It seems they have removed the little building that alowed you to jump on to the stables
Good or Bad?
It seems they have removed the little building that alowed you to jump on to the stables
Good or Bad?
Originally Posted by DjOriginally Posted by Xtacle
It's still possible to get on the stables roof... its just... harder. :\
How?Originally Posted by Bareno
Originally Posted by DjOriginally Posted by Xtacle
Good.Originally Posted by russ555
TBC rocketboots + slowfall mechanic (parachute cloak, slowfall, engineer tinker)
Still doesn't change the fact alliance can get on top of the roof at blacksmith.
L2engineering baddies.
Very good. I hate people who do this.Originally Posted by russ555
never seen anyone on the bs roof but i have seen a lot of ppl on the stables roof, i didnt like this since it didnt seem fair to anyone who was trying to cap the flag, but its a minor problem, get a few ranged dps to riddle the mofo down
Meh, I always loved being there on my lock, with the portal there.
I hate you. No, Really. I hate you.Originally Posted by Voltarius
Blizzard REALLY has to fix that lock portal. Either it should obey all the rules of LOS / Pathing that something like Blink or Charge has to deal with, or they should make Feral Charge allow you to leap up onto the roof.
I'm a bit confused. Why exactly would Alliance have any kind of advantage in getting on the Blacksmith Roof vs the Horde? I cant think of any special ability that the alliance as a whole have that would allow them to get on the BS roof, and there is no such thing as an "alliance only terrain advantage" that they could exploit to get on the BS roof.Originally Posted by Aterrorist
Heroic Leap was meent for warriors but got removed cause it was OP, so druids wont get it either.
Funnily, I never used that way to get onto the roof. The small fencepost that is on the corner next to the graveyard is what I used. Simply just right on the fencepost, then kind of jump parallel to the roof. There's an invisible ledge that you can then hop on and use to hop onto the actual roof. No engineering needed, baddie ;x
Hunters can still get on the Farm roof with relative ease, yay horde.
This.Originally Posted by Voltarius
Good memories of the roof.
Hi
Death gripping players from roofs is probably the only good thing with random DKs on your team. :
How would hunters do that? the disengage back-leap or whatever they have?Originally Posted by bg
why is it all so beautiful this fake dream
this craziness why?
Very good change. Now take firmer action on afks and give better rewards to thos who go for objectives. The increased honour for defending flags is a good start, but do you get any extra honour for assisting a flag carrier in WSG? Or even for carrying the flag?
PvP is for those of lower intellect. Only someone with a low IQ would look at class imbalances, gear issues, racials, RNG, level advantages and number advantages and then claim that it was their skill was the main deciding factor in a battle. That's if they win. If they lose, the above will all of a sudden become relevant to them.
The last thing i want is some baddie rogue w/the blue pvp set sprinting past my 35k hp unbuffed DK to ninja the flag before i can get there so he can get a couple extra honor if he happens to make it all the way back. Assisting the FC is good but carrying cant be and wont be rewarded because of the situation i just mentioned.Originally Posted by Wrinkle
70 Warlock - The Scryers
80 Hunter - Gorefiend
80 Druid - Gorefiend
80 Death knight - Gorefiend
80 Shaman - Gorefiend
80 Mage - Gorefiend
You get more honor based on your damage from what I can tell in AV. My wife heals in most bg's and is there the whole time with me (feral drood). I get about 150 more honor then her when we're fighting on the same flag. With this logic, I don't see why a FC should not be able to get more honor based on their class/special abilities that allow them to run the flag faster.
wrong. heroic leap let you target a spot and jump there. charge lets you target a person and jump there. The logic to have Charge/intercept/Death Grip is that the person is in a legal area. There was no good way for them to govern HL so they simply removed it.Originally Posted by Runis707
Also @ OP, of course its good.