What poster before me said, prot pally healer > all, in regards to mana efficiency in arena. Disc is awful, due to the fact that shadowfiend can, and is crowdcontrolled (cyclone, fear etc).
What poster before me said, prot pally healer > all, in regards to mana efficiency in arena. Disc is awful, due to the fact that shadowfiend can, and is crowdcontrolled (cyclone, fear etc).
Disc wins the burst/counter-burst/survivability game, not the sustainability game. Just thought I'd toss that out there. And for the record, Prot Paladins can die in a fire.
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