Gotta say im liking how this works, I mean did you see the % boost to Melee he got for having 51pnts in Combat? vveerryy nice
thing is I can see how this works very very well for Dps, and I can see how it could work for healers (boosted Spirit, Int and maybe Crit) but how would it work for Tanks? with the removal of defense I can see it basically just ending up being +crazy amounts of Stamina, which seems fairly...lame, as stamina has a habit of turning up when you gear for tanking. Hopefully it'll be things like Damage reduction, Avoidance, Resistance etc.