Ok maybe im not gettin the advantage of the new SS but :
Anybody really dump enough to use SS (dealing 60% auothit dmg+576) when target has no deaseses up insted of spamming IT/CoI + PS ?
New SS to undiseased targets = 70% weapon dmg+576...Obliterate 80% weapon dmg + 467...still better?!?! (i mean if u really want to ''burst'' a undeseased target)
Ok and last point: Letz behave like your char profile max dmg would be 1k and do a lil math on a target with 50% physical dmg reduce due armor and 20% dmg reduce due resil (well geared holy pala should have both stats even higher) =

Old SS: 1k weapon dmg x 60% +576 (-50% armor/ -20% Resil) : 470,4 adding a bonus shadow dmg ( 75% ) of 352,8 makes 823,2 total dmg with 3 diseases up

NEW SS: 1k weapon dmg x 70% +576 (-50% armor / -20% resil): 510,4 adding a bonus shadow smg of (36%) of 183,74 makes 694,14 total dmg with 3 diseases up

Correct me if im doing the math totally wrong and feel free to correct my bad english but i see a big nerf in the new SS on shaman/pala healers!

Ok i flamed enough letz end this post with sth hopefully constructive:

What about a new runeforge apllying a 3 times stackable disease (counting as 1 extra disease no matter of 1 or 3 stacks considering SS /isnt spread with pestilence) not even doing anything except beeing a extra disease to cleanse(or 3 when stacked) called Headache/Bad Headache/ Evil Headache

I think this would solve a lot (wouldnt influence pve since u dont wanne loose fallen crusader procc there) and hardly any further changes were needed for PvP. Maybe im a bit naiv in that point but such a simple solution would make me extemly happy even due i loose 15% str/2% max hp heal procc in pvp. IF it turns out that loosing fallen crusader is a too hard dmg loss in pvp u could add a low tickin dmg to this runeforge or a side effekt but even without that id prefer 3 more dieases to cleanse on my target than 15% more Strenght!!!

Mfg Pestiferius / Mythos / Blackrock EU / Horde