Hello, My druid have buffed like:
43k hp
29k armor
41%dodge
but on emalon on 25 man i die like a flash, im undeargeared for this boss?
http://www.wowarmory.com/character-s...arsong&n=Aiolo
What would be a nice stats for this boss?
Hello, My druid have buffed like:
43k hp
29k armor
41%dodge
but on emalon on 25 man i die like a flash, im undeargeared for this boss?
http://www.wowarmory.com/character-s...arsong&n=Aiolo
What would be a nice stats for this boss?
he just hits like a truck, get healed or get 2 shotted:P i got a warrior with 30k health unbuffed, about 40k buffed i believe, and he still nearly headshots me
ya your stats are fine, ive got a druid with a bit better stats then yours and i do great. its all on the healers once both tanks have what theyre supposed to tank.
<3 sucky healers
http://www.wowarmory.com/character-sheet.xml?r=Laughing+Skull&n=Goodhealzz
horrible healers
Your gear and spec are too hybrid. If you want to tank, you should focus exclusively on that.
Enchant stamina on bracers instead of AP.
Enchant shoulders! (e.g. PvP enchant +30 stamina).
Talentwise:
You don't need Master Shapeshifter. That's five talent points you could put into Feral Aggression. An improved Demo Roar reduces received melee damage by 15%. Use Demo Roar!
You don't need Improved Mangle. Put those three points into Infected Wounds. Infected Wounds significantly reduces the attack frequency of the enemy.
Glyphwise:
Mangle Glyph is of little use for a tank. Take a tank glyph instead.
MSS and imp mangle are perfectly fine talents to take as a tank, but both can be considered threat talents, which should take a backseat to survival talents if you're dying. The attack speed debuff from infected wounds is a critical debuff, so make sure it's on the boss from some source (dk or warr could do it). Feral aggression is nice to have, although not required, but if you're dying to the physical damage it may help.Originally Posted by Xerganor
Agreed -- try SI or FR glyphs (I'd pick FR if I was forced to choose, as it gives us a whole new cooldown), and make sure you're using cooldowns if you get a string of hits.Originally Posted by Xerganor
In general, I'd gear a little more towards dodge and a little less towards stam. You might consider replacing your stam gems with agi/stam.. having more avoidance lessens the chance of a long string of non-dodged hits, which are probably what's killing you. Also, I assume you're running out during the lightning nova? It hits for a very significant amount of damage.. you should run out, then feral charge in immediately after he casts the nova.
It's not a bad idea to use defensive cooldowns right off the bat in this fight. The amount of damage the tank takes initially is a bit of shock to healers, even those of us who have done this fight many times.Originally Posted by Cerelli
And while the OP is certainly geared enough to tank this boss, the very nature of a druid tank and their tendancy to take spikey damage makes this, at times, difficult to heal.
I agree. Just want to add that the tank will almost always have to apply the attack speed debuff him- or herself. You cannot count on others applying it. There will most likely not be another tank on your mob. And non-tanks usually don't have the attack speed reduction debuff at all (Paladin, Druid) or they have a weaker version (Warrior, DK). In my opinion, a druid tank HAS to take Infected Wounds.Originally Posted by Sunshine
True. It seems to be a touchy subject, so I was trying to avoid a holy war.. but I do agree; it's important to be able to put the debuff on yourself. I think the debate was from Naxx, where it was less important -- some fights required multiple tanks on a single boss, and for the rest, there was no dual spec, so you had extra tanks sitting around beating on the mob anyway. Now, it's critical to have it, unless you outgear the encounter significantly.Originally Posted by Xerganor
Your stats are fine. Need better healers no question about it. Funny thing is emalon is extremely easy to heal as well. 2 tanks 3 healers 20 dps is the ideal raid setup unless you have undergeared healers/tanks. Holy paladins on tanks, and 1 resto druid hotting the tanks then healing the raid when needed.
Stats wise you're fine. I tanked him with FAR worse stats than yours.
Healers just have to be ready to save your ass after he does his nova, cuz big hit + nova + big hit and you're done if you don't get some serious heals.
I too pop my cooldowns in the beginning of the fight, usually survival instints and barkskin shortly after I have aggro.
I pop barkskin everytime it's up, just keep my threat rotation on him and /win.
Your stats are fine for Emalon, especially after they nerfed him. Yeah your dodge is low but mine is at like 35% which is god awful and that was enough to get me through. Just need competent healers.
I tanked emalon on our firstkill before the nerf(which i guess was just the add having more hp and growing faster :P) with naxx25gear and had no problems what so ever. But if you feel like you cant manage it, take the adds instead.
This has nothing to do with you dieing but, why do you only have 60 hit? beeing below 200 is in my opinion insanely hard to build any kind of threat.. i'd recommend to use a grim toll instead of the stamina one from alchemy.(and then use SurvInst/FrenzRegen glyphs instead of mangle and growl)
Healers are your problem as already mentioned.
When healing it I find myself spam healing the tank in the beginning, tell them only to focus on you. If the raid takes damage its their own fault.
If you don't trust your healers, you can always run away from the nova too. Then simply charge back in.
I don't hate you. I'm just not necessarily excited about your existence.
Make sure you pop barskin or survival instincts for his aoe every time. Don't waste for casual hits.
Also you do not need 34 expertise. 26 is a cap as far as I know so you can use items/talents budget more wisely.
26 is the soft cap when attacking from the front, I suggest you go read the bear thread.Originally Posted by d9d9
You mean 26 is the soft cap from behind.Originally Posted by Alski
In front is wayyyy higher.
60 hit is fine for tanking. If you're having trouble surviving, giving up a survival trinket for a threat trinket is a pretty bad move. If the problem was threat, replacing a trinket with a hit trinket is a good option, but it doesn't sound like that is anywhere near the issue.Originally Posted by idz
You shouldn't be getting hit by his aoe nova anyway. Run out like anyone else, and feral charge back in. Don't be lazy. :POriginally Posted by d9d9
It's the soft cap from the front.Originally Posted by Craz
From behind, 26 is the hard cap, since at over 26 expertise is utterly useless as a dps.
As a tank, "soft cap" means "dodge cap", since the hard cap occurs when you completely negate parry.
Originally Posted by Qieth