What about duels or any 1vs1 situations? Will demo lock be OP as it was in vanilla wow? Who cares about weakness in arena if you can destroy people 1vs1, whic offers much more satisfaction 8).
What about duels or any 1vs1 situations? Will demo lock be OP as it was in vanilla wow? Who cares about weakness in arena if you can destroy people 1vs1, whic offers much more satisfaction 8).
Was going to post something to these affects.Originally Posted by Vaju
I imagine something like this http://www.wowhead.com/?talent#IZ0GMhkAdihsxzAoVf0q0h as a very sucessfull Duel specc. Meta and Searing Pain spam. Pop Meta and Demonic Emp. Pop Aura dot up and spam Searin Pain. I will test it later and give some feedback.Originally Posted by Sifu
In BIS PVE gear, with all trinkets and talents procced, sure. But thats the same as saying "omg feral druid is op I got crit for 16k by Ferocious Bite, nerf!" (which actually happened to me once by the way, I was in PVE gear ofc). You're leaving out 1 person's gear to make a rediculous statement.Originally Posted by nwo
Well actually, as Warlock you get very high amounts of Spellpower in PvP Gear, but you obviosly lack Crit and Haste, buts not that important in PvP. And with PvP Gear and 2pc t8,5 i say, yes you can get that high crits.Originally Posted by Dizzygnome
But Destro is still no facerol, because its very hard to set up burst against all those Cleave teams. But the burst is pretty lulz.
Lets do it your way, because you forgot to factor in armor (which gave me my 52% in the first place)Originally Posted by Vaju
With resilience
DR = 1 - (.75 SL * .94 Molten Skin * .95 MD * .8 Armor * .9 Resil) = 51.778
The exact same number you get if you do it my way.
1 - 25% - 6% - 5% - 20% - 10% = 1 - (.75 * .94 * .95 * .8 * .9)
I'm sorry my way doesn't look as pretty.
My lock has NOWHERE NEAR BiS gear(1 piece 8.5, 1 piece 7.5 and random epics from naxx-25 and Uld-10) and raidbuffed for a 10-man I see 12k conflag crits all the time....I see no reason whatsoever that you wouldn't be seeing 10k crits in arena if you had great gear. When you're talking about BiS PvE gear you'd be seeing something more along the lines of 14-16k conflag crits.Originally Posted by Dizzygnome
PvP gear has no hit, no haste and a bit less crit than a PvE setup...but the SP is more than there. There is nothing laughable about the dude seeing 10k conflag crits in pvp/arena....at all.
Yet that doesn't help when you get a pally who's not in crap like hateful that in 1 gcd with a white hit can do 20k with a lucky string of crits 8.4k cs crit 2.6k sob crit trink proc 2.3k melee crit for 7.4k that was with soul link still up and 800 resil given the pally was well geared that's from the 2nd duel the first one he 1 shot my pet but I was able to fel dom another and just kite him.Originally Posted by nwo
Um I have full T7.5/T8 and I can see the difference between PvE and PvP gear just fine. Not to mention in arenas you'll be using demon armor instead of fel armor. So pvp vs pve is a difference of over 900 spell power for me.Originally Posted by Nithian
Plus I have more talents invested into survivability for pvp and I have to give up glyph of immolate for glyph of soul link in pvp.
Just because I can throw on my pve gear in BG's and make big numbers doesn't mean warlocks are arena viable.
If your basis was big numbers = arena viability then starfire and pyroblast make balance druids and fire mages the best specs in arenas amirite?
The trolls in this place are so sadly confused...
Nerf teabagging!Originally Posted by Zehlkatur
Theres a delay between when immolate is casted and when you can conflag, hence why people complain about no dispel resistance. You actually can't even conflag before immolate is dispelled if people spam dispel.Originally Posted by nwo
Raidbuffs make a much bigger difference then you expect. On my Warlock they make the difference between 3kdps in 5mans 4.5k dps in 10mans and 6k dps in 25mans (roughly).Originally Posted by Nithian
More to the point: you probably would be hitting 10k conflagrates after removal of raidbuffs and damage reduction from resilience. I never said that would be impossible in something lower then BIS PVE gear. The point that I was trying to make was that someone correctly geared (Resilience, Stamina, Spell Penetration) and specced (Damage Reduction, CC) for PVP with Demon Armor up (which is usually the case in arena) will most definitely not be hitting 10k conflagrates on a regulair basis.
He will with good gear and 2pc t8,5.Originally Posted by Dizzygnome
Which is why I listed (3) other ways around it, and I even left out Shadowfury, making it 4.Originally Posted by Blardy
The only reason why there should be a delay between your immolate cast and the time where you cast conflag is one of these 3 reasons:
-You have downs
-You have a high ping
-You're a clicker
[23:43:22] [P] [85:Bowsjob]: If its between 2 holy pallys its gonna be a gear fight most likely
or because the obviousOriginally Posted by nwo
- immolate has a slight travel time
Even a 100ms ping will result in twice that for a delay between Immolate and Conflag.Originally Posted by nwo
You cast Immolate
Server applies Immolate to target
Server sends you message "Immolate is up"
You receive message, light up Conflag.
That's 200ms, or .2 seconds. The ONLY time I've ever seen this not happen is when the following conditions are true:
Another Warlock has Immolate on the target
Your Immolate just refreshed.
Conflag is still lit because it hasn't been told to go grey.