


  4. #4

    Re: what does you guild use for loot?

    In my guild we use (in 10-man) a /roll system and if you happen to win something on your mainspecc and another thing drops that you want and another person also wants it then you have to stand aside. This is infact very popular in our guild and everyone is accepting it. It lets everyone gear up and not so that only 1 person will win everything.

  5. #5
    Deleted

    Re: what does you guild use for loot?

    Honestly, if even you who is part of the council has cheated it at times, i don't think there's much to salvage there. It's difficult to keep trust in the system when such widespread abuse has been going on for some time, you'd require a very stron message and massive overhaul to get things on the road again.

    We use loot council on 25-man (players participation, quality, guild investment and such while trying to keep differences in number of pieces acquired to a minimum), decision usually taken in 20s for most loots, sometimes 1m if there are really many people wanting the item. Basically everyone (from the council) gets one vote and the highest gets it. Priority to main spec even if apply, then priority to second spec, then offspec.
    Works because we know what our raiders have in terms of gear overall, and the people on the council are mostly fair. We did have mistakes with some people recieving more than they should (which stirred things up a bit at some point) but have taken steps to correct that setting up lists (for all to see) of who got what.


  6. #6

    Re: what does you guild use for loot?

    hi all

    in my current guild they use a very good method imo.
    you earn dkp by attending our raids,even trails,if an item drops ml says /w me the word interest,if several people do this he filters out the members from the trailists then asks them to /w a bid,only he can see,if you bid highest you win.
    if only 1 member /w it will go to him for lowest amount of dkp set for an item,if no member wants it gos to a trail,if 2 trails interested they both roll.
    never saw any cheeting,never experienced problems with this system,so imo our guild has a very nice and honest way of distributing loot.

  7. #7

    Re: what does you guild use for loot?

    Peggle Loot:

    Master Looter/GM gets all the people that want an item, and send them a battle, they duel it out in peggle, and whoever has the highest score wins the loot.





    jokes, we use DKP 10 for attenting/starting, 25 for new boss, 20 for 2nd time kill, 10 for farm, 10 for full night of raiding

  8. #8

    Re: what does you guild use for loot?

    Every person interresed put a "+1" in our loot channel.
    Every officer makes a proposal on the officer channel.
    If we can't come to an agreement, each off explains his choice.
    We often ask to see the currently equipped item to maximize the raid performance.
    We also sometimes give items to our best raiders when items are known to be "best item in slot ever".

    We had a few raiders that were compaining about our choices, they are all gone now. We carefully choose our guildmates so they see loot as a mean to better performance rather than an ultimate goal.

  9. #9
    Deleted

    Re: what does you guild use for loot?

    Open bid dkp, you say in raid chat how much you wanna pay for that, and if someone says more, you can keep rising till you are out of dkp, so basicly auction

  10. #10

    Re: what does you guild use for loot?

    For our part, we use common sense nowdays..... When i got in this guild about a year ago, still raiding kz. Whe where using dkp, wich all´n´all is a good system. BUT just fucks thos over who cant be in every raid.

    We tossed all that crap out the window when wotl came live. Now we just roll for greed classwise.... Just taking to account that that what is healergear goes to healers first, even if other casters would benefit from it to. And that somthing with alot of agi goes to classes that benefit from it the most, and stuff like that. Raidleader usually makes the call concerning eoe-keys and recipies and stuff like that, for the benefit of the guild in total.

    This might be a bit tricky from times to times, but the overall really works for us. Since we r first and foremost casual, even if we r halfway through ulduar 10man.

    Common sense ftw.

  11. #11

    Re: what does you guild use for loot?

    open rolls main before off, even w/o pugs in the group, im mad and about to leave though because i keep puching for dkp or loot council but all i get in return is and i quote "DKP=EVIL", live by honor - Kalecgos
    Quote Originally Posted by Sellest
    Humans downed all bosses before aliens. We are pro guys, keep it going!!11!

  12. #12
    Deleted

    Re: what does you guild use for loot?

    Quote Originally Posted by ggary
    but all i get in return is and i quote "DKP=EVIL"
    It is evil, if your guild raid never has the exact same setup.
    If you have a raiding team that never changes setup, it's a nice system.

  13. #13

    Re: what does you guild use for loot?

    whoever yells "ME ME ME!" the loudest on vent gets the item
    Quote Originally Posted by TwistedFate15
    since I'm a DK, I don't understand

  14. #14

    Re: what does you guild use for loot?

    We have an experimental system in place, players declare their main spec (regardless of their roll in the raid), players accumulate raid points up to a maximum of 200 by attending (hourly and half hourly bonuses) and killing bosses, from 75 onwards you get a bonus added onto a normal roll (this increases exponentially up to a bonus roll of 100 with 200 raid points). If a player wins the roll their points are halved and then they carry on gaining points as normal. Off spec rolls take a smaller fraction of your points. The GM is building a nice little addon to keep track of this. This works well for us as a casual guild as it rewards those who put the time in, but the rabbe still get a half decent shot at some shinies.

  15. #15

    Re: what does you guild use for loot?

    Quote Originally Posted by Somnio
    It is evil, if your guild raid never has the exact same setup.
    If you have a raiding team that never changes setup, it's a nice system.
    well when i brought up loot council today they said open rolls distibutes loot more fairly, and i just so happen to be one of those people with the worst rolls immaginable and have won 3 things during guild runs in the past 4 months, but w/e i guess it just stinks to be me, but yes i see how a changing setup would effect dkp
    Quote Originally Posted by Sellest
    Humans downed all bosses before aliens. We are pro guys, keep it going!!11!

  16. #16
    Stood in the Fire Madhoof's Avatar
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    Re: what does you guild use for loot?

    We used to use a standard DKP system most of the time in the past. With Ulduar being released we wanted to try Loot Council, so we switched. We didn't regret it by now.

    The main advantage is that its just flexible. I wouldn't even mention keywords like "fair" or "progression oriented" since theese are aspects nearly every loot system tries to cover. Our problem rather was the fact, that every DKP system, no matter how specialised and detailed it may be implemented, is a fixed rulebase, where u can get stuck sometimes. So our main goal was to cover the same aspects as our old DPK system, but give us (the guildleaders / raidleaders) more possibilities to act more flexible in situations we wanted to.

    I must admit, that the fact its running that great is based on having the right gyus in the right positions. That doesn't mean the GL / RL itself but more our whole community. People that would make problems within such a system, just wouldn't get that far to raid with us / become a member since the would already get sorted out before.
    R.A.I.D - Resto at its destiny


  17. #17

    Re: what does you guild use for loot?

    10man is Mainspec>offspec, highest roller wins.

    25man is Prio>mainspec>offspec, 1 prio WIN per raid, again highest roller wins.

    Simple and kinda effective!
    To purr, or not to purr...

  18. #18

    Re: what does you guild use for loot?

    Quote Originally Posted by Dje
    Honestly, if even you who is part of the council has cheated it at times
    i guess i should he cleared that up i linked an off spec piece of gear and people voted for me

  19. #19

    Re: what does you guild use for loot?

    zero sum dkp with set prices

    CBA to explain zero sum, read up on wiki: http://en.wikipedia.org/wiki/Zero-sum

    There is no "fair" loot distribution if the persons in the group are changing.
    Zero Sum benefits the "lucky" ones that are around when expensive items drop, whereas a "classic" DKP profits those "lucky" ones that are around when a lot of bosses are downed. "/rnd 100" is purely based on RNG and may be fair (at least until the 4th Betrayer drops after your 27th kill of KT and it goes to the hunter that just downed him the 3rd time)...

    Just agree on one system and stick to it, all have got pros and cons.

    My first raid guild had a "raid leader is loot master, take his rear and you get epics" system, not very satisfactory.
    The 2nd had a zero sum - free bid system, the 3rd was fixed DKP - fixed price, now it's zero sum - fixed price, you get used to the pros and cons quite fast...

  20. #20
    Pit Lord iktankniet's Avatar
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    Re: what does you guild use for loot?

    our DKP system has fixed prices on all items that drop in ulduar. you pay for the 1st item you get in ulduar. when you take an upgrade, its for free.

    every1 starts with no DKP. the max minus DKP you can get is -1250. you get this number when you have upgraded every item you wear. when an item drops that several raiders want, its the raider with the highest DKP that wins. he wins because he has the least amount of items bought with DKP, or raids more.

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