Originally Posted by
jarell88
Personally, i prefered the ulduar hard modes, as well as sarth +3, compared to the toc.
The reason being that activating the hard modes would throw in a completely new dimension to the fight that people had to adapt to and learn.
Lets recap:
Sarth+3: speedburn on all drakes, coordinate cooldowns, dodging lava walls, fireballs, voidzones, while trying not to maim yourself on that aura.
FL+4: Introducing crazy lazer pewpew beams of doom! Which added massive fun to the fight, especially prenerf.
Xt: Granted, this was fairly simple, what with just nuking the add spawned every light bomb.
IC: do i even need to say it? Each p3 was completely different.
Hodir: granted, another simple one, with nothing about the fight being changed.
Thorim: Sif. Her presence changed the positioning of everyone in the fight, as well as making MC's on the adds possibly vital for lesser geared guilds.
Freya +3: Roots, sunbeams, ground tremors, while fighting buffed adds.
Mimiron: OH GOD THE FIRE.
Vezax: Do i even need to say how having no mana regen changes the fight? Oh yeah, animus was a massive pain.
Yogg: i conceed, nothing much changes when you remover the elders. everyone just needs to not be retarded and push out massive dps.
As you can see, most hard modes changed the fight dramatically. Now, as for totc heroic...
Beasts: more health, more damage. Oh, and we took out a minor speed buff. In short, nothing really changed.
Jaraxxus: More HP, more damage... oh we gotta burst a portal. that's the only other significant change to the fight.
FC: exactly the same. Oops, they hit harder, heal more, and have more health...
Twin valks: hit harder, blah blah, oh, and a debuff for which the typical tactic is to heal through.
Anub: This is probably the only fight which we can see siginificant difference in the fight mechanics, with the 4 adds shadow striking, and the reduction in ice avaliable, and also with adds continuing to spawn in P3.
In short, if they wanna put heroic modes in, do it like ulduar's style, where the fight actually changes siginificantly. Don't be like totc, where the general rule is "bigger numbers".