MS rules!!!
Ppl can say what they want, but MS is the best debuff for arena.
MS rules!!!
Ppl can say what they want, but MS is the best debuff for arena.
Not game breaking? I for once actually enjoyed PvPing as Fury in S5 and got pidgeonholed back into Arms because of that "non-gamebreaking" -10% reduction to ALL MY DAMAGE for picking up a single talent.(except for a gay -10% modifier on titans grip here or there but no gamebreaking mechanics changes)
Go cry me a river dude, DKs are still doing fine.
Originally Posted by Nichpish
Exactly, warriors scale with gear very well, they have for the entirety of wow. They start off bad when the gear is bad, when the gear gets better they get better. But they dont get worse of better as a result of retarded sweeping mechanic changes on blizzards part.Originally Posted by SarahWalker
Why shouldn't I want to gib in a coordinated cc chain if I set it up properly? My most effective PvP spec has a 3 second stun on a 1 minute cooldown, and a 5 second silence on a 2 minute cooldown. That is all. I have great peels too, and some decent ranged damage while kited. But thats it. I don't offer burst anymore, my sustained damage is comparable to a warriors, I dont bring mortal strike, my damage is absolute garbage when a shaman is on the opposing team, I dont bring crowd control, and I am a focus target quite often thanks to the loads of tanking nerfs (granted, I don't really care about that considering how unkillable I used to be and how my defensive CDs still offer a lot more utility than most).
If I catch a druids parter at 75% hp after hots have fallen off, I should be able to gnaw the druid, tell my partner to scream him, and focus strangulate him when scream wears off and get the partner down to 0% with help from my priest (mind blast, SWD, holy fire), assuming I got the partner to blow major defensive cooldowns which is a task in and of itself and got the druid to blow his trinket already.
But I can't, not in full furious at the end of season 5 BEFORE the gnaw nerf, BEFORE the icy touch glyph nerf, BEFORE the chains of ice DR nerf. I just don't do enough damage.
That is fine if I don't do 9k crits like a Warlock, but I at least want some CC or mortal strike, or maybe even some friendly only spells that will let me save a teammate. At least I have my excellent peeling ability. Oh wait, that got put on diminishing returns. Now what do I bring to a team that another class cannot?
Wait, what? My Shaman can endlessly kite stuff while still dealing damage again? Why'd nobody pass me the memo?Originally Posted by elseagoat
LOL, again shit topic. who care about 2v2? take your DK and your friend priest and pick rogue or warrior or hundard or aflicock and go play 3v3.
2v2 is unbalanced fun... only. omg, more this topic "cry cry my DK is so weak" .... i dont see that, DK is in 25% teams above 2000rat = is ok.
#10 team from world - NoLameBrand 2713 171 - 19 EU-Cyclone Stormscale, druid dk lock, problem solved.
Because spamming CoI wasn't overpowered at all........
Face it DKs are finally getting the nerfs they DESERVED from the start. Sorry you can't play your god class anymore.
http://www.realmhistory.net/arena-st...breakdown.html
Hunters could use some work obviously, but at least mages are picked for a lot of 5v5 comps.
Spamming CoI was overpowered.
I don't recall saying it wasn't.
Look at you, getting all angry and upset because I'm expressing an opinion. You're a fucking disaster. Get used to playing like every other class instead, you can't roll your head on the keyboard anymore in order to be good.Originally Posted by cryogenic
It's a good thing people like you aren't allowed to have an internet connection.. Oh, wait.
You cannot do that while stunned.
You cannot do that while stunned.
You cannot do that while stunned.
You die.
You are dead.
Cuz all of a sudden everyone not playing a DK knows how they work, how they're doing in arena and most of all what their problems are.Originally Posted by Orrinthetank09
yeah, because you crying about CoI being on DR was because you thought it was OP.Originally Posted by elseagoat
Cheer... BIS BIS.. totally Agree!!!!Originally Posted by Iliar
You realize that many abilities already work differently in arenas? Others have been removed? It's already going down that path, so idk what you're crying about.Originally Posted by jaso
I'm no gladiator material either, but I got my shoulder rating in 3on3 just fine this week (playing restodruid/dk/warrior) and if I take the time to 2on2 (restodruid / dk) my rating is only getting better there as well, so I don't see what the problem is. Priest / dk just doesn't seem that good as a team to me.
And just like someone said already: It was obvious (or the chances were realy realy good) that there would be many big changes to a new class if you put it together with others that have been there for a few years. (DK's being op at the start didn't help there :P )
CC's are shorter and have diminishing returns in PvP and you can't use some high cd skills (arenas only), but for once arena isn't all there is to PvP and also those changes are not realy that much different from the way they work in PvE.Originally Posted by c4tuna
Originally Posted by Parynziux
What can I say mate... you simply suck
You probably rolled a DK in the 1st place since you failed on your main before it, now you're rolling to another class, now you're tyring to start on warriors just because your class aint OP anymore (still is maybe), sorry but you FAIL.
I really don't like Death Knights that much, and I don't think they're fun for PvP anymore. Since I only have an 80 Rogue, and I want to level a Plate class, I thought Death Knights would be a good idea. But they've really been changed and nerfed so many times that they don't seem as cool as they were before. Now I'd much rather look at a Paladin or a Warrior.
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Undercity Champion says: "I punched a penguin on my way in here."
Argent Confessor Paletress says: "Oh, my. Do you feel remorseful, at least?"
Undercity Champion says: "Nah, not really. I just wanted to see the look on your face."
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