Fury requires any? Since when :POriginally Posted by Battousai
-Kumar
(Fury warrior)
Fury requires any? Since when :POriginally Posted by Battousai
-Kumar
(Fury warrior)
http://wowthinktank.blogspot.com/2009/10/general-druid-icewell-radiance-bears.html
stop the QQ *sigh*
I can't find your armory page Bobbysteelz....and 4 piece Sanct? 24 pple in the raid decided that u get a token for 4 weeks now? Really valuable player i'd say
First of, I am quite amused by the ppl saying "I do 10kdps as arms w/o shadow's edge or t10.No you dont.Not at least till we see some logs.(not referring to someone posted above me,but seen lots of those on forums lately)
On topic,fury outscales arms.It is numbers that speak,not any warrior's crazy idea,sheer numbers.Does that mean its bad?Ofc not.
Arms is perfectly viable raid spec.Has major weakness on fights like putricide,probably valithria and to some extend to some other encounters,but not that important to mention.
Fury on the other hand is better to rush dps via haste[pot/DBW/Herolust](compared to arms that is) so in an infinite rage scenario with same gear lvl and same player skill,fury is slightly higher.
In addition,arms takes a player with some decree of skill.One should know how and when to slam in movement or when to use heroic strike,while fury is more a faceroller.
To those mentioning high dps from arms warriors,ofc there is,not all arms are scrubs,imo a very good player will shine in either spec.
just my 2c
8-9600? I can beat that.
So my arms warrior, with t8.5/hard mode gear does around elevenity-billion DPS on single targets not even using an epic weapon.
Edited for point: both my fury and arms specs are on par with each other. About 6.5 (granted my fury will pull an easy 12k on trash, but then, who cares about trash?), so really what it boils down to is what the raid needs most, trauma/BF or rampage. Thus, I swap accordingly. Fury may scale better than arms, but if you know how to play either one, it doesn't matter. There's no magical spec out there to make you a badass, and no amount of gear will help with that. If you like playing arms, go with it, its damn effective and your feral druids will love you. If you wanna faceroll a fury, awesome thanks for giving my more crit. Either way, learn your spec.
I don't think I can emphasis this point enough....Originally Posted by Ibinto
There are soo many people out there that simply accept the current trend. The people who come here and read mine and some other very well versed dps warriors and all they see is "this is the highest dps spec" and immediately run and change all their stuff around.
The simple fact is it may not be more raid dps, there are so many things to take into account. Even just looking at personal dps, I wouldn't immediately dismiss someone if they asked the question why their dps as fury was less than theirs with arms...when the current trend spits in the face of that situation.
It has a lot to do with your raid make up, and a lot more with your playstyle.
When you shoop da whoop, you feel powerful and don't want to lose it, and then a guy in plate armor comes and turns your woop against the shoop, hence, making you got laz0red.
Guild No Quarter - www.nqguild.org
armory or you are just talking out of your assOriginally Posted by Bobbysteelz
If CombatRogue == yes thenThe simple fact is it may not be more raid dps, there are so many things to take into account.
Spec(Fury)
elseif CombatRogue == no then
if CanMakeRogueSpecCombat == yes and RaidSize == 25 then
Spec(Fury)
elseif RaidSize == 10 and PhysicalDPS <= 4 then
Spec(Fury)
else
Spec(Arms)
endif
end
I thought about including a caveat about Cats, but the DPS delta they get out of having a Mangle bot, while a factor, isn't really enough to counteract the personal DPS difference on non-stationary fights.
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lol...nice and concise. ;DOriginally Posted by RPZip
There should also be a caveat about having WF totem...last nights 10 man was so painful for me without WF as fury. While as arms it'd have been ok, I wouldn't have gotten to HS at all...but I'd have had enough rage for a MS/OP/ Double Execute.
When you shoop da whoop, you feel powerful and don't want to lose it, and then a guy in plate armor comes and turns your woop against the shoop, hence, making you got laz0red.
Guild No Quarter - www.nqguild.org
if you had eyes, you would be able to see that his char name and server are in his sigOriginally Posted by ohshift
PlayStation suporter.
fb_Scud / RPG-HAD
Yes. Please find him then.Originally Posted by smartAXE
:< didnt think he would leave unrest, guess hes gone in the wind for nowOriginally Posted by ulrich
PlayStation suporter.
fb_Scud / RPG-HAD
So I changed my offspec to Fury this week as I planned earlier in this thread and tested the difference on Festergut 25. We had some problems with key people lagging and disconnecting yesterday, bugged Saurfang and more. So we didn't kill Festergut in 5 attempts, 3 of which being 1-2% wipes.
Did 4 attempts as Fury and 1 as Arms. As Fury I did 9.46K DPS on best attempt. As Arms I did 9.76K DPS on best attempt. I was able to use HS on 95+% of the swings as Fury and maintain the rotation. We did have a Combat Rogue and a Feral to cover both buffs Arms brings. For me, Arms still does more DPS than Fury. Also, in both my attempts as Arms I was rage starved for a few GCDs from dodges/HS overuse, so I lost some DPS there.
Another interesting note is that I did more DPS than Landsoul's suggest I should do, both as Arms and as Fury.
Thats because of the incoming damage. There is an option for it under the sep section.Originally Posted by killabee
I changed incoming DPS to 1000 before posting. I still did more DPS.
Arms are fury are near identical as far as dps and damage atm, with arms pulling ahead slightly, pending the person playing, knows what they're doing. I've been arms since the TG nerf, and will never go back. The biggest way to kill your dps as arms is to let rend fall off for too long. If you can time it right, you can re-apply rend as it falls off. Use MS and OP when they're up, execute when sudden death procs, not much more to it than that.
It all has to do with your raid make up, the fight, and your playstyle. That said...fury is more dps in a single target fight as well as multi-target...for most.
When you shoop da whoop, you feel powerful and don't want to lose it, and then a guy in plate armor comes and turns your woop against the shoop, hence, making you got laz0red.
Guild No Quarter - www.nqguild.org
9584DPS on Festergut this week as Arms. It gets ridiculous, I can't dump rage fast enough at times and still have to be careful not to starve myself overusing HS at other times. One thing I want to try is to cap expertise. I'm at 3.25% dodge reduction right now. The "rotation" gets chaotic as is, trying to maximize HS usage and using the right ability with all the procs. Adding dodges to this and prioritizing OP gets a bit too crazy at times. I'd rather have my MS>OP>Exec>OP back
In other news, Arms is still better for me. Looking in the near future, I won't go for 4 pieces T10 unless they buff+fix the bonus. I'll probably get Castle Breaker's, keep the badge gloves, crafted pants and 264 Head+ShouldersT10.
Fury > Arms.
End of story.
Go Fury.
http://us.battle.net/wow/en/characte...pasetic/simple
(Armory Link Above)
I'm in crappy gear( 232 stuff, it's just my OS), and I'm able to smash up 6k as fury, and the highest I've been as arms s 4.5k.. Now I don't know if I do something wrong, but the thing is that I have to stick to my rotation forever in arms.. With extra buffs inc, I benefit from all the rage, so I spamm HS. This increases my DPS alot, so in raids I do more dps as fury then arms.. on target dummys, without buffs, Arms is slightly ahead, but that is because the rotation(/prio) is much tighter and rial able...