Originally Posted by
Craz
I wasn't aware that If i gave up 7k hp I'd gain another 25% avoidance, thanks for the heads up. Maybe if I drop another 7k so I'm down to 18k hp and 100% avoidance.
If we are talking something like a heroic.. I don't care if the tank has 50% avoidance or 35%.. hes not going to die with 32k hp period. All that hp gives the healer a huge cushion to heal. Most avoidance is worthless in heroics / weak hitting bosses as your heals will just end up overhealing cause he avoided the attack. When your heals were going to heal him to 100% anyways.
Avoidance Tank @ 100% hp (25,000 hp)
Boss attacks, tank dodges (25,000 hp left)
Your heal lands for 13,000 (tank at 25,000 hp still)
vs
Stamina Tank @ 100% hp (32,000 hp)
Boss attacks hits tank for 13,000 dmg (tank has 19,000 hp left)
Your heal lands for 13,000 (tank has 32,000 hp now)
Now add in a parry gib... since they do and always will exist unless your tank is rocking around 50+ expertise.
Avoidance tank (25,000 hp):
00:00:00 Boss attacks, tank dodges
00:00:01 Your heal lands... overhealed
00:00:02 Boss attacks, tank dodges
00:00:03 Your heal lands... overhealed
00:00:04 Boss attacks, tank dodges
00:00:05 Your heal lands... overhealed
00:00:06 Boss attacks, tank dodges
00:00:07 Your heal lands... overhealed
00:00:08 boss attacks hits tank for 13,000 (tank has 12,000 hp left)
00:00:09 tanks attack is parried, bosses attack is hasted hits tank for 13,000
00:00:09 avoidance tank dies
00:00:09 Your heal fails lands for 13,000, tank died right before your heal lands cause he dies pretty much instantly
RAID WIPES
vs
stamina tank (32,000 hp):
00:00:00 Boss attacks, tank dodges
00:00:01 Your heal lands... overhealed
00:00:02 boss attacks hits tank for 13,000 (tank has 19,000 hp left)
00:00:03 tanks attack is parried, bosses attack is hasted hits tank for 13,000 (tank has 6,000 hp left)
00:00:03 Your heal lands for 13,000 (tank now at 19,000)
Stamina tank was able to survive longer, giving his healers enough time to heal him.
In both examples the heals are healing the same exact amount, and the same exact time. The boss is also hitting the same exact speed and damage in both. I even had the avoidance tank dodge many more times than the stamina tank and stamina tank still wins hands down.
Remember in raids you heal if the tank dodges or not. As long as you can outheal the incoming damage, there's no need for a tank to gear for pure avoidance. Tanking isn't about avoiding as many hits as possible it's about SURVIVING AS LONG AS POSSIBLE AKA EFFECTIVE HEALTH. The stamina tank in this comparison survives 50% longer than the avoidance tank. It doesn't matter if the avoidance tank dodges the boss for 5 mins straight, soon as he doesn't avoid an attack and the boss parries him he is dead AKA PARRYGIB.