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  1. #1

    Why does melee pushback not exist?

    If melee interrupts ranged/casters, why not vice versa?

    There is no advantage to ranged dps in arenas at this point. All melee classes have too many abilities to 'close the distance.'

    Why make melee so strong? Just look at arena representation, and all the worst classes are ranged dps, all three brackets. That's an awful lot of coincidence.

  2. #2

    Re: Why does melee knockback not exist?

    Quote Originally Posted by Relaxitswow
    Why would a Warrior, ret pally, enhance shammy, rogue, Dk, want to knock a enemy out of melee range?

    for pve.. i guess getting smashed by npc. In pvp melee want to stay as close as possible to the enemy.
    Either a bad attempt at sarcasm or you didn't read the post :/

  3. #3

    Re: Why does melee knockback not exist?

    I THINK the OP meant pushback.
    Quote Originally Posted by Novakhoro View Post
    I recommend shoulder surgery immediately... there's no way you didn't fuck it up with how hard you just reached.

  4. #4

    Re: Why does melee knockback not exist?

    Quote Originally Posted by Veyne
    I THINK the OP meant pushback.
    yep thanks

  5. #5

    Re: Why does melee knockback not exist?

    Melee IS interruptible. It's called range.

    The reason casts can be interrupted and delayed is because they have a longer range than melee attacks.

    Ranged classes themselves are a little underbalanced right now because blizzard put too much weight on range as an advantage. Each ranged class needs their own slight buffs, Destruction needs some defensive utility, the other two warlock trees need better burst or better damage. All breeds of hunter need to have their personal defenses buffed, but not more escape tools, they're solid there.

    All Shamans need more escape tools, honestly Mages seem fine in the arenas to me, just a little too much RNG to be consistent, which Blizzard has already mentioned they want to fix. Shadow Priests need a flat damage buff in PvP, however that works is anybody's guess. Moonkin should get some sort of group bonus to provide in PvP, and I think they're good, reasonably hardy defenses and good burst, just something is missing that keeps them low on the ratings.

  6. #6
    Stood in the Fire
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    Re: Why does melee pushback not exist?

    well, it's been world of meleecraft since a very, very long time. ya kno?
    Lokann ogar!
    /brofist
    lotharion: "inserting the Lich King as a scooby doo villain didn't exactly make him scary in the slightest."

  7. #7

    Re: Why does melee pushback not exist?

    He means pushback. On my warlock, My DPS is reduced by being DPSd, where as on my rogue, it doesn't matter.

    He is also refering to the obvious advantage melee have right now over most ranged in arenas, though I would say its more of a cloth issue, in that most ranged have little defence, compared to other classes.

  8. #8
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    Re: Why does melee pushback not exist?

    WTB shool lockout/silence for melee ...

    oh wait ...

    the thing is, they can do anything, all while hitting their enemy.

    and on the hunter part, NO, their prolly the most imbalanced out there

    mostly op vs casters (dps), UP vs melee

    blizz: Give em spell reflect ! (well, deterence :| )
    Lokann ogar!
    /brofist
    lotharion: "inserting the Lich King as a scooby doo villain didn't exactly make him scary in the slightest."

  9. #9

    Re: Why does melee knockback not exist?

    Quote Originally Posted by PalliesThrowStuff
    Melee IS interruptible. It's called range.
    That's pretty much it.

  10. #10

    Re: Why does melee pushback not exist?

    Pretty much every ranged class has escape methods
    Hunter : freeze trap, disengage, concussive shot, wingclip
    Warlock : Fears, demonic circle
    Boomkins/Trees : Typhoon, entangling roots, cyclone
    Mage : Frost nova, blink, many slows, many other freezes, etc.
    Healadins: Stuns, blessing of freedom
    Shaman : Thunderstorm[ele] ghost wolf, frost shock
    Priest : Bubble, fear

    and im sure im missing some
    Quote Originally Posted by Moaradin
    What do you do when you see a Xbox 360? You turn 360.2 durr

  11. #11

    Re: Why does melee pushback not exist?

    Quote Originally Posted by PalliesThrowStuff
    Melee IS interruptible. It's called range.
    That's why I said "melee has too many abilities to close the distance".

    You said it yourself: "blizz put too much weight on range as an advantage."

    It's clear from pve that melee and caster classes have similar dps already. In pvp, melee get to INTERRUPT caster/range. Whereas all melee has tools now to counter being kited, so range is no longer a threat in arenas for melee.


    Take for example shadow priest, which mostly everyone feels needs pvp buffs for arenas. Ask a shadowpriest what their weakness is. "Melee gets in your face and you can't do anything." Between stuns, pushback, and interrupt, you are completely helpless. Your 1-2 escape tools on big cooldowns only buy you a couple seconds of DPS, after which your just a ragdoll again.


    I will say that frost mages are the only ranged class that I feel has enough escape/range tools to remain an effective ranged class in arenas. All others just get completely disabled by a good-player melee class.

  12. #12

    Re: Why does melee knockback not exist?

    Quote Originally Posted by Blightyboy
    That's pretty much it.
    Yet every melee class has snares and escape tools to prevent range.

  13. #13

    Re: Why does melee pushback not exist?

    Another "M3L33 IZ T3H OPEEZ!!!! QQQQQQQQQQQQQ" post.

    Melee have always scaled better with upgraded weapons. That's why melee based classes are so high for arena. I love how people complain about Stuns and various other things when you have people two shotting others. IE warlocks and their 20k damage in two seconds type of deal. Blizzard fucked up again and massively inflated damage. Guess what? The next xpac it's gonna just get worse. Welcome to the fail chain of increasing level caps.
    Quote Originally Posted by Sarcasm View Post
    It's not that drugs are for people who can't handle reality. Reality is for people who can't handle drugs.

  14. #14
    Deleted

    Re: Why does melee pushback not exist?

    Quote Originally Posted by Avarantine
    If melee interrupts ranged/casters, why not vice versa?

    There is no advantage to ranged dps in arenas at this point. All melee classes have too many abilities to 'close the distance.'

    Why make melee so strong? Just look at arena representation, and all the worst classes are ranged dps, all three brackets. That's an awful lot of coincidence.
    You did not suggest any changes to ranged, ergo, this is a whiner thread.

  15. #15

    Re: Why does melee pushback not exist?

    Quote Originally Posted by kriissii1
    Pretty much every ranged class has escape methods...

    ...Priest : Bubble, fear

    and im sure im missing some
    Bubble is an escape?

    My 27cd fear that every class can breka out of is an escape?

    Escapes are moves like Blink that removes you from melee range. You really are stretching it with your post.

  16. #16

    Re: Why does melee pushback not exist?

    Quote Originally Posted by Avarantine
    That's why I said "melee has too many abilities to close the distance".

    You said it yourself: "blizz put too much weight on range as an advantage."

    It's clear from pve that melee and caster classes have similar dps already. In pvp, melee get to INTERRUPT caster/range. Whereas all melee has tools now to counter being kited, so range is no longer a threat in arenas for melee.


    Take for example shadow priest, which mostly everyone feels needs pvp buffs for arenas. Ask a shadowpriest what their weakness is. "Melee gets in your face and you can't do anything." Between stuns, pushback, and interrupt, you are completely helpless. Your 1-2 escape tools on big cooldowns only buy you a couple seconds of DPS, after which your just a ragdoll again.


    I will say that frost mages are the only ranged class that I feel has enough escape/range tools to remain an effective ranged class in arenas. All others just get completely disabled by a good-player melee class.
    I think that the solution would not be to give casters more escape techniques, but instead just lessen the impact of pushbacks, interrupts and silences. As soon as you give casters a plethora of escape abilities, melee will then start QQing about never being able to reach them, which is just creating a new problem.

  17. #17

    Re: Why does melee pushback not exist?

    Quote Originally Posted by kriissii1
    Pretty much every ranged class has escape methods
    Hunter : freeze trap, disengage, concussive shot, wingclip
    Warlock : Fears, demonic circle
    Boomkins/Trees : Typhoon, entangling roots, cyclone
    Mage : Frost nova, blink, many slows, many other freezes, etc.
    Healadins: Stuns, blessing of freedom
    Shaman : Thunderstorm[ele] ghost wolf, frost shock
    Priest : Bubble, fear

    and im sure im missing some
    I'm glad you brought this up. Because it's frustrating for melee players to sit there and get wailed on helplessly, blizz has thoughtfully given melee classes COUNTERS to all of those abilities.

    In response to your list, please read this list of abilities that counter the concept of RANGE.

    Warriors: In-combat charge (with stun), intercept (stun again), hamstring, intercept, spell refelct

    Ret paladins: BoF, 25s stun removals, cleanse, JoJ, bubble, BoP, HoJ

    Rogues: Stealth, Vanish, Sprint, Blind, Shadowstep, Crippling poison, stunstunstun, Prep to do it all again

    Melee Hunters: j/k

    Deathknights: Ranged silence, ranged snare, ranged pull, stuns

    Feral Druids: virtually immune to roots/snares, charge, root, stuns, stealth

    Enh Shaman: (recent lub yay) AE snare, AE snare removal, ranged snare, ghost wolf

  18. #18

    Re: Why does melee pushback not exist?

    Quote Originally Posted by Blightyboy
    I think that the solution would not be to give casters more escape techniques, but instead just lessen the impact of pushbacks, interrupts and silences. As soon as you give casters a plethora of escape abilities, melee will then start QQing about never being able to reach them, which is just creating a new problem.
    I completely agree. That's the cycle that begat this issue. Ranged dps RELIED upon range to win. It sucked to be melee class because you couldn't do anything. So they gave melee closing abilities, now ranged classes lost any advantage AND continued to suffer from pushback and interrupts.

  19. #19

    Re: Why does melee pushback not exist?

    Quote Originally Posted by xxf2dxx
    Another "M3L33 IZ T3H OPEEZ!!!! QQQQQQQQQQQQQ" post.

    Melee have always scaled better with upgraded weapons. That's why melee based classes are so high for arena. I love how people complain about Stuns and various other things when you have people two shotting others. IE warlocks and their 20k damage in two seconds type of deal. Blizzard fucked up again and massively inflated damage. Guess what? The next xpac it's gonna just get worse. Welcome to the fail chain of increasing level caps.
    You just shouted a bunch of nonsense that no one said, and in response have offered a bunch of tangential subjects with very little relevance to anything else in this thread.

    If you have some insight about why melee pushback or interrupts do not exist, please provide :P

  20. #20

    Re: Why does melee pushback not exist?

    Quote Originally Posted by Avarantine
    If you have some insight about why melee pushback or interrupts do not exist, please provide :P
    I'd be interested in knowing how it would work. Not to say giving melee some kind of damage-dealing downside to being pummelled is a bad idea, but how do you implement pushback on an instant-attack based system? Pushing back white damage won't really help much.

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