the same top players which creates an elitist atmosphere that fosters exclusion of most players from participating. It was this way during the HWL climb with team stacking and deals made as who would get HWL from which team. Raiding has gone very far in an elitists direction almost to the point entry level players are timid in getting involved or even applying to a guild. Arena is the most elitist of elitist activities in WoW, and soon it will be BG's.
So Rated BG's are on their way into WoW finally after almost 2 years of teasing in an Arena-centric WoW. Casuals and the players who enjoy PvP'ing here and there have been waiting for BG's to finally be given some emphasis. Little did they know that Blizzard would create the same type of elitist playground that Arena became in a BG format. The problem? Its JUST like Arena's. It caters 100% to top end player premades, which excludes 80% of the casual PvP player base that kept BG's popular when nobody else cared. Its basically going to be the Arena players shifting over to Rated BG's and forming top teams per server similar to the HWL climb type of grouping elitism, where most people are going to have a very frustrating time being stomped on being part of a bad team or finding a team at all.
Before you start flaming me to get skill so a team will pick me up, i'm not writing this in fear of me more than Blizzards design philosophy being flawed and constantly catering to the same top 5% at the expense of 95% of those that enjoy said activity. It bothers me that the same people who shunned BG's altogether, and Arena catered 100% to, are the same exact target audience Rated BG's will also cater to, and these were often the players that AFK'd honor, ruining it for the rest of us. Since Blizzard loves to play a double standard between BG's and Arena, and how all BG'ers are penalized by the worst of us who exploits afk'ing honor therefore BG's could never have good rewards, as opposed to those that abuse the Arena system and are immediately banned, and exploits hot fixed. I find it rather disappointing of whom Rated BG's are going to benefit the most.
I speak from the standpoint of someone who played BG's on my servers top teams during the HWL climb, and let me say that premade play is highly overrated, and definitely not very casual. I played on both of the top teams on my server at the height of in-server and cross-server BG play.
How can PUG'ing be more enjoyable than Premades? Simply because you are not constantly taking directions, play a specific role asked upon you, everything isn't completely dictated in some manner. The top team on my server was so min-max that there would be pre called targets and game plans before actually trying to get the flag back(WSG obviously). There was just so much direction playing with this team i felt almost like a robot. Needless to say thats not how i enjoyed playing this game, even if it was more efficient. I eventually stopped playing with them for my servers 2nd team that gave me a lot more freedom. Even then i only logged on casually compared to the players that were always on, and only reason i'd always get a spot was because i was one of the main flag runners. All in all i prefered PUG's, and there came a point where i just was burning out of this game from the honor farming and the nerd rage pressure of not losing where a lot of Premade players would get extremely angry over. If we even lost 1 game people would just nerdrage logout. Its just not enjoyable playing in this type of environment, when i'm just trying to have fun in a game. I eventually started telling them "i'm not going to be on long" and would PUG when they'd try and invite me. Sometimes i think to myself 'maybe its just me?' Am i the only one that logs into WoW just wanting to get some fun PvP? Not some ladder based competition where some players treat it like life and death? Where they expect you to be on for hours and hours after an invite and get pissed if you leave early. Why should i be excluded from rewards if i prefer playing WoW for a more enjoyable experience rather than so competitive competition based all of the time?
Does anybody else see a flaw with Raiding and Arena as things are today? Do you see the elitist atmosphere its created compared to most games? Do you think its flawed that everything done along these lines caters to the same top 5% of players, whether its PvE or PvP? There are probably TONS of casual BG'ers excited about Rated BG's thinking they're going to get more opportunities to have more equal gearing. Little do they know that things won't be any different than they are now, except BG's will become a much more elitist's paradise. Raid guilds today are extremely elitist and require almost spreadsheets of DPS numbers from its applicants that its just gotten silly. Arena is as min-max as things come, so how do you feel about BG's becoming the same elitists min-max activity?
For better or worse BG's are going to change a LOT once Rated BG's are instituted. I don't think most players realize that the system Blizzard plans on implementing is going to parallel Arena, and how its not really aimed at most players who play this game more than the top 5% constantly. I'll never agree RTS type of competition belongs in a MMORPG, much less rewards that give a leg up rewarded to the most skilled, which creates larger disparities between players. Why is it so hard for this company to create an activity based around fun, and rewarding for good things a player does within the game, rather than forcing Premade teams and ratings on everything that excludes casuals and fosters elitism? While promoting play that isn't necessarily 'fun' but ladder competitive.
There is just something REALLY wrong with Blizzards MMORPG design philosophy and its too bad so many other MMORPG's barely even work right, or else they'd have some competition to their 'competitive to a fault' game design at the expense of 'fun' :P