G'day,
The other day I was playing my DK again since a long while, and specced him into Frost tanking. After some playing though, I realized that some of my keybindings were... Sub-optimal. Control+2 for Frost Strike, Shift+MiddleMouse (sometimes I had the ctrl still pressed and then pressed middlemouse, which made my toon go on autorun), Shift+S for Mind Freeze (cant do it while running around properly), Icy Touch on Shift+E, Death Grip on E (miss the shift button, and you're pulling aggro. Mostly a problem when DPS'ing ofcourse), etc.
So I tried looking for better places to map my buttons to, but simply couldnt find them. Then I decided to try out shifting from wasd to esdf as walkbuttons to free up some additional buttons. I also realised that though this wasnt entirely necessary on my other characters, I might as well do it on them too. After all, I was using some stuff like ctrl+r for abilities, which simply wasnt optimal. But, it was by no means necessary.
Got a bit sidetracked, but my question is - what class actually uses the most skills regularly? And Im not talking about stuff like mark of the wild, Im talking about stuff you use in game.
For the record, Ill try to sum up the Frost DK buttons:
Blood Presence
Frost Presence
Unholy Presence
Horn of Winter
Icy Touch
Plague Strike
Death Grip
Dark Command (something like that)
Death and Decay
Howling Blast
Frost Strike
Rune Strike
Blood Fury (Orc)
Trinket 1
Trinket 2
Pestilence
Empower Rune Weapon
Anti-Magic Shell
Blood Strike
Death Strike
Mind Freeze
Strangulate
Blood Boil
Chains of Ice
Obliterate
Icebound Fortitude
Blood Tap
Summon Ghoul (in combination with)
Death Pact
Death Coil
Unbreakable Armor
Army of the Dead
Raise Ally
And possibly:
Death Chill
Lichborne
Hungering Cold
Bringing the grand total up to 33-36. You could argue that stuff like Army of the Dead doesnt need a keybinding, and then Raise Ally might be a tad bit useless, but for AotD its handy to have it anyway, and Raise Ally is just fun ;p Maybe even for Death Coil and Chains of Ice, but there are instances where you just want to throw an AoE attack at something but you cant/shouldnt use howling blast on it, and Chains of Ice is simply handy in case both taunt(ish) abilities are on CD and a ranged has pulled aggro.
Slightly longer post than I expected, but the TLDR version's in the title!