Yeah, that's not at all stupid
I can understand why the bonus wouldn't work in the newest raid but why disable shards entirely in the new zone, PvP and dungeons?
It's kind of stupid. Old raid tier weren't disabled in latest content. They should balance it, instead of disabling it. It's just a proof of failure.
The damage shards give % increase. If still active you'd be wearing at least one of them until the end of Shadowlands and would have to sim everytime how many of them you should keep wearing. All the time wondering how much damage is worth the missing stamina from higher ilvl gear.
Disabling shards is a good decision. The stupid decision was creating them in the first place.
Good. Let it die.
OMEGALUL Why did they even make this system? Such a waste of time.
I'm not even gonna rip them at this point, it's just disheartening. I really want WoW to be great and i just have lost all faith that this is the team to achieve that. Seasonal resets are one thing killing wow, why double down?
Blizzard having a hard time pleasing their fans. If they allowed shards people would complain, and when they disable them people complain.
This is why you don't do any end game content in World of Warcraft kids.
Hahahaha, the borrowed power didn't even last the expansion, nice game design right there. I hope everybody still playing retail had fun farming that, it's useless now.
One of THE worst systems ever made. Glad they're just saying yeah fuck it and turning it off.