Hey All! Im fairly new here, but I see alot of well thought out posts every now and again so maybe I can hopefully get one of those.
Recently, I've decided to transfer servers, seeing as how some friends from school also play. Now what we've all decided to do was to start a raiding guild seeing as how it'd be easy for us to "Lift off" with the 3.2 changes and go straight into Ulduar. Now what I would like to know is as to how you can be successful as a hardcore raiding guild? We aim to be hardcore and one of the top contenders for top guilds, so we'd like to know what some of the preffered methods are as to running a guild (Bank system, Loot system, etc.)
For starters we've all agreed that with the 3.2 patch, it'd be insanely easy for bads to get gear, so we've agreed on a "You've got gear, now try to perform to your potential" type thing, where if you're not as good as you could be, we'd help try to improve in aspects where the player seems to be falling short, if they still perform poorly, they wont raid, simple as that.
Would this system work for filtering through players? How long will it take to form a good 25-man group of raiders via this method?
(Counting all of us, we have the right amount of specs for 10-mans, since theres exactly 10 of us, with the EXACT same specs that are needed. Go figure
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