So you're saying when you first hit 60 you knew everything about your class and how to play it? Probably not, but now when you hit 80 there are more guides and information than there ever was at 60, you simply google it. That alone helps countless players improve their gameplay by simply having an optimal spec and knowing their rotation/priority system.Originally Posted by Offhand
Honestly if you go back and look at the majority of encounters in vanilla, even at level 80 when it's trivial due to being much higher level, you'll notice that the overall design of them is very simple. They all have maybe one mechanic or two at best with a few bosses having multiple phases. Now half the bosses have multiple phases and require more out of the average raider to stay alive. I know it's a simple concept, but adding stay out of the fire to almost every fight alone makes it more difficult than vanilla wow where all dps and healers mainly had to do was stand there and do their job.