What's everyone re-rolling?
Personally, I might try to level my paladin now.
What's everyone re-rolling?
Personally, I might try to level my paladin now.
FotM will re-roll. The paladins who actually care about their class are going to stay.
If Blizz pays attention to movement/switch fights, they'll notice that our DPS is dismal and HOPEFULLY, MAYBE, I'M PRAYING will do something about it. Otherwise... LOLRET.
You should go play Runescape. Sounds like the perfect game for you.
I quit the game, and this happens:
"You can now mount while under the skeleton effect of the Noggenfogger Elixir!"
Are you effing kidding me?!?!
******
Remember 3.0.......
Don't be butthurt.Originally Posted by Rhonen
Try and read through the tears.
Lol there were much fewer paladins before they got so OP. My guess is all the FotM crybabies will roll another class when they realize they are no longer facerolling people.
And all will be good in the 'hood.
TO THA GROUND.
Originally Posted by Sorrow_Blast
I'm just asking what others are re-rolling.
No need to misspell all over the place.
Don't waste your time starting drama. (dipshit)Originally Posted by Rhonen
As for me, I'm probably going to run each raid (Naxx, EoE, OS, Uld) then see where my dps stands.
I know w/ the ramp-up burst is down the drain, but after 12 seconds I should start seeing results.
http://www.wowarmory.com/character-s...&n=Ultim%C3%A4
But on burn fights (XT heart phase, Yogg brain phase), I'm going to be almost completely useless unless they fix this.
Most classes spend their entire /played time wondering if they made a difference.
Paladins don't have that problem.
So dps classes that have to ramp up their dps over the course of a few seconds suck? Yea man, lemme tell ya rogues fucking suck at XT's heart and Yogg's brain, what with having to wait for combo points and needing to spend them on silly things like SnD or Rupture before their dps at its max, they're just terrible for things like that.Originally Posted by shrappnel
Oh, shit, wait a second.....
Actually, Mr. Lennon, I CAN imagine a world with no hatred, religion, war, or violence.
I can also imagine attacking such a world, because they would never see it coming.
http://mhkeehn.tripod.com/trashcan.jpg
http://politicalhumor.about.com/libr...s/carville.jpe
For once, Carville was a man ahead of his time.
Few seconds =/= 12-15 seconds.Originally Posted by Tigercat
Few = 4-6 seconds.
They couldn't just buff bosses HP up to make fights longer?Originally Posted by Handsylton
Like pre-wrath?
Yea idd... i dont want to say it but ... screw pvp lol... just delete it damnit! im paying for a pve game and im playing on a pve realm and i dont give a damn about the pvp... why should i be nerfed if some paladins are facerolling? just make all the spells do 2 things... 1 for pvp and second for pve ;xOriginally Posted by shrappnel
Edit: i guess they care just for the pvp people and totaly ignore the pve playing dudes ;/
Originally Posted by Zerojoe
Originally Posted by Chronalis
How will these changes effect leveling?
SoC.. SoV is now useless for leveling, just like it's useless for anything but Patchwerk type fights.Originally Posted by Zerojoe
Once you've played a DPS warrior who is in charge of stacking sunders, then and only then can you whine about switch fights.
There's a big difference between stacking sunders so the whole raid benefits compared to stacking your own DoTs on a target so you can do max damage. Once you've played a DPS warrior that can only do their maximum damage 15 seconds after they start attacking something, then you can whi.... OH WAIT.Originally Posted by Enders
It wont, because you level as prot, which is faster and more interesting anyway ;DOriginally Posted by Zerojoe
Because 5 seconds is a HUGE amount of time!Once you've played a DPS warrior who is in charge of stacking sunders, then and only then can you whine about switch fights.
Signature not acceptable (e.g. too large), read http://www.mmo-champion.com/general-discussions-22/important-signatures/ - Regards, Olison
Ret ramp up time=5 auto attacks= ~15 secOriginally Posted by Tigercat
DK ramp up time=diseases up= 2 global cds= 3 sec
rogue ramp up time=getting SnD and rupt up= 4 global cds= 6 sec
warr ram up time= getting rend up= 1gcd= 1.5 sec
So ret's ramp up is about 3x-5x longer than other melee. Yep that's logical.
Someone failed math class.Originally Posted by Darrkh
You're mad because you have to wast 5 globals, which is 7.5 sec.Originally Posted by Enders
Ret has to wait for auto attacks, making the time they waste about 15 sec.
Math r hurd.