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Pitbull 4 lua code help pls!
Hi there, just changed from pitbull 3, where i used dogtags to pitbull 4, using lua code.
I just want the color of my target to be classcolored if its a player/pet or by hostility if its an npc, anyone could help me with the code?
thanks
Herald of the Titans
Re: Pitbull 4 lua code help pls!
You can still use DogTags with PitBull 4.0. You just need to disable lua and enable dogtags by the login screen and the mod disable/enable feature inside settings of PitBull.
Re: Pitbull 4 lua code help pls!
well the point here was to not use dogtags, its buggy on pb4 and it uses alot more memory.
Is there anyone that can help me?
the dogtag is something like this:
[(if IsPlayer then Name:ClassColor else Name:HostileColor)
or something like that. But i need it to be in lua now!
Re: Pitbull 4 lua code help pls!
There are two very LARGE threads on other forums for LuaTexts. You should be able to find what you want in one of them.
WoWAce (Shefki, the author of PB4 and LuaTexts, posts in this one occasionally): http://forums.wowace.com/showthread.php?t=16955
Elitist Jerks (some crazy programmers here): http://elitistjerks.com/f32/t63351-l...3/#post1286262
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