Looking for some info from people who've been on the PTR. With the cooldown decrease on SR to 1 minute, is it possible to drop Improved Stormstrike (for PVE)?
Thanks in advance!
Looking for some info from people who've been on the PTR. With the cooldown decrease on SR to 1 minute, is it possible to drop Improved Stormstrike (for PVE)?
Thanks in advance!
And will it have 30%dmg reduce like it does now? twice as often in a cost of halved mana gain from AP comparing to current SR?
you don't need all that! Just use your stoneclaw totem glyph and spam your call of fire (or w/e) ! It doesn't care for CDs on totems <3
If that gets to live I'm gonna rofl
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Cooldown is halved, but so is mana regen. Net effect is zero in terms of PvE efficiency.Originally Posted by trollsdontreroll
For 25 mans atleast improved stormstrike isn't useful anyway.
And yeah with the new SR the mana regen is really nice so taking improved Stormstrike isn't needed.
Actually I believe most shamans get way more than a full mana bar out of the current SR in a raid situation. It could be that they still get a full bar or close to it with the regen cut in half.Originally Posted by CookieEater
Originally Posted by Shinshiva
For me on the PTR, I am normally getting a fully bar self with just totems running. There are times that the RNG isn't good to me of course and I end up with about 75% mana. With the shorter cooldown now, perhaps I don't have to wait till I am on fumes to pop it.
Where I see the biggest change for us, is survivability. This does smell like a PvP change, but PvE has had some survivability issues in hard modes. Being able to hit our damage reduction twice as often is huge. This is also along side of gaining a fair chunk of raw health.
actully its a buff to pvp efficiancyOriginally Posted by CookieEater
old
fight starts 0:00
use SR at 0:30
use SR at 2:30
fight ends at 3:00
new
fight starts 0:00
SR at 0:30
SR at 1:30
SR at 2:30
fight ends at 3:00
net gain in mana from SR
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You sir are wrong.Originally Posted by CookieEater
Some1 did tests with PvP gear on and spec like
http://talent.mmo-champion.com/?sham...&version=10026
or
http://talent.mmo-champion.com/?sham...&version=10026
do PTR enh have problems with manna in PvP w/o imp.SS ?
No, I'm not. Ever heard of math? Shamanistic Rage still produces the same amount of mana over time.Originally Posted by Zakka
In terms of Math YESOriginally Posted by CookieEater
But since we overflow our max mana with SR (the old one)
The new one should actually provide us with more.
Because you cant go over the max mana bar...right?
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That's a problem of your mana bar, not the spell.Originally Posted by Baabinator
no, thats a problem of the spell that gives us 100% mana in more or less 3seconds while its not even close to full duration / ending. its fixed now, pve boost and pvp also, me likes.Originally Posted by CookieEater
And that's completely irrelevant, the question was whether you can drop Improved Stormstrike with the new Shamanistic Rage, and as it is now, you should easily fill up your manabar for those 15 sec that Shamanistic Rage is running, even when its effect is halved. This means that you WILL gain more mana during a boss fight even if the number is the same, as your mana bar will be "emptied" inbetween half the effect, which means it wont be vastly overfilled everytime you press Shamanistic Rage.Originally Posted by CookieEater
But ok, if you have a mana bar of around 60k, good for you, most of us don't...
i did some tests on this. as of right now i pop it at almost 0 mana ( 10,600 mana is what i have ) and i get 100% about the time the 15 seconds is over. so imo yes you can get rid of imp SS. however i perfer saving it for times when i need the damage reduction and not just when i need mana. now yes it is a 1 min cd but if you pop it and 30 seconds later run into an arms warrior and you need the 30% you will feel sory you used it. so i perfer to keep SS in my (-PVP-) build so i can save it for the damage reduction more than the mana. but thats just my opinion and the way i was playing on the PTR so you can make your on choices
The shorter SR always will produce more mana than it's 2 min CD version.
Less running on fumes and less going over the max of your mana pool.
Originally Posted by Surreal