Agility: The amount of agility required per percentage of dodge has been increased by 15%. This change required recalibrating the amount of dodge a player has with 0 agility by a slight amount as well, so all players will see their dodge percentage vary a small amount.
Dodge Rating: The amount of dodge rating required per percentage of dodge has been increased by 15%. This is before diminishing returns. Combined with other changes, this makes dodge rating and parry rating equally potent before diminishing returns apply.
Parry Rating: The amount of parry rating required per percentage of parry has been reduced by 8%. This is before diminishing returns. Combined with other changes, this makes dodge rating and parry rating equally potent before diminishing returns apply. Parry still diminishes more quickly than dodge.
hooray.
Is there any reason for this, really? I feel like Bears are just getting kicked around, but because we're getting new skins after four years we just have to smile and say thank you. I mean, I understand that maybe Deathknights are getting a little bit too far ahead in avoidance, but are Druids really that far ahead? We're getting a double nerf to our dodge, and I don't feel like it's warranted.
Could someone on the PTR console me? Or is this just bullshit through and through?