Fix: Make rogue immune to damage up to 1 second after using vanish
Is this really that hard to code? I heard Blizz was considering this, but then decided it would somehow make rogues overpowered...I suppose balancing them around a broken mechanic makes sense?
Anyway, as of the past week I tried giving my rogue alt a go again, and I think I've discovered every which way to be frustrated by stealth/vanish. I can understand maybe a hunter arrow being in travel and hitting me far after I vanish, but just today I was hit by a DK's melee swing knocking me back out of stealth...really? I need to time vanish with my opponents swing timer?
Easy fix is easy imo, unless I'm missing something