yep
yep
As ret in PvP, if you include macros, I have a good 40 keybindings.
Levelling a hunter ATM though, and even at level 40, I could see myself having 30 buttons in a PvP environment.
And contrary to what alot of people are saying, Other than totems, shaman don't have much else to bind, definately more than an arcane mage, but it doesn't seem to be one of the higher ones either. (Unless you go into odd combination of totem macros)
High-Rated pvp Warriors.
PVP hunters by a long shot, frost mages, hell, warriors.
A tauren warrior once told me "You may have won the battle but you haven't won the battle". It was only a small portion of the Horde's wisdom.
I've got a warrior myself, but he's Fury PvE, nearly always has been (with a dash of prot at L70). Could anyone explain to me where arms gets the magic buttons from in PvP? Seeing as Fury seems to be one of the easiest/most boring DPS'ers around, with the few amount of abilities they have.
I agree that Hunter and Shamans have loads of abilities, probably most of all classes, but will rarely or never use quite a few of them.
A skilled Frost Death Knight will, however, be using close to all of them as they all serve a good purpose in most situations.
Whether or not they qualify as keybind-worthy really comes down to player preference.
hunter who micromanages well has over 55 (situational macros included) binds, i never played shaman so i'd say hunter personally
i had some problem adding several keybinds when i started using the pvp disci priest, i vote for it
Most of the classes has 20 keybindings and use 15 regularly.
An Hunter has 60 keybinds and uses 10 regularly.
Pulling some data from our raid logs on Sindragosa, the following abilities were used:
Death Knight (Unholy):
Icy Touch
Plauge Strike
Death Coil
Scourge Strike
Death and Decay
Blood Strike
Pestilence
Anti-Magic Shell
Anti-Magic Zone
Bone Shield
Icebound Fortitude
Horn of Winter
Blood Tap
Blood Presence
Unholy Presence
Death Pact
Army of the Dead
Summon Gargoyle
Summon Ghoul
Total: 19
Hunter (Marksmanship):
Steady Shot
Aimed Shot
Serpent Sting
Chimera Shot
Volley
Explosive Trap
Silencing Shot
Kill Shot
Multi-Shot
Rapid Fire
Aspect of the Dragonhawk
Aspect of the Viper
Deterrence
Kill Command
Misdirection
Hunter's Mark
Furious Howl
Rabid Power
Dash
Call of the Wild
Total: 20
These were just examples.
Calculated a few more:
Fury Warriors: 19
Arcane Mages: 20
Note: I have most likely missed some abilities.
Just wanted to show that every class has a quite similar range of spells and abilities they use in a given fight, even though some classes have twice as many abilities they never use.
As a pvp shadowpriest, list I use in most arenas:
Shadow Word: Pain
Mind Blast
Mind Flay
Shadow Word: Death (people use more of those for focus etc.)
Vampiric Touch
Fear Ward (combined with Fear Ward pet)
Shackle Undead
Psychic Scream
Shadowform
Fade
Silence (+silence focus)
Divine Hymn
Dispersion
Dispel (+dispel macros for mates and so)
Mass Dispel
Devouring Plague
Power Word: Shield (again some macros)
Inner Focus
Shadowfiend (shadowcrawl+dispel shadowfiend)
Cure Disease
Prayer of Mending
I have also keybindings for those, but I don't use them so often:
Wand, Holy Nova, Binding Heal, Flash Heal, Greater Heal, Renew, water
I use these often, but these are not class dependant
Gloves Rocket
Shadowmelt
BM Trinket
PvP Trinket
Healthstone
_______________
Thats 22 crucial priest keybindings + 5 other crucial bindings + 7 not so often used keybindings
I click buffs (except shadowform and fear ward) and resurrection
Got 4-5 bars with bindings i use aswell, but i have ALOT of macro`s though, and i actually need all of it
Mostly Focus target macros and intervene macro`s for my arena partners and such
Shamans will off course have the most amount of keybindings, if your dumb enough to bind all/most of the totems
Number of key binds != Number of abilities on the class != Number of abilities used in your rotation
Name a totem that does not need to be binded except Sentry totem? (and flametongue if you're elemental)Originally Posted by Tavin
(You might not need all in pve, but who the fuck cares about having alot of bindings in pve anyway, im talking pvp here)
The place 4 totems in 1 global thing accually gave us 3 more bindings instead of having to remove alot of totem bindings. This is idd a good thing however, since bindings shouldnt be your problem. But say 1 of your totems goes down, you really really shouldnt waste 4 times more mana placing 4 new totems, expecially not if most of the totems are already in a good position and your current position is not the best to have totems in.