1. #1

    Feral cat questions

    Is it best to hardcap arp instead of softcap and the go agility?
    Is hit cap really important to get cause i have read to nvr gem hit rating and what about expertise?
    When you get the 4tier T10 set bonus do you have to gear otherwhise or still go armor pen?

  2. #2

    Re: Feral cat questions

    1) Only hardcap if you have better trinkets than Mjolnir Runestone, on the other ArP trinket from that 5-man. Once you get something good enough to replace one of those (Death's Choice / Verdict, or Deathbringer's Will) Start gemming all of your red slots full ArP. Yellow slots should be gemmed agi / hit, if not capped agi /crit if capped in hit (ignore this if the socket bonus is lower than +4 agi). Treat blue sockets like red sockets, with the acception of one nightmare tear.
    2) I belive that can be answered above, it is bad to gem pure hit, but you can get get away with agi / hit gems.
    3) Gemming doesn't change with 4 peice t10, just crit becomes slighty more important.. but still gem the same. By the time you have 4 peice you'll have about 60% crit in cat form unbuffed.

  3. #3

    Re: Feral cat questions

    So What's better then Agility or Armor Pen?

    Well as mentioned before since 3.1 both armor pen and agility are both better then Strength so what should ferals Gem now? The answer is simple. If you can reach 220 Armor Pen unbuffed and have the Shred Idol & grim toll or Runestone gem for armor pen OR if you have idol of mutilation or RIP Idol then wait till about 350 (also must have GT or MRS . It has no DR and only gets better as you get more of it.

    Agility is also important. It is a generally stated rule that you should have 50% Crit unbuffed. If not maybe gemming agility would be a better option for you.



    Once you reach this threshold Armor pen is the way to go. If you want you can keep stacking agility tho as each point is only a 2 DPS difference or so. With 10 gems that could equal about a 320 DPS loss maximum. Not a whole lot in the grand scheme of things.

    Another note about ArP

    As stated its best to get to the soft cap (566 with MRS 619 with GT) then gem agility, however once you can reach 1050 ArP buffed/gemmed that will be more beneficial to your DPS. You would obviously not need one of the ArP trinkets anymore and many suggest Banner of victory and the improved greatness card are the best in slot once you can finally reach this setup. This setup also has the most theoretical DPS with BiS from CC getting close to 10k

    update for 3.2.2 ArP nerf

    New Hardcap = 1400 (1399.6 or so actually but for the sake of ease we'll call it 1400)

    So the new softcaps for Grim toll and Runestone are...

    Grim Toll = 788 soft cap
    Runestone = 736 soft cap

    The new value needed where straight ArP outwieghs softcap + agility SHOULD be 1190, assuming 85% is still the breaking point.

    Remember these are just general guidelines and a lot of it has to do with your general gearing set up, the best thing to do is reasearch and find out what setups best for you.


  4. #4
    Deleted

    Re: Feral cat questions

    It totally depends on the rest of your gear, what trinkets you have, how many sockets, how much static arpen, what tier bonuses, etc.

    Post your armory link in my thread and ill take a look at it.

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