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  1. #1

    4/5 t10 for DKs not so good?

    Well 3 % more dmg on all spells is nice but isn't 3 % a bit to low?! they puted 3 % just cuz the HS(so its dmg will be 10 % more)

    they should put 5 % dmg when all our runes are on cd ...


    What do u guys thnik?

  2. #2

  3. #3
    High Overlord flick86's Avatar
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    Re: 4/5 t10 for DKs not so good?

    it is 3% on everything making it well worth taking, not just spells. aka 3% damage on anything once you runes are on CD and i've found the cd buff stays up the entire duration of a fight once you get it up. VERY much worth getting and keeping!

  4. #4

    Re: 4/5 t10 for DKs not so good?

    I know that a constant 3% damage increase is nice but other classes got a better 4 set bonus... they should put 2 % more dmg increase

  5. #5

    Re: 4/5 t10 for DKs not so good?

    The set bonus is...let's say...acceptable.
    Thing is that is not exciting.
    I mean, look at other class set bonus.
    Druid: Prayer of Mending Rejuvenation...
    Rogue: 13% chance on finishing move to add 3 combo points!!
    Paladins: Chance on auto attack to refresh the cd of divine storm
    Priests: Too long to write it but u get the point.

    All I wanna say is that most classes get a fun-nice-to-have-and-some-times-op set bonus and all we get is 3% dmg increase when runes on cd.

  6. #6

    Re: 4/5 t10 for DKs not so good?

    It's an awesome bonus in terms of damage (better then 2P T10 in most if not all cases) but yes, it is quite boring.

  7. #7

    Re: 4/5 t10 for DKs not so good?

    it should make our scourgestrike shadow damage capable of critting qq
    STFU and kill shit.

  8. #8

    Re: 4/5 t10 for DKs not so good?

    Priest 4pcs bonus is not that great, Rogue one is more like 2% increase before energie capping pb, so 3% more dmg is clearly not as bad as you think.

  9. #9

    Re: 4/5 t10 for DKs not so good?

    Quote Originally Posted by Azranas
    it should make our scourgestrike shadow damage capable of critting qq
    Yes please

  10. #10

    Re: 4/5 t10 for DKs not so good?

    2T7 96.67 126.26 136.92 144.78
    4T7 86.67 163.21 167.08 179.10
    2T8 95.36 95.08 95.38 98.51
    4T8 311.67 349.18 376.29 414.93
    2T9 147.54 106.56 106.54 107.46
    4T9 465.38 431.15 446.15 508.96
    2T10 243.33 314.75 340.00 374.16
    4T10 401.67 409.84 432.31 473.13
    - from EJ.com


    Tier 10s 4setbonus = 432 where 2setbonus = 340




    So its alot better than the tier 10 - 2setbonus, and that is kinda all that I care about.

    I just got it yesterday, and its up all the time, impossible to drop unless you are a retard. So 3% increased dmg? are you shitting me? That is huge dps boost!


    I love it! But yeah still, nothing funny, but whatever..

  11. #11

    Re: 4/5 t10 for DKs not so good?

    It would have been awesome if they had the 4set be something like:

    Chance to refresh runes to be all Death Runes on critical strike.

    Even if the proc was low it would make blood and unholy rotation a bit more interesting.
    Quote Originally Posted by pomop
    "I know your $14.99 entitles you to play the game your way, but the rest of the raid's $359.76 says know your role."

  12. #12

    Re: 4/5 t10 for DKs not so good?

    I rly dont get the EJmania out there.
    Numbers are gr8. OK.
    Thing is that theorycrafting has one major disadvantage. It's THEORY.
    In real boss encounters with all the moving and turtling that u may have to do to avoid aoe, aggro etc things are waaaay different than these numbers show.
    I wonder how many of those who say "OMG U N00B go read EJ foramz!!" have actually been and verified those in real encounters.Im not saying that its total crap. On the contrary.Just do not treat these number like the holy bible or something.A simulator will always be a simulator.
    Anyway all I said was that I would like a more proccy-funny-exciting set bonus.
    Something like "U have x% chane to hit 1 extra time with your melee swings" or "you transform into a seletal champion for 10 seconds" ^^
    Im just kidding but u got the point :P

  13. #13
    Immortal seam's Avatar
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    Re: 4/5 t10 for DKs not so good?

    Quote Originally Posted by tak_loyk
    I rly dont get the EJmania out there.
    Numbers are gr8. OK.
    Thing is that theorycrafting has one major disadvantage. It's THEORY.
    In real boss encounters with all the moving and turtling that u may have to do to avoid aoe, aggro etc things are waaaay different than these numbers show.
    How often do you move enough that all your runes go off CD for over 10 seconds?

  14. #14

    Re: 4/5 t10 for DKs not so good?

    Quote Originally Posted by eag310
    I know that a constant 3% damage increase is nice but other classes got a better 4 set bonus... they should put 2 % more dmg increase
    "I'm bad and can't do enough dps to make my guild happy, so I want blizzard to buff every DK. Please???"
    Quote Originally Posted by Badpaladin
    South Park's 'Gay Fish' was actually a lot catchier than a lot of Kanye songs. Yeah.

  15. #15

    Re: 4/5 t10 for DKs not so good?

    4T10 is very good considering that as comparison most talents give UNDER 1% damage increase. While it isnt as cool as id have hoped it is very practical.

  16. #16

    Re: 4/5 t10 for DKs not so good?

    Quote Originally Posted by seam
    How often do you move enough that all your runes go off CD for over 10 seconds?
    Marrowgar bonestorm?
    Deathwhisper if you get mc'd?
    Gunship while w8ing for sorceress to spawn?
    Festergut if you get the ooze debuff and the kite tank is away?
    Professor if you get targeted by green bubble thingie?

  17. #17
    Stood in the Fire Praxis's Avatar
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    Re: 4/5 t10 for DKs not so good?

    We get a 3% damage increase just for getting gear we were planning on purchasing anyway and people STILL complain. Why am I not surprised?

  18. #18

    Re: 4/5 t10 for DKs not so good?

    It's a pretty decent set bonus, it just looks bad when you compare it to the really good ones like both of the mage set bonuses.

  19. #19

    Re: 4/5 t10 for DKs not so good?

    Quote Originally Posted by Praxis
    We get a 3% damage increase just for getting gear we were planning on purchasing anyway and people STILL complain. Why am I not surprised?
    because people like to qq about things?

    Quote Originally Posted by sleepingcold
    It would have been awesome if they had the 4set be something like:

    Chance to refresh runes to be all Death Runes on critical strike.

    Even if the proc was low it would make blood and unholy rotation a bit more interesting.
    so just refresh diseases and then just SS and DC
    mehhh abit to much

  20. #20

    Re: 4/5 t10 for DKs not so good?

    Quote Originally Posted by tak_loyk
    In real boss encounters with all the moving and turtling that u may have to do to avoid aoe, aggro etc things are waaaay different than these numbers show.
    ...
    Something like "U have x% chane to hit 1 extra time with your melee swings" or "you transform into a seletal champion for 10 seconds" ^^
    What if you great/fun proc occurs (Deathbringer Will like) when you are moving => It's wasted.

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