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  1. #1

    ICC Hard Mode Videos, Cataclysm Goals, Comics

    Icecrown Citadel Hard Mode Videos
    Hard modes were unlocked last week and guilds released a couple of videos, there aren't a lot of them out there for the moment and I'll start with Deathbringer Saurfang, Blood Queen Lana'thel, and Lady Deathwhisper.

    HTML Code:
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    HTML Code:
    <object width="640" height="405"><param name="movie" value="http://www.youtube.com/v/FjHoNyKJis8&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FjHoNyKJis8&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="405"></embed></object>

    HTML Code:
    <object width="640" height="405"><param name="movie" value="http://www.youtube.com/v/gMyPDH-XowA&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gMyPDH-XowA&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="405"></embed></object>

    Blue post - Cataclysm Goals
    Originally Posted by Ghostcrawler (Blue Tracker)
    I think some of you are misinterpreting a couple of the Cataclysm goals.

    We're not "overhauling the combat system." We are changing some lame stats to be more interesting (like Intellect) and removing some that just added complexity to the game without adding depth (like armor pen, which is pretty much just damage modified by how much physical damage you do). We are adding more health across the board, but that's to add a few seconds in between the time you take damage and the time you die, which we think will improve both PvE and PvP.

    We're also not trying to "dumb down stats." Complexity and depth are two different things. Depth is really important to us. Without it, the game starts to get predictable and stale. Complexity can be a route to depth, but it doesn't have to be. The game of go has very simple rules but almost limitless depth (you can use chess if you aren't familiar with go). The game tic-tac-toe has very simple rules and almost no depth. It's hard to come up with examples that lots of players will get for games with too much complexity and not enough depth, mostly because those games either never become widely popular or don't endure. Ever heard the phrase "quick to learn but a lifetime to master?" That's depth.

    Yes, we are messing with talent trees, but a simple skimming of the forums should suggest why. There are too many talents that have little depth but are mandatory (most of the talents right about the 51-pointer). There are possibly interesting talents that you can't afford because of the passive dps / healing / tanking increasers. There are also modifications we need to make just because you'll have 5 more talent points. There are also talents that we have modified along the course of LK in the name of closer spec balance that are now out of budget. We're not deleting any talent trees and starting over. We're trying to make them more interesting and more fun.
    Comics
    Dark Legacy Comic #225 and Teh Gladiators #113 are out!


  2. #2

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    cool shiz

  3. #3
    Pandaren Monk mööh's Avatar
    10+ Year Old Account
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    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    I LIKE WARRIORS

    DLC wins again

  4. #4

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    I like intellect.
    "Please find my dear friends.
    Dead or Alive" -redmakoto

  5. #5

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    SO much DLC love.
    Quote Originally Posted by Urti
    No, they (new-gen gamers) are happy. Never happier than when they are crying loudly about the injustices of voluntary forms of entertainment.

  6. #6
    Epic! phai's Avatar
    10+ Year Old Account
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    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Sweet morning, thanks to DLC <3

  7. #7

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    People are just scared of change. Blizzard knows what they are doing. Like always just leave if you hate it so much. I for one am interested in the changes.

  8. #8

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    On Saurfang it's interesting how well and easy they handle the adds.

    In my raids it's an absolute chaos

  9. #9

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    <3 DLC. hehe.

  10. #10

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Yesh Saurfang looks like a beast, how many beasts in 10 man you think?

  11. #11

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Always a pleasure to see Jugg in action. And remember everyone... this shit isn't rocket surgery!

  12. #12

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Fights look almost exactly like normal mode. Would be more fun with 1 or 2 new mechanics.

  13. #13

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Quote Originally Posted by Zall
    DLC comic is....interesting, to say the least. Either author is looking to do some trolling or he's hoping to get trolled.
    Or you are just homophobic? (It is indeed 'interesting'.. but that's it)

    Didn't they say they wanted to step back talking about cataclysm? Well anyway, I don't get why everyone gets so excited about the talent tree changes and thinks it could be a bad thing. People think they won't be OP anymore? (facerolladin speaking here) Let them do their job and complain about imbalance when beta is out.
    Samin
    Quote Originally Posted by Ashrana View Post
    So, what would be your reaction, if you found out, that come cata release first patch, blizzard were planning to kill everyone by sending a bear through the mail?

  14. #14

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Having not been in the Hard mode encounters in ICC yet, I may be completely off my mark here, so someone who's done this fight please correct me if I'm wrong....

    But in making the fight "harder" for Saurfang it looks like all they've done is the following:
    1) more beasts
    2) faster runic power
    3) more health
    4) more damage.

    I hope that the other fights aren't "harder" by simply having a code monkey make bigger numbers in the fight stats....I was kind of hoping for new mechanics, new things to watch out for, new abilities, new raid coordination etc etc....


    But again, I haven't done THAT fight before and I'm only watching the video so correct me if I'm wrong.

  15. #15

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    beasts root their targets

  16. #16

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    I love DLC.

  17. #17

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Quote Originally Posted by lcarnegie
    Blizzard knows what they are doing.
    Like they knew what they did when they introduced arenas and afterwards admitted that it was their biggest mistake ever?

    They are only "normal people" too. They try out a lot. Some things will turn out to be nice, some will turn out to be plain stupid.

  18. #18

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Yes, Keydar of DLC is gay. Deal.

    If you want more proof see:
    http://www.darklegacycomics.com/176.html

    Gay WoW players represent! ;D

  19. #19

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Pretty damn amazing how they handle this.

  20. #20

    Re: ICC Hard Mode Videos, Cataclysm Goals, Comics

    Dunno if you find it interesting Bouboille but here's a video of Lord Marrowgar 25 Heroic: http://www.youtube.com/watch?v=opDzi...eature=related

    The only new thing in the fight I realised was bone spikes duing bonestorm phase.
    When I want to log out, where's the save button? I can't find it anywhere, been logged in for three years now.

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