Well, I love them.
My only gripe is I have almost upgraded all my Followers to Epic now
Yea, the garrison feature is definitely one of the bigger surprises for me from WoD. Garrisons are far more involved and enjoyable than I had expected. But then again so is most of WoD. One of those rares moments when a game actually meets, and then exceeds my expectations. Kudos to Blizzard!
yep, they're a waste of time - and not even account wide it's really lame :/
People were just upset over content drought of SoO and needed something to vent about. I think once people got to actually try them most either liked or at least didn't hate them as horrifically as they thought they would.
The one complaint that always made me chuckle were people complaining they were "forced" to garrisons, like it was going to be this huge burden. Like when they wanted to make a building they had to lay the bricks one at a time themselves, or had to go through lists of npc resumes and conduct hiring interviews.
They're fun for now. It won't last for me once I upgrade all my buildings to tier 3 and then ask 'now what?'
"If you have to believe it on faith, you have no reason to believe it at all.” Aron Ra
I recall most people being excited; it's just the grumpy ones that are louder. I'm enjoying them, but doing the mining is such a chore. Also kinda sad there isn't a large guild-scale one for members to hang out in, that everyone can contribute resources to to build up big and tonk. That'd be fun for me.
Still sad there are no model variants for the buildings, and it's all human/orc themed. I can understand their business mentality for it, though.
I wasn't sure what to feel/expect abou them, but while they turned out similar to what I imagined, I'm enjoying them more than I expected.
It's been more enjoyable than just dailies, so far, but I think they should really stop with the pendulum swings.
I hate them. Slow, tedious non-gameplay, and so lonely. Everyone's just standing in their garrisons all day.
I don't remember ppl were negative against Garrison, it is one of most positive points of this exp...
And I didn't buy it yet because of no flying
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
I guess I'm the only one that find them incredibly pointless and annoying. Actually, I'm finding this entire expansion annoying.
What's really sad tho, is the fact that it probably wont carry over to next expension.... So we'll effectively lose our "housing" and comeback to rich hobo status, living in front of fountain in SW.
yea, i thought it was gonna be another ignored feature by me >.>
The one of few who dares to like Anduin Wrynn
Fear the Pickle
They're okay. It feels kind of dead though, spending most of your time in a place that there are no other players.
Also, I feel like they should have been slightly more account wide than they are (currently the only thing account wide pretty much is access to level 3 blueprints). I'm already a little overwhelmed managing 2 garrisons - the thought of a 2nd alt and 3rd garrison is a little off putting. I realize that I don't really need to do all of them every day, but I'll still feel like I do anyway and probably get burnt out faster.
Like maybe something like... you can only gather herbs/mine once a day per account in any garrison, and the materials scale based on how many other mines/gardens you have on the account and their level. That would help a bit I think.
And redoing followers on an alt feels a bit punishing atm too. Perhaps make blue/epic ones slightly more common for each level 3 garrison you have on the account, so that you still have to do some work in leveling them up to 100 and boosting ilvl, but the common->rare->epic grind is lessened. My first alt got very unlucky with the rares/epics.
Actually acquiring followers and defending against invasions are the most entertaining aspects of garrisons, as is the decision process for buildings themselves.
Follower missions: This is a social media sidebar game baked into a subscription fee MMO. Completely single player, rather non-interactive in terms of success / failure. The gold cost for re-enabling a follower PLUS a daily cd on it is silly.
Fishing Shack: I'm still not sure what the point of this is, or what real advantage there is in going through the process of landing Nat (and starting an even bigger grind) unless you absolutely positively must have that mount. Maybe it will be advantageous in TJ the same way the other one was in TI.
War Bunker: the free roll per week is nice and all, but once you've acquired your transmog set of choice, scraps are completely useless. Being able to do something else with them would be nice (even turning them in for gold, anything)
The main building itself at level 3 misses a nice opportunity for players to have their favorite pieces of gear displayed on a dummy, and / or weapons & shields hanging on the walls. Your mounts randomly show up @ the stables, so I'm not sure why this level of customization wasn't adapted for the main building. (AC had this level of housing customization over a decade ago).
Outside of these complaints, I generally dislike what's been done to professions (which ties in with how they work with buildings)... far too much in the way of cooldowns and soulbound itemization, and gathering professions have been made 100% pointless. It also gives players this sense of simply having loot and mats thrown at them every time they log in for the day (epics being mailed to you is no longer hyperbole).... you can be rest assured that when players adapt to this sort of thing, if / when it's taken away from them in the next expansion, there will be many unhappy players.
Benevolence is a luxury for the strong - Wrathion
Plox. I got your plox right fucking here. - Animalhouse
I still prefer seeing Thrall rather than blood in my urine, that doesnt make him a good character. - Verdugo
and there is still nothing to be positive about. /thread