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  1. #1
    The Lightbringer Elunedra's Avatar
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    Best tanking gloves enchant

    oke i know there a bear guide topic (been there done that)

    so we basicly have 5 options here

    +2% threat (+10 parry)
    +15 agi
    +15 Exp
    +20 hit
    +240 armor

    so what is rly the best enchant here ?

    my rawr says the Exp one is better then the agility one (i am at 46 exp whit food buff). so rawr seems to realy like getting exp capped

    as best enchant rawr says i should take the +240 armor witch is quite cool imo as i like stacking armor

    but a thnig that wories me is that my rawr does not have any data on the +2% thear enchant, its spell effect is not set so rawr doesnt know how good it realy is

    atm i do use 2% threat as i had threat problems in the past but i do wonder how good it realy is
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  2. #2

    Re: Best tanking gloves enchant

    Quote Originally Posted by Elunedra
    oke i know there a bear guide topic (been there done that)

    so we basicly have 5 options here

    +2% threat (+10 parry)
    +15 agi
    +15 Exp
    +20 hit
    +240 armor

    so what is rly the best enchant here ?

    my rawr says the Exp one is better then the agility one (i am at 46 exp whit food buff). so rawr seems to realy like getting exp capped

    as best enchant rawr says i should take the +240 armor witch is quite cool imo as i like stacking armor

    but a thnig that wories me is that my rawr does not have any data on the +2% thear enchant, its spell effect is not set so rawr doesnt know how good it realy is

    atm i do use 2% threat as i had threat problems in the past but i do wonder how good it realy is
    Well we need to see your talent and gear first.

    +240 armor is not good since we can't multi it.

    The best choice to have is +15 agility.

    You should be eating food that can be multi like agi/stam.

    The only time you want +15 Exp is when you have low Exp. Same with Hit rating.

    You do not want 2% threat/+10 parry, you might need to go to BC for a better threat enchantment.

    You need to find enchantment that you can use the most. That is +15 agility.

  3. #3
    The Lightbringer Elunedra's Avatar
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    Re: Best tanking gloves enchant

    Quote Originally Posted by Auroro
    Well we need to see your talent and gear first.

    +240 armor is not good since we can't multi it.

    The best choice to have is +15 agility.

    You should be eating food that can be multi like agi/stam.

    The only time you want +15 Exp is when you have low Exp. Same with Hit rating.

    You do not want 2% threat/+10 parry, you might need to go to BC for a better threat enchantment.

    You need to find enchantment that you can use the most. That is +15 agility.
    the BC threat enchant is jsut like the Wotlk one it just doesnt got the 10 parry but as feral we can ignore that (still the LK one is cheaper)

    generaly speaking i do think my rawr puts a bit to mcuh weight on ExP but it does give surviva abilty becase of parry gibs
    TREE DURID IS 4 PEE

  4. #4

    Re: Best tanking gloves enchant

    well, you also have +20agi and 18stamina.

  5. #5

    Re: Best tanking gloves enchant

    18 stam?

  6. #6

    Re: Best tanking gloves enchant

    im an engineer on my prot warrior so i use the armor enchant, but it depends on what you need, it's all preference
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  7. #7

    Re: Best tanking gloves enchant

    from what rawr says is +18 stamina, +20 agility and +240 armor (i don't really care for the 18 stam, it's outdated and not as efficient, for lack of better words, as the others). they really won't make much of a difference as they are all good. you shouldn't really need the extra threat from the 2% threat and parry, and half of the enchant is wasted so it's really not good at all

    on a side note, a bear guide i read says go agility until deep into ICC where the dr makes it less useful and armor picks up. i'd recommend one of the two

    only a few boss's in icc can parry gib anymore, hard cap exp isn't that important. i have less expertise then you and it rates expertise low, which is interesting. (you have the survival softcap at 350,000 or t10 heroic right?)

  8. #8
    The Lightbringer Elunedra's Avatar
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    Re: Best tanking gloves enchant

    i got survival softcap at 265.000 witch i readed somewhere it was for IC

    but witch bosses can parry gib then ? should i uncheck the checkboss to count parry gibs if there only a few bosses that do it ?
    TREE DURID IS 4 PEE

  9. #9

    Re: Best tanking gloves enchant

    for progression content for tanks i believe the 18 stam is the best followed by 240 armor

  10. #10

    Re: Best tanking gloves enchant

    Use 18 stam (Nearly 300 health) or 240 armor for EH.

    Use hit/exp for threat. (You shouldn't be having sustained threat problems, hit and exp both help with snap aggro which can be a problem if you lack hunters/rogues)

    Anything else isn't as good. 20 agi is the only other real choice, and it isn't all that great.
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  11. #11
    Herald of the Titans arel00's Avatar
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    Re: Best tanking gloves enchant

    Your special Armor enchant if you're an Engineer.

    Else Agility 99% of the time.
    Quote Originally Posted by Qieth
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  12. #12

    Re: Best tanking gloves enchant

    Totally depends on what you're tanking and personal needs.

    Agility would be best for heroics, dodge/crit/armor makes it a great all around boost

    stamina or armor would be best for raids for the EH

    hit/exp of you're undercapped and need the threat

    I go with agility personally, but it's also partially because my gloves (aldriannas gloves of secrecy) double as my cat dps gloves.

  13. #13

    Re: Best tanking gloves enchant

    Quote Originally Posted by Kayvas
    18 stam?
    Heavy Borean Armor Kit is 18 stam
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  14. #14

    Re: Best tanking gloves enchant

    Generally speaking 240 armor will give more effective health than 18 stam...

    I'm not up to date with just how close druids can get to the armor cap in extreme high level gear though, so at some point I guess it's feasible for 18 stam to overtake it...

    Basically if the % of 240 armor to your total armor is > % of 18 stam to your total stam the armor is better. This is because a % gain in armor increases your time to live by that % just as a % change to your stam does.

  15. #15

    Re: Best tanking gloves enchant

    Im not 100% sure of that value of agi for a bear, but for my DK, armor all the, even if we cant multi it, late in ICC armor is king over all else.

  16. #16
    Miss Doctor Lady Bear Sunshine's Avatar
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    Re: Best tanking gloves enchant

    Quote Originally Posted by Worshaka
    I'm not up to date with just how close druids can get to the armor cap in extreme high level gear though, so at some point I guess it's feasible for 18 stam to overtake it...
    It's not possible to get to armor cap or even near it; I've got about 40k unbuffed right now.

    Quote Originally Posted by Worshaka
    Basically if the % of 240 armor to your total armor is > % of 18 stam to your total stam the armor is better. This is because a % gain in armor increases your time to live by that % just as a % change to your stam does.
    Armor increases TTL linearly, despite the apparent "diminishing returns". I can't find a link right now -- in the middle of a raid -- but it seems to be all over. There's a good post at TankSpot somewhere detailing the equivalence values between armor and stam as far as effective HP goes.

  17. #17

    Re: Best tanking gloves enchant

    Quote Originally Posted by Worshaka
    Generally speaking 240 armor will give more effective health than 18 stam...
    Yes but that 240 armor only works on physical attacks, the list of bosses that only deal physical damage is short.

  18. #18

    Re: Best tanking gloves enchant

    Quote Originally Posted by sleezyg
    Yes but that 240 armor only works on physical attacks, the list of bosses that only deal physical damage is short.
    But armor also increases mitigation, where stam only increases effective health.

    IMO the number of bosses where you need more health to deal with magic damage is far fewer than the number of bosses where you'll benefit from reducing melee damage.

    240 armor gets my vote.

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  19. #19

    Re: Best tanking gloves enchant

    Quote Originally Posted by Degrador
    But armor also increases mitigation, where stam only increases effective health.

    IMO the number of bosses where you need more health to deal with magic damage is far fewer than the number of bosses where you'll benefit from reducing melee damage.

    240 armor gets my vote.
    Let see...

    Melee
    Lord Marrowgar
    Deathbringer Saurfang
    Professor Putricide

    Mixture
    Festergut
    Rotface
    The Lich King

    Magic
    Sindragosa
    Blood Prince Council
    Blood-Queen Lana'thel

    Does not count
    Valithria Dreamwalker
    Gunship Battle

    You need a glove enchantment that work for both Magic and Melee. I find that +20 agility is still good for both type of fight, even +18 stamina is still ok.

    I would just choose +20 agility because of the multi skill we have 2% more when we have IMotW+ paladin king 10% giving us about 22.4 agility.

  20. #20

    Re: Best tanking gloves enchant

    Ok, let's see...

    Quote Originally Posted by Auroro
    Festergut
    By far and away the biggest risk to tanks in this fight is the melee damage with 3 buffs up, during which there is no magic damage.

    Rotface
    Only the offtank needs to worry about magic damage and it's only when he's running through the slime, which isn't that significant anyway.

    Blood Prince Council
    Only magic ability that might put tanks at risk is Empowered Shock Vortex which the melee should move away from the tank for anyway.

    Valithria Dreamwalker
    Not sure why you'd say this doesn't count, however I'd put it in your mixed category - the damage from adds is a good mix of melee and spell damage.


    As I was suggesting before, the only fights I consider that have magic damage that put a tank at risk (ie, so they might need the effective health from the stam) are Valithria, Sindragosa, Blood Queen and LK.

    This is compared to ~8 fights where melee dmg is a significant (if not the only) risk to the tank. YMMV, but I'd still be taking 240 armor over 18 stam.

    Quote Originally Posted by Auroro
    I find that +20 agility is still good for both type of fight
    Question - you scoff at 240 armor because it doesn't help you against magic damage, how does 20 Agility help you reduce magic damage?

    Quote Originally Posted by Chronalis
    in soviet russia, mods troll you!

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