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Level 80 Paladin (5/59/7)
Holy (5 Points)
Seals of the Pure - Rank 5/5
Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 15%.
Protection (59 Points)
Divinity - Rank 5/5
Increases all healing done by you and all healing effects on you by 5%.
Divine Strength - Rank 5/5
Increases your total Strength by 15%.
Anticipation - Rank 5/5
Increases your chance to dodge by 5%.
Divine Sacrifice - Rank 1/1
30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec.
Improved Righteous Fury - Rank 3/3
While Righteous Fury is active, all damage taken is reduced by 6%.
Toughness - Rank 5/5
Increases your armor value from items by 10% and reduces the duration of all movement slowing effects by 30%.
Divine Guardian - Rank 2/2
When Divine Sacrifice is actived, your party and raid members within 30 yards take 20% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 100% and the amount absorbed by 20%.
Improved Devotion Aura - Rank 3/3
Increases the armor bonus of your Devotion Aura by 50% and increases the amount healed on any target affected by any of your Auras by 6%.
Blessing of Sanctuary - Rank 1/1
Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.
Sacred Duty - Rank 2/2
Increases your total Stamina by 8%, reduces the cooldown of your Divine Shield and Divine Protection spells by 60 sec.
One-Handed Weapon Specialization - Rank 3/3
Increases all damage you deal when a one-handed melee weapon is equipped by 10%.
Spiritual Attunement - Rank 2/2
A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 10% of the amount healed.
Holy Shield - Rank 1/1
Increases chance to block by 30% for 10 sec and deals 274 Holy damage for each attack blocked while active. Each block expends a charge. 8 charges.
Ardent Defender - Rank 3/3
Damage that takes you below 35% health is reduced by 20%. In addition, attacks which would otherwise kill you cause you to be healed by up to 30% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min.
Redoubt - Rank 3/3
Increases your block value by 30% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
Combat Expertise - Rank 3/3
Increases your expertise by 6, total Stamina and chance to critically hit by 6%.
Touched by the Light - Rank 3/3
Increases your spell power by an amount equal to 60% of your Strength and increases the amount healed by your critical heals by 30%.
Avenger's Shield - Rank 1/1
Hurls a holy shield at the enemy, dealing [1100 + 0.07 * SPH + 0.07 * AP] to [1344 + 0.07 * SPH + 0.07 * AP] Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec.
Guarded by the Light - Rank 2/2
Reduces spell damage taken by 6% and gives a 100% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 100% less likely to be dispelled.
Shield of the Templar - Rank 3/3
Reduces all damage taken by 3% and grants your Avenger's Shield a 100% chance to silence your targets for 3 sec.
Judgements of the Just - Rank 2/2
Reduces the cooldown of your Hammer of Justice by 10 sec, increases the duration of your Seal of Justice effect by 1 sec and your Judgement spells also reduce the melee attack speed of the target by 20%.
Hammer of the Righteous - Rank 1/1
Hammer the current target and up to 2 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.
Retribution (7 Points)
Deflection - Rank 5/5
Increases your Parry chance by 5%.
Improved Judgements - Rank 2/2
Decreases the cooldown of your Judgement spells by 2 sec.
Glyphs
Glyph of Divine Plea (Major Glyph)
While Divine Plea is active, you take 3% reduced damage from all sources.
Glyph of Avenger's Shield (Major Glyph)
Your Avenger's Shield hits 2 fewer targets, but for 100% more damage.
Glyph of Hammer of the Righteous (Major Glyph)
Your Hammer of the Righteous hits 1 additional target.
Glyph of Lay on Hands (Minor Glyph)
Reduces the cooldown of your Lay on Hands spell by 5 min.
Glyph of Blessing of Kings (Minor Glyph)
Reduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by 50%.
Glyph of Blessing of Wisdom (Minor Glyph)
Increases the duration of your Blessing of Wisdom spell by 20 min when cast on yourself.