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  1. #21

    Re: Why don't we grow

    Tall gnomes would look weird.

    /Thread
    Strikke 80 Holy Paladin/Darkspear US

  2. #22
    Bloodsail Admiral Nørf's Avatar
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    Re: Why don't we grow

    Quote Originally Posted by Onomarl
    What are you, 10?
    Obviously?

  3. #23

    Re: Why don't we grow

    Quote Originally Posted by wooshiewoo
    How about when you continue to play your character he grows old too, eventually dieing. When you die of old age you drop all your gear as loot, all your gold and you have to make a fresh level 1 again to continue playing. (but only accessible if you've successfully "mated" with another char before you died )

    Just a suggestion ^^
    Is this a disguised request for In-game sex ? :3

  4. #24
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    Re: Why don't we grow


    My avatar is a BE, wich happens to be inbmortal and doesnt show signs of time past by, just grow to full adultness, and STAYS like that forever. how about that?..... ;D. The other races should get old, like....a tauren , with a sticker in the back that goes from "ready for barbecue".....to..."hamburger type B meat", all the way to....."Just throw in a pot and prey that you can eat me"..... ;D.....Forsaken should just rot to dead.....hell they are already dead.....mmmm......worms should eat them?.... ??? ;D
    Quote Originally Posted by Idaho
    so if bolvar is on fire how is he in the frozen throne shouldnt it melt cause hes on fire and fire is hot so the frozen throne which is made of ice and is cold shouldnt it melt
    Apparently Physics applies where we are cows that become chickens then becomes cats then do you /kill and /lololololol.....yep. ^^
    Quote Originally Posted by SPF18
    If Bolvar turns out to be a dragon, I'll put a pancake on my face and wave at traffic for 10 minutes.
    God, if you can hear me, make it to be a dragon...
    Quote Originally Posted by Spectro
    dude where have you been? we´ve porn streaming websites now!

  5. #25

    Re: Why don't we grow

    Quote Originally Posted by Graph
    Go play Sims if you want your toon to grow up. That just doesn't fit into wow.
    this^

  6. #26

    Re: Why don't we grow

    I think it will be cool if you start as skinny race who is not used to battles. By going on an adventure for your race your muscles grow and become a strong heavy muscled warrior instead of that skinny housekeeper you once were.

    Maybe i need to play Fable or so. (Microsoft please release Fable II on pC please :P )

  7. #27

    Re: Why don't we grow

    the only thing in WoW that can grow is your e-peen. good day.
    meta old god of doom is real!

  8. #28
    Bloodsail Admiral Kheirn's Avatar
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    Re: Why don't we grow

    Quote Originally Posted by Zeror
    I think it will be cool if you start as skinny race who is not used to battles. By going on an adventure for your race your muscles grow and become a strong heavy muscled warrior instead of that skinny housekeeper you once were.

    Maybe i need to play Fable or so. (Microsoft please release Fable II on pC please :P )
    But what if you're RPing as a bodybuilding farmer being recruited by the militia and then advances as a true warrior?
    Quote Originally Posted by Rugz
    Holes means you have less of a food to plate ratio, you can get more net weight of pancakes into the same volume and area as you could with waffles. Therefore pancakes win.

  9. #29

    Re: Why don't we grow

    Funnily enough, I had a very similar thought the other day.

    When you see lore-heroes in game (e.g. Jaina, or Tirion in ICC) that are much bigger than the other characters, you take it to mean that they are more experienced, boss characters, etc etc ( a good example of this is the second boss(es) of ToC5man, who are normal-sized NPCs you hand quests into outside of the dungeon)

    I appreciate that massive size should be restricted to only the most notable characters, but even a slight difference in size between levels would be such a neat touch.

    Rather than player characters being bigger than they currently are, I'd suggest level one characters being a bit smaller. Shouldn't be game breaking, and it really gives you something extra to strive for when non-tier items share the same few models, and within levelling sections (say 20-50 or 60-69/70-79) theres no massive "Oh NOW my char looks amazing!".


    The OP is a bit immature, and I really dont think size difference should be linked to age per se, but I definitely think its worth considering, especially if its only a simple overall scaling issue, and it isn't game-breaking.

    Not much work on Blizzard's part too (nudge nudge give us the dance studio!)
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  10. #30

    Re: Why don't we grow

    You're character is an adult even at level 1...
    Quote Originally Posted by Gagdush
    I would drag my dick through a mile of lava just to listen to someone that's installing the beta on Skype.

  11. #31

    Re: Why don't we grow

    Quote Originally Posted by Chronok
    Funnily enough, I had a very similar thought the other day.

    When you see lore-heroes in game (e.g. Jaina, or Tirion in ICC) that are much bigger than the other characters, you take it to mean that they are more experienced, boss characters, etc etc ( a good example of this is the second boss(es) of ToC5man, who are normal-sized NPCs you hand quests into outside of the dungeon)

    I appreciate that massive size should be restricted to only the most notable characters, but even a slight difference in size between levels would be such a neat touch.

    Rather than player characters being bigger than they currently are, I'd suggest level one characters being a bit smaller. Shouldn't be game breaking, and it really gives you something extra to strive for when non-tier items share the same few models, and within levelling sections (say 20-50 or 60-69/70-79) theres no massive "Oh NOW my char looks amazing!".


    The OP is a bit immature, and I really dont think size difference should be linked to age per se, but I definitely think its worth considering, especially if its only a simple overall scaling issue, and it isn't game-breaking.

    Not much work on Blizzard's part too (nudge nudge give us the dance studio!)
    I actually kindof like this. Something like a very 'minor' size difference from level 1 to the level cap - very minor, the sort you would only actually notice if a level 1 and a level 80 were standing next to each other, but would be very hard to notice if they were separate - that would just kindof be reflecting the 'larger than life' fantasy that surrounds most heroic characters.

  12. #32

    Re: Why don't we grow

    Quote Originally Posted by Dalco
    You're character is an adult even at level 1...
    n00b adult. :P

  13. #33

    Re: Why don't we grow

    Puberty doesn't exist on the Internetz. That's why.
    Quote Originally Posted by Princess Kenny View Post
    Avocado is a tropical fruit , south seas expansion confirmed.

  14. #34

    Re: Why don't we grow

    Quote Originally Posted by Destil
    Puberty doesn't exist on the Internetz. That's why.
    If we're going to pick an extreme when declaring the status of puberty on the Internetz, then I think it would be more accurate to say that puberty is all there is on the Internetz. (Sadly.)

  15. #35

    Re: Why don't we grow

    Levels are more or less meaningless in lore. They do mean a bit, especially for characters, but not for NPCs.
    Having your character age or grow slightly would be odd, as not all characters even start out young - my mage is old with grey hair and beard for example, should he get taller?

    You can see old men in Northshire abbey that are level 3 and stuff, level 80 soldiers in Icecrown clearly aren't older than them, so I would have to say a idea that sounds sensible at first but wouldn't work.

  16. #36

    Re: Why don't we grow

    actually i think an increase in player character size isn't such a terrible idea. certain npcs of known races are very, very large compared to what normal members of that race are. just look at tirion or varian or even ol Milhouse Manastorm from the arcatraz, he was taller than a dwarf despite being a gnome.
    however, the reasoning we DON'T appear larger on the battlefield the way these important figures do is likely just that, because we aren't important figures.
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  17. #37
    Mechagnome Ashrana's Avatar
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    Re: Why don't we grow

    Quote Originally Posted by Dalco
    You're character is an adult even at level 1...
    There you go, the answer is right there. At level 1 you should see your chars as if he's 20. He just finished all the basic growing up stuff as well as havign abit of education. But his real education starts now, at lvl 1.
    Forget everything you know about everything.

  18. #38

    Re: Why don't we grow

    Quote Originally Posted by Chronok
    Funnily enough

  19. #39

    Re: Why don't we grow

    how about a different look at it.

    Shadowbane tried it this way, as your base stats were raised, specifically str and sta, physically characters became taller(str) or wider(sta). this is probably more of the idea that the OP had when posting even if they didnt think of it in this manner.

    its an interesting idea

  20. #40

    Re: Why don't we grow

    Next on the docket:
    Level 1 toons start rail-thin, almost sickly looking and by 80 are towers of perfection, chiseled from stone (not literally stone, but in terms of physical build).

    Oh, and once you hit 10000 hours played, you instantly turn old with gray hair and all your spells and abilities have a chance to fail completely and if they do work, only do half damage, you know, since you are elderly and whatnot. Add new sound files of creepy old men and women too.

    BTW, do not take anything pointed out above as a serious post.
    Thanks.

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